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| | | * | get string data instead of intGravatar eugue2011-01-28
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| | * | | Lots of stuff INCOMPLETEGravatar rcoh2011-01-28
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| * | | Merge branch 'wind-behavior' into fridaydemoGravatar rcoh2011-01-28
| |\ \ \ | | | | | | | | | | | | | | | | | | | | Conflicts: behaviors/XYMove.py
* | | | | Merge branch 'fridaydemo' of github.com:rcoh/SmootLight into oscGravatar Dan2011-01-28
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| * | | | Finishing up for the demoGravatar rcoh2011-01-28
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| | * | Added HTMLInput, SmootWind behavior, and a config file for testing.Gravatar eugue2011-01-27
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* | / Modifies OSC configuration and behavior.Gravatar mdan2011-01-27
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| * Merge branch 'experimental'Gravatar rcoh2011-01-27
| |\ | | | | | | | | | | | | Conflicts: config/6thFloor.xml
| * \ Merge branch 'mobileapp'Gravatar rcoh2011-01-27
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| * \ \ Merge branch 'osc'Gravatar rcoh2011-01-27
| |\ \ \ | |/ / / |/| | | | | | | | | | | | | | | Conflicts: behaviors/Square.py pixelcore/PixelStrip.py
| * | | A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | | | | | | | | | | | | | | | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
| | * | mobile shake behavior added.Gravatar eugue2011-01-27
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| * | | Merge branch 'mobileapp' into biginstallGravatar Russell Cohen2011-01-26
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: behaviors/RestrictLocation.py behaviors/Square.py config/6thFloor.xml inputs/TCPInput.py layouts/60StripLayout.xml operationscore/Behavior.py operationscore/PixelMapper.py pixelcore/Pixel.py pixelcore/Screen.py renderers/60StripSeq.xml
* | | | TouchOSC-specific behaviorGravatar Dan2011-01-25
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| | * | working version of IconMoverGravatar eugue2011-01-25
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| | | * Fancy param modificationGravatar rcoh2011-01-25
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* / | Adding an OSC input.Gravatar Dan2011-01-25
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* | Some new stuff. Fixed a bug where screen responses weren't being ↵Gravatar rcoh2011-01-24
| | | | | | | | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior.
| * merge with biginstallGravatar eugue2011-01-24
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* | Merge branch 'master' into biginstallGravatar rcoh2011-01-22
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* | Bouncing behavior. Working out a weird bug. Threading may be involved?Gravatar rcoh2011-01-22
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* | Added a new config file to run the upstairs lights. Modified PixelMapper toGravatar Russell Cohen2011-01-21
| | | | | | | | track cache hits. Added 60-strip layouts and renderer configs.
* | Rewrite of Behavior parent class to suck less. Lots of bug fixes. AddedGravatar Russell Cohen2011-01-20
| | | | | | | | 'RestrictLocation' which allows events to fire based on their location.
| * "NoPygame" friendly configGravatar rcoh2011-01-12
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* | Added ResponseMover to facilitate spawn and run responses. ModifiedGravatar Russell Cohen2011-01-12
| | | | | | | | simplemapper to fix a bug with null responses.
* | Merge branch 'master' into behaviorsGravatar Russell Cohen2011-01-12
|\| | | | | | | | | Conflicts: LightInstallation.py
| * Some config changes to make everything a little more palatable.Gravatar rcoh2011-01-11
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* | some improvements to behavior chain. A "Square" BehaviorGravatar Russell Cohen2011-01-10
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* Some performance improvements. Faster evaluation of range-based queries withGravatar Russell2011-01-10
| | | | | lambda expressions. Faster exp with approximated fastexp. Some changes to the component registry.
* Some performance improvements -- we also synchronize all the frames, giving ↵Gravatar rcoh2011-01-04
| | | | | | us a meaning that even if things slow down, rendering doesn't look weird.
* Merge branch 'bens-cleanup' of github.com:rcoh/SmootLightGravatar rcoh2011-01-04
|\ | | | | | | | | | | | | Conflicts: operationscore/Input.py pixelevents/DecayEvent.py util/ColorOps.py
| * worked on profiling, made a bunch of changes, huge speedup!Gravatar Thomas B Thompson2011-01-04
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* | fixed a bug caused by util stuff. some new functionality, not all fully ↵Gravatar rcoh2011-01-03
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* | Not sure if this works.Gravatar rcoh2011-01-03
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* | Changed default mode of xml merging to merge instead of replace. Added some ↵Gravatar rcoh2011-01-02
| | | | | | | | | | | | | | syntactic sugar in xml file -- attributes on Class-Level items will be automatically added to their args dict. This is designed for easy specification of Id etc. when you are Inheriting from another class.
* | setting up some more behaviors to get inherited fromGravatar rcoh2010-12-29
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* Modify LightInstallation to resolve inheritances. In the future, we may ↵Gravatar rcoh2010-12-26
| | | | | | | improve the functionality of loadConfigFile to pick up all inheritences, but right now it only handles inheritences at the first non-tree level
* all done w/ pixel regions. will be merged to master in future.Gravatar rcoh2010-12-22
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* Done with pixel regions, with demo in behaviors/AllPixelsLeft.py. Need to ↵Gravatar rcoh2010-12-22
| | | | | | finish up support for multiple mappers.
* About halfway done with support for pixel regions. Modified the component ↵Gravatar rcoh2010-12-22
| | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH
* A little bit more util stuff. Migrated the component registry to the ↵Gravatar rcoh2010-12-20
| | | | | | ComponentRegistry module. Almost done.
* Merge branch 'master' of github.com:rcoh/SmootLightGravatar rcoh2010-12-08
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* | Code for the demo. Everything works afaik. Contains a couple more ↵Gravatar rcoh2010-12-08
| | | | | | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
| * Put together TCPInput; added TCPInput and a colorchange Behavior for it in ↵Gravatar Sun2010-12-08
|/ | | | config xml; for testing, now phone can control pixel's location on pygame screen.
* Speed optimizations abound! Caching on parameter validation, BinaryGravatar Russell Cohen2010-12-03
| | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off.
* Added support for RecursiveHooks, RecursiveBehaviors and GaussianMapperGravatar Russell Cohen2010-12-01
| | | | supporting Gaussian based pixel mapping.
* Making recursive behaviors work. Some bugs existed before. Adding runningGravatar Russell Cohen2010-11-29
| | | | behavior which makes a signal bounce back and forth.
* Add PixelMapper functionality to abstract away from mapping locations->Pixels.Gravatar Russell Cohen2010-11-26
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* Renaming LayoutEngine to PixelAssemblerGravatar Russell Cohen2010-11-25
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* Added BehaviorChain to support chains of behaviors. Added FollowMouseGravatar Russell Cohen2010-11-25
| | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation.