Commit message (Collapse) | Author | Age | |
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* | Merge branch 'objprops' | rcoh | 2011-02-12 |
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| * | Add new behaviors to the BQS | rcoh | 2011-02-12 |
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* | | 6thFloorOsc commented out renderer to lights, default LightInstallation ↵ | Daniel | 2011-01-29 |
|/ | | | | config and profile.py for OSC :) | ||
* | Lots of stuff INCOMPLETE | rcoh | 2011-01-28 |
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* | Merge branch 'osc' | rcoh | 2011-01-27 |
|\ | | | | | | | | | | | Conflicts: behaviors/Square.py pixelcore/PixelStrip.py | ||
* | | A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵ | rcoh | 2011-01-27 |
| | | | | | | | | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class. | ||
| * | Adding an OSC input. | Dan | 2011-01-25 |
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* | Some new stuff. Fixed a bug where screen responses weren't being ↵ | rcoh | 2011-01-24 |
| | | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior. | ||
* | Bouncing behavior. Working out a weird bug. Threading may be involved? | rcoh | 2011-01-22 |
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* | removing pygame dependencies where they are not needed -RCOH | rcoh | 2011-01-12 |
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* | Merge branch 'master' into behaviors | Russell Cohen | 2011-01-12 |
|\ | | | | | | | | | Conflicts: LightInstallation.py | ||
| * | Merge branch 'stability' of github.com:rcoh/SmootLight | Russell Cohen | 2011-01-10 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: LightInstallation.py TestProfile.py behaviors/DebugBehavior.py | ||
* | | | some improvements to behavior chain. A "Square" Behavior | Russell Cohen | 2011-01-10 |
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| * | Worked on getting the threading stuff consolidated in ↵ | Thomas B Thompson | 2011-01-10 |
| | | | | | | | | ThreadedSmootCoreObject. Also set up a decent system for SmootCoreObjects to kill the whole application in a managed fashion. | ||
* | | Some performance improvements. Faster evaluation of range-based queries with | Russell | 2011-01-10 |
|/ | | | | | lambda expressions. Faster exp with approximated fastexp. Some changes to the component registry. | ||
* | Some performance improvements -- we also synchronize all the frames, giving ↵ | rcoh | 2011-01-04 |
| | | | | | | us a meaning that even if things slow down, rendering doesn't look weird. | ||
* | Merge branch 'bens-cleanup' of github.com:rcoh/SmootLight | rcoh | 2011-01-04 |
|\ | | | | | | | | | | | | | Conflicts: operationscore/Input.py pixelevents/DecayEvent.py util/ColorOps.py | ||
| * | worked on profiling, made a bunch of changes, huge speedup! | Thomas B Thompson | 2011-01-04 |
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* | | fixed a bug caused by util stuff. some new functionality, not all fully ↵ | rcoh | 2011-01-03 |
| | | | | | | | | implemented. | ||
* | | Changed default mode of xml merging to merge instead of replace. Added some ↵ | rcoh | 2011-01-02 |
| | | | | | | | | | | | | | | syntactic sugar in xml file -- attributes on Class-Level items will be automatically added to their args dict. This is designed for easy specification of Id etc. when you are Inheriting from another class. | ||
* | | Inheritence now happens at all levels on reading of config files. No ↵ | rcoh | 2010-12-29 |
| | | | | | | | | | | | | additional resolution of inheritances should be necessary. RCOH | ||
* | | setting up some more behaviors to get inherited from | rcoh | 2010-12-29 |
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* | Modify LightInstallation to resolve inheritances. In the future, we may ↵ | rcoh | 2010-12-26 |
| | | | | | | | improve the functionality of loadConfigFile to pick up all inheritences, but right now it only handles inheritences at the first non-tree level | ||
* | Merge branch 'logging' | rcoh | 2010-12-25 |
|\ | | | | | | | | | Conflicts: LightInstallation.py | ||
| * | done with logging stuff -- pretty simple, just need to import from logger ↵ | Thomas B Thompson | 2010-12-24 |
| | | | | | | | | module and then run something like "main_log.debug("text")" | ||
* | | A bit of cleanup. | rcoh | 2010-12-22 |
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* | | About halfway done with support for pixel regions. Modified the component ↵ | rcoh | 2010-12-22 |
| | | | | | | | | | | | | registry a bit. Added support for multiple pixel mappers (and along with that, default components). RCOH | ||
* | | A little bit more util stuff. Migrated the component registry to the ↵ | rcoh | 2010-12-20 |
| | | | | | | | | | | | | ComponentRegistry module. Almost done. | ||
* | | About halfway done with the Util cleanup. Some stuff left to do with ↵ | rcoh | 2010-12-15 |
|/ | | | | scoping etc. | ||
* | Code for the demo. Everything works afaik. Contains a couple more ↵ | rcoh | 2010-12-08 |
| | | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged. | ||
* | Speed optimizations abound! Caching on parameter validation, Binary | Russell Cohen | 2010-12-03 |
| | | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off. | ||
* | Added support for RecursiveHooks, RecursiveBehaviors and GaussianMapper | Russell Cohen | 2010-12-01 |
| | | | | supporting Gaussian based pixel mapping. | ||
* | Making recursive behaviors work. Some bugs existed before. Adding running | Russell Cohen | 2010-11-29 |
| | | | | behavior which makes a signal bounce back and forth. | ||
* | Add PixelMapper functionality to abstract away from mapping locations->Pixels. | Russell Cohen | 2010-11-26 |
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* | Renaming LayoutEngine to PixelAssembler | Russell Cohen | 2010-11-25 |
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* | Added BehaviorChain to support chains of behaviors. Added FollowMouse | Russell Cohen | 2010-11-25 |
| | | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation. | ||
* | Refactoring complete! Made modules/packages as appropriate. Finally. | Russell Cohen | 2010-11-24 |
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* | First Commit with the code. In process of doing some refactoring. | Russell Cohen | 2010-11-23 |