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authorGravatar rcoh <rcoh@mit.edu>2011-01-04 17:23:30 -0500
committerGravatar rcoh <rcoh@mit.edu>2011-01-04 17:23:30 -0500
commit1679719e7ca8ce433c5714474a32c926161dc5b8 (patch)
treedc75dc66ee8695fe786df2b48c0e6911332ed7c5 /pixelmappers/SimpleMapper.py
parent395e99394ead5d0d656e74fed23dc780652b6090 (diff)
Some performance improvements -- we also synchronize all the frames, giving us a meaning that even
if things slow down, rendering doesn't look weird.
Diffstat (limited to 'pixelmappers/SimpleMapper.py')
-rw-r--r--pixelmappers/SimpleMapper.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/pixelmappers/SimpleMapper.py b/pixelmappers/SimpleMapper.py
index 5df1032..4d12fe4 100644
--- a/pixelmappers/SimpleMapper.py
+++ b/pixelmappers/SimpleMapper.py
@@ -22,7 +22,8 @@ class SimpleMapper(PixelMapper):
eventLocation = eventLocation.replace('{y}', 'pixel.location[1]')
for pixel in screen:
try:
- pixelValid = sum(eval(eventLocation)) == len(eval(eventLocation)) #TODO: some
+ preValid = eval(eventLocation)
+ pixelValid = sum(preValid) == len(preValid) #TODO: some
#optimizations possible. This might be slow in the long run
if pixelValid:
ret.append((pixel, 1))