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authorGravatar rcoh <rcoh@mit.edu>2010-12-08 16:39:50 -0500
committerGravatar rcoh <rcoh@mit.edu>2010-12-08 16:39:50 -0500
commitb335b746523ffd59db1402b097a802b3fd99eaac (patch)
tree74333be1820f3d2666358c3b009beb14bf929256 /operationscore/Renderer.py
parent353ab16db64c86122c0fcb9e1852b85c14b354b8 (diff)
Code for the demo. Everything works afaik. Contains a couple more optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
Diffstat (limited to 'operationscore/Renderer.py')
-rw-r--r--operationscore/Renderer.py2
1 files changed, 2 insertions, 0 deletions
diff --git a/operationscore/Renderer.py b/operationscore/Renderer.py
index 11fd8ca..8e31f8b 100644
--- a/operationscore/Renderer.py
+++ b/operationscore/Renderer.py
@@ -2,10 +2,12 @@
#Inheriting classes MUST define render which takes a light system and renders it.
#Inheriting classes may define initRenderer which is called after the dictionary
#is pulled from config.
+#TODO: multithreaded-rendering
from operationscore.SmootCoreObject import *
class Renderer(SmootCoreObject):
def init(self):
self.initRenderer()
+ threading.Thread.__init__(self)
def render(lightSystem):
pass
def initRenderer(self):