diff options
author | Daniel <dmt@daniel-desktop.(none)> | 2011-01-29 18:54:50 -0800 |
---|---|---|
committer | Daniel <dmt@daniel-desktop.(none)> | 2011-01-29 18:54:50 -0800 |
commit | ff07b18748c64243c1c6bc62f489bfd03205d13a (patch) | |
tree | db95373a3511be0dd1e700a78e9f1ea7320769a4 | |
parent | 83931a3c8e65b4018e98b4986458d1df7172ab91 (diff) | |
parent | 277a5143165d2553ce5e97f151cc6b3cea426468 (diff) |
Merge branch 'master' of github.com:rcoh/SmootLight
48 files changed, 1453 insertions, 130 deletions
diff --git a/LightInstallation.py b/LightInstallation.py index 24ad8b1..c1f01e8 100755 --- a/LightInstallation.py +++ b/LightInstallation.py @@ -139,7 +139,7 @@ class LightInstallation(object): def mainLoop(self): lastLoopTime = clock.time() - refreshInterval = 30 + refreshInterval = 30 while not self.dieNow: #dieNow is set if one of its constituents sends a die request. loopStart = clock.time() responses = self.evaluateBehaviors() @@ -1,4 +1,4 @@ import cProfile from LightInstallation import main -command = """main(['', 'config/6thFloor.xml'])""" +command = """main(['', 'config/Kuan.xml'])""" cProfile.runctx(command, globals(), locals(), filename="smootlight.profile") diff --git a/behaviors/Accelerate.xml b/behaviors/Accelerate.xml index f9de077..c78195b 100644 --- a/behaviors/Accelerate.xml +++ b/behaviors/Accelerate.xml @@ -3,6 +3,6 @@ <Args> <ParamType>Sensor</ParamType> <ParamName>StepSize</ParamName> - <ParamOp>{val}*1.1</ParamOp> + <ParamOp>{val}*1.01</ParamOp> </Args> </Behavior> diff --git a/behaviors/AddPixelEvent.py b/behaviors/AddPixelEvent.py index 821f432..da3f7c2 100644 --- a/behaviors/AddPixelEvent.py +++ b/behaviors/AddPixelEvent.py @@ -21,8 +21,6 @@ class AddPixelEvent(Behavior): ret = [] for sensory in sensors: outDict = {} - if not 'Location' in sensory: - pdb.set_trace() outDict[Strings.LOCATION] = sensory[Strings.LOCATION] settingsDict = dict(self.argDict) settingsDict['Color'] = sensory['Color'] diff --git a/behaviors/ControllerOSC.py b/behaviors/ControllerOSC.py new file mode 100644 index 0000000..05d2e7d --- /dev/null +++ b/behaviors/ControllerOSC.py @@ -0,0 +1,62 @@ +from operationscore.Behavior import * +from logger import main_log +#import util.ColorOps as color +import colorsys +from numpy import array +import pdb +import util.ComponentRegistry as compReg + +speedfactor = 15 +vel_decay = .9 + +def constrainLocation(v,c): + if v[0] > c[0]: + v[0] = c[0] + elif v[0]<0: + v[0] = 0 + + if v[1] > c[1]: + v[1] = c[1] + elif v[1]<0: + v[1] = 0 + + return v + +class ControllerOSC(Behavior): + def behaviorInit(self): + self.xy = array((0,0)) + self.v_xy = array((0,0)) + self.v_decay = vel_decay + + self.start_hsv = [0,1,1] + self.dest_hsv = [0,1,1] + self.ssize = compReg.getComponent('Screen').getSize()[-2:] #896 x 310 + + def processResponse(self, sensorInputs, recursiveInputs): + ret = [] + if sensorInputs: + data = sensorInputs[-1]#for data in sensorInputs: + if data['Path'] == '/sixaxis/xy': + #try: + x = data['Value'][0] + y = data['Value'][1] + if y < 0: + self.start_hsv[1] = 1.0+y #s + else: + self.start_hsv[2] = 1.0-y + self.start_hsv[0] = (x+1)/2. + elif data['Path'] == '/sixaxis/lrud': + val=data['Value'] + vy = val[3]-val[2] + vx = val[1]-val[0] + #pdb.set_trace() + #self.v_xy = (val[1]*ssize[0], (1.0-val[0])*ssize[1]) + self.v_xy = array((vx, vy)) * speedfactor + else: + main_log.error('Sensor Inputs: ' + str(sensorInputs)) + self.xy = self.xy + self.v_xy + constrainLocation(self.xy,self.ssize) + self.v_xy *= self.v_decay + ret.append({'Color':[i*255. for i in colorsys.hsv_to_rgb(*self.start_hsv)],'Location':(int(self.xy[0]), int(self.xy[1]))}) + + return (ret, []) diff --git a/behaviors/Deccelerate.xml b/behaviors/Deccelerate.xml new file mode 100644 index 0000000..e64e61d --- /dev/null +++ b/behaviors/Deccelerate.xml @@ -0,0 +1,9 @@ + +<Behavior> + <Class>behaviors.ModifyParam</Class> + <Args> + <ParamType>Sensor</ParamType> + <ParamName>StepSize</ParamName> + <ParamOp>{val}*.98</ParamOp> + </Args> +</Behavior> diff --git a/behaviors/DimColor.xml b/behaviors/DimColor.xml index 58b0673..ef98fee 100644 --- a/behaviors/DimColor.xml +++ b/behaviors/DimColor.xml @@ -3,6 +3,6 @@ <Args> <ParamType>Sensor</ParamType> <ParamName>Color</ParamName> - <ParamOp>[chan*.95 for chan in {val}]</ParamOp> + <ParamOp>[chan*.98 for chan in {val}]</ParamOp> </Args> </Behavior> diff --git a/behaviors/EchoBehavior.py b/behaviors/EchoBehavior.py index 6ef4fcb..c4af7c0 100644 --- a/behaviors/EchoBehavior.py +++ b/behaviors/EchoBehavior.py @@ -9,6 +9,9 @@ class EchoBehavior(Behavior): for sensory in sensorInputs: outDict = {} outDict[Strings.LOCATION] = sensory[Strings.LOCATION] - outDict['Color'] = (255,0,0) + if self['Color'] != None: + outDict['Color'] = self['Color'] + else: + outDict['Color'] = (255,0,0) ret.append(outDict) return (ret, []) diff --git a/behaviors/Expand.py b/behaviors/Expand.py index 323e71f..f017c16 100644 --- a/behaviors/Expand.py +++ b/behaviors/Expand.py @@ -15,7 +15,8 @@ class Expand(Behavior): data = dict(data) data['Left'] -= data['ExpandRate'] data['Right'] += data['ExpandRate'] - data['Location'] = "{x}>" + str(data['Left']) + ", {x}<" + str(data['Right']) + data['Location'] = "{x}>" + str(data['Left']) + ", {x}<" +\ + str(data['Right'])+", {y}<50" ret.append(data) return (ret, []) diff --git a/behaviors/ExpandingColorZones.py b/behaviors/ExpandingColorZones.py new file mode 100644 index 0000000..75be761 --- /dev/null +++ b/behaviors/ExpandingColorZones.py @@ -0,0 +1,21 @@ +from operationscore.Behavior import * +from logger import main_log +class ExpandingColorZones(Behavior): + def behaviorInit(self): + self.mapping = {'s001':[(132,0),(255,0,0)], 's002':[(400,0), (0,255,0)], + 's003':[(668,0), + (0,0,255)]} + self.mappingkey = 'data' + def processResponse(self, sensorInputs, recursiveInputs): + ret = [] + for data in sensorInputs: + print data + data = dict(data) + if self.mappingkey in data: + try: + data['Location'], data['Color'] =\ + self.mapping[data[self.mappingkey]] + ret.append(data) + except: + main_log.warn('Bad mapping key. Expanding Color Zones.') + return (ret,[]) diff --git a/behaviors/Flasher.py b/behaviors/Flasher.py new file mode 100644 index 0000000..1d79d41 --- /dev/null +++ b/behaviors/Flasher.py @@ -0,0 +1,41 @@ + +from operationscore.Behavior import * +import util.ColorOps as colorops +import pdb +class Flasher(Behavior): + """Implements a pulsing/flashing behavior. + Jim Salem: jsalem@gmail.com + + Args: + Factor - The speed of flashing. Must be b/w 0 and 1. Default is .95 + """ + def processResponse(self, sensorInputs, recursiveInputs): + ret = [] + for response in sensorInputs: + # Get the multiplier + if self['Factor'] != None: + factor = self['Factor'] + else: + factor = 0.95 + # Initialize the first time + if not 'FireflyStartColor' in response: + response['FireflyValue'] = 1.0 + response['FireflyDir'] = 1 + response['FireflyStartColor'] = response['Color']; + else: + # Update the current value + if response['FireflyDir'] == 1: + response['FireflyValue'] = response['FireflyValue'] * factor + if response['FireflyValue'] <= 0.01: + response['FireflyValue'] = 0.01 + response['FireflyDir'] = 0 + else: + response['FireflyValue'] = response['FireflyValue'] / factor + if response['FireflyValue'] >= 1.0: + response['FireflyValue'] = 1.0 + response['FireflyDir'] = 1 + + # Compute the color + response['Color'] = colorops.multiplyColor(response['FireflyStartColor'], response['FireflyValue']) + ret.append(response) + return (ret, []) #no direct ouput diff --git a/behaviors/MITDoors.py b/behaviors/MITDoors.py index d602a55..cee47f0 100644 --- a/behaviors/MITDoors.py +++ b/behaviors/MITDoors.py @@ -1,4 +1,6 @@ from operationscore.Behavior import * +import math +import util.ComponentRegistry as compReg class MITDoors(Behavior): """MITDoors is a case-specific behavior to map keypresses to specific locations. Written for Kuan 1/26/11 by RCOH""" @@ -6,6 +8,11 @@ class MITDoors(Behavior): def behaviorInit(self): self.keymapping = {'q':[2,19], 'w':[22,36], 'e':[37,49], 'r':[52,69], 't':[76,91], 'y':[94,105], 'u':[106,117], 'i':[123,154], 'o':[158,161], 'p':[164,167], '[':[172,184]} + screenWidth = compReg.getComponent('Screen').getSize()[2] #(minx, miny,maxx, maxy) + maxKey = max([max(self.keymapping[v]) for v in self.keymapping]) + mult = screenWidth / float(maxKey) + for k in self.keymapping: + self.keymapping[k] = [int(val*mult) for val in self.keymapping[k]] def processResponse(self, sensorInputs, recursiveInputs): ret = [] for data in sensorInputs: @@ -16,5 +23,6 @@ class MITDoors(Behavior): data['Left'], data['Right'] = bounds data['Bottom'] = self['Bottom'] data['Location'] = (sum(bounds) / 2., self['Bottom']) + data['Oscillate'] = False ret.append(data) return (ret, []) diff --git a/behaviors/MobileShakeBehavior.py b/behaviors/MobileShakeBehavior.py index e25e929..b05cb5f 100644 --- a/behaviors/MobileShakeBehavior.py +++ b/behaviors/MobileShakeBehavior.py @@ -1,17 +1,26 @@ from operationscore.Behavior import * +import util.ComponentRegistry as compReg import util.Strings as Strings class MobileShakeBehavior(Behavior): + def behaviorInit(self): + self.mapper = None + def processResponse(self, sensorInputs, recursiveInputs): + if self.mapper == None: + try: + self.mapper = compReg.getComponent('mobilegaussmap') + except KeyError: + pass + #print sensorInputs - ret = [] for sInput in sensorInputs: - outDict = dict(sInput) - if 'type' in sInput and sInput['type'] == 2: - outDict['Location'] = '{x}>' + str(0) + ',{y}>' + str(0) - outDict['Color'] = [sInput['r'], sInput['g'], sInput['b']] - else: # dumb invisible pixel - outDict['Location'] = (-1, -1) - outDict['Color'] = [0, 0, 0] - ret.append(outDict) - return (ret, recursiveInputs) + if 'Shake' in sInput and sInput['Shake'] == 1: + #print 'increase!' + self.mapper.argDict['Width'] += 30 + #self.mapper.argDict['CutoffDist'] += 20 + sInput['Shake'] = 0 + print 'Width:' + str(compReg.getComponent('mobilegaussmap').argDict['Width']) + #print 'CutoffDist: '+ str(compReg.getComponent('mobilegaussmap').argDict['CutoffDist']) + + return (sensorInputs, recursiveInputs) diff --git a/behaviors/MoveBehavior.py b/behaviors/MoveBehavior.py index e504ca9..6e7fc6a 100644 --- a/behaviors/MoveBehavior.py +++ b/behaviors/MoveBehavior.py @@ -19,12 +19,13 @@ class MoveBehavior(Behavior): currDict = dict(currRecLoc) for sensorInput in sensorInputs: if 'type' in sensorInput and sensorInput['type'] == 1: + currDict['Shake'] = 0 currDict['Location'] = (currDict['Location'][0] - sensorInput['x'] * self['XStep'], \ currDict['Location'][1] + sensorInput['y'] * self['YStep']) currDict['Color'] = [sensorInput['r'], sensorInput['g'], sensorInput['b']] - #elif sensorInput['type'] == 2: - # currDict['Shake'] = 1 - # currDict['Force'] = sensorInput['force'] + elif sensorInput['type'] == 2: + currDict['Shake'] = 1 + #currDict['Force'] = sensorInput['force'] ret.append(currDict) #print ret return (ret, ret) diff --git a/behaviors/RandomSetBrightColorBehavior.py b/behaviors/RandomSetBrightColorBehavior.py new file mode 100644 index 0000000..f278858 --- /dev/null +++ b/behaviors/RandomSetBrightColorBehavior.py @@ -0,0 +1,14 @@ +from operationscore.Behavior import * +import util.ColorOps as color +import pdb +import colorsys +import random +class RandomSetBrightColorBehavior(Behavior): + """Sets a random color that is bright.""" + def processResponse(self, sensorInputs, recursiveInputs): + ret = [] + for sensory in sensorInputs: + newDict = dict(sensory) + newDict['Color'] = color.randomBrightColor() + ret.append(newDict) + return (ret, []) diff --git a/behaviors/ResponseMover.py b/behaviors/ResponseMover.py index 59e353a..3d559df 100644 --- a/behaviors/ResponseMover.py +++ b/behaviors/ResponseMover.py @@ -7,11 +7,5 @@ class ResponseMover(Behavior): modulates the location.""" def processResponse(self, sensorInputs, recursiveInputs): - newResponses = sensorInputs - ret = [] - for recurInput in recursiveInputs: - outDict = dict(recurInput) - ret.append(outDict) - ret += newResponses - return (ret, ret) + return (recursiveInputs, recursiveInputs+sensorInputs) diff --git a/behaviors/RiseFall.py b/behaviors/RiseFall.py index 109cd10..eea2283 100644 --- a/behaviors/RiseFall.py +++ b/behaviors/RiseFall.py @@ -29,7 +29,13 @@ class RiseFall(Behavior): data['Right'] = data['Location'][0]+data['Width']/2. currentTime = timeOps.time() deltaTime = currentTime-data['StartTime'] + #if data['Oscillate'] == True: data['Height'] = data['MaxHeight']*math.sin(deltaTime/data['Period']*(math.pi*2)) + #else: + # data['Height'] = data['MaxHeight'] + #if (currentTime-data['StartTime']) > data['Period']: + # del data['StartTime'] + data['Location'] = "{x}>"+str(data['Left']) + ", " +\ "{x}<"+str(data['Right'])+", {y}<" + str(data['Bottom']) + ",\ {y}>"+str(data['Bottom']-data['Height']) diff --git a/behaviors/Sink.py b/behaviors/Sink.py new file mode 100644 index 0000000..52d0be2 --- /dev/null +++ b/behaviors/Sink.py @@ -0,0 +1,42 @@ + +from operationscore.Behavior import * +import math +import util.TimeOps as timeOps +#Required Args: +#Period (ms), MaxHeight, Width +class Sink(Behavior): + """RiseFall is a behavior that creates a rising and falling column of light. Specify: + <MaxHeight> -- the maximum height that it rises to. + <Width> -- the width of the column OR <Left> and <Right> + <Period> -- the period of oscillation in ms + + Designed to be used as part of a recursive hook. + """ + + def processResponse(self, sensorInputs, recurInputs): + ret = [] + for data in sensorInputs: + #first time with behavior: + data = dict(data) + if not 'StartTime' in data: + data['StartTime'] = timeOps.time() + data['Period'] = self['Period'] + data['MaxHeight'] = self['MaxHeight'] #Consider just using += + if not 'Bottom' in data: + data['Bottom'] = data['Location'][1] + if 'Width' in self: #TODO: improve + data['Width'] = self['Width'] + data['Left'] = data['Location'][0]-data['Width']/2. + data['Right'] = data['Location'][0]+data['Width']/2. + currentTime = timeOps.time() + deltaTime = currentTime-data['StartTime'] + data['Height'] = data['MaxHeight']*math.cos(deltaTime/data['Period']*(math.pi*2)) + + data['Location'] = "{x}>"+str(data['Left']) + ", " +\ + "{x}<"+str(data['Right'])+", {y}<" + str(data['Bottom']) + ",\ + {y}>"+str(data['Bottom']-data['Height']) + + ret.append(data) + return (ret, []) + + diff --git a/behaviors/SmootWind.py b/behaviors/SmootWind.py new file mode 100755 index 0000000..804183c --- /dev/null +++ b/behaviors/SmootWind.py @@ -0,0 +1,43 @@ +from operationscore.Behavior import *
+import util.ComponentRegistry as compReg
+import random
+
+class SmootWind(Behavior):
+ def behaviorInit(self):
+ self.mapper = None
+ self.xFor = None
+
+ def processResponse(self, sensorInputs, recursiveInputs):
+ if self.mapper == None:
+ try:
+ self.mapper = compReg.getComponent('windgaussmap')
+ except KeyError:
+ pass
+ if self.xFor == None:
+ try:
+ self.xFor = compReg.getComponent('xfor')
+ except KeyError:
+ pass
+
+ for sensory in sensorInputs:
+ print sensory
+ # input[0] is windspeed, [1] is dir
+ if 0 in sensory and 1 in sensory:
+ windSpeed = sensory[0]
+ windDir = sensory[1]
+ #print self.mapper.argDict
+ self.mapper.argDict['Width'] = self.mapper.argDict['Width']+float(windSpeed)*2+20
+ self.xFor.argDict['ParamOp'] = self.xFor.argDict['ParamOp']+float(windSpeed)*3+10*random.random();
+ #print 'Width: ' + str(self.mapper.argDict['Width'])
+ #print 'xFor: ' + str(self.xFor.argDict['ParamOp'])
+
+ elif 'Key' in sensory:
+ if sensory['Key'] == 273:
+ self.mapper.argDict['Width'] = self.mapper.argDict['Width']+10;
+ self.xFor.argDict['ParamOp'] = self.xFor.argDict['ParamOp']+5;
+
+ elif sensory['Key'] == 274:
+ self.mapper.argDict['Width'] = self.mapper.argDict['Width']-10;
+ self.xFor.argDict['ParamOp'] = self.xFor.argDict['ParamOp']-5;
+
+ return (sensorInputs, recursiveInputs)
diff --git a/behaviors/SynchTest.py b/behaviors/SynchTest.py new file mode 100644 index 0000000..e7b8acc --- /dev/null +++ b/behaviors/SynchTest.py @@ -0,0 +1,12 @@ +from operationscore.Behavior import * +from pixelevents.SynchTestEvent import * +import pdb +class SynchTest(Behavior): + def behaviorInit(self): + self.rendered = False + def processResponse(self, sensorInputs, recurs): + if not self.rendered: + self.rendered = True + print 'here1' + return ([{'Location':'True', 'PixelEvent':SynchTestEvent({'Color':(255,0,0)})}], []) + return ([], []) diff --git a/behaviors/TouchOSC.py b/behaviors/TouchOSC.py index 1c41b5e..099d5e5 100644 --- a/behaviors/TouchOSC.py +++ b/behaviors/TouchOSC.py @@ -12,10 +12,11 @@ class TouchOSC(Behavior): self.xy = (-1,-1) def processResponse(self, sensorInputs, recursiveInputs): ret = [] - for data in sensorInputs: + if sensorInputs: + data = sensorInputs[-1]#for data in sensorInputs: if data['Path'] == '/1/fader1': try: - self.h = data['Value'][0]*360.0 + self.h = data['Value'][0] except: pdb.set_trace() elif data['Path'] == '/1/fader2': diff --git a/behaviors/XYMove.py b/behaviors/XYMove.py index 0ba3baf..11cee96 100644 --- a/behaviors/XYMove.py +++ b/behaviors/XYMove.py @@ -13,7 +13,6 @@ class XYMove(Behavior): for loc in sensor: oploc = dict(loc) self.insertStepIfMissing(oploc) - print oploc['YStep'] oploc['Location'] = Geo.addLocations((oploc['XStep'], oploc['YStep']), oploc['Location']) ret.append(oploc) return (ret, []) diff --git a/config/6thFloor.xml b/config/6thFloor.xml index 81f0c9f..ef195ec 100644 --- a/config/6thFloor.xml +++ b/config/6thFloor.xml @@ -186,7 +186,7 @@ <Behavior> <Class>behaviors.BehaviorChain</Class> <Args> - <Id>inpexpanddim</Id> + <Id>doors</Id> <Inputs> <Id>pygamekey</Id> </Inputs> diff --git a/config/6thFloorOSC.xml b/config/6thFloorOSC.xml index 792fd0c..cb1fd10 100644 --- a/config/6thFloorOSC.xml +++ b/config/6thFloorOSC.xml @@ -40,9 +40,17 @@ <InputElement> <Class>inputs.OSCInput</Class> <Args> + <Id>osc2</Id> + <Port>1234</Port> + <RefreshInterval>10</RefreshInterval> + </Args> + </InputElement> + <InputElement> + <Class>inputs.OSCInput</Class> + <Args> <Id>osc</Id> <Port>12345</Port> - <RefreshInterval>10</RefreshInterval> + <RefreshInterval>20</RefreshInterval> </Args> </InputElement> <InputElement> @@ -52,14 +60,14 @@ <RefreshInterval>10</RefreshInterval> </Args> </InputElement> - <!--<InputElement> + <InputElement> <Class>inputs.TCPInput</Class> <Args> <Id>tcp</Id> <Port>20120</Port> <RefreshInterval>10</RefreshInterval> </Args> - </InputElement>--> + </InputElement> <InputElement Id="followmouse"> <InheritsFrom>inputs/MouseFollower.xml</InheritsFrom> </InputElement> @@ -71,13 +79,64 @@ </InputElement> </InputConfiguration> <BehaviorConfiguration> - <Behavior> - <Class>behaviors.EchoBehavior</Class> + <Behavior> + <Class>behaviors.EchoBehavior</Class> + <Args> + <Id>echo</Id> + <z-index>0</z-index> + <RenderToScreen>False</RenderToScreen> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>moveanddecay</Id> + <Inputs> + <Id>tcp</Id> + </Inputs> + <ChainedBehaviors> + <Id>move</Id> + <Id>decay</Id> + </ChainedBehaviors> + <RenderToScreen>True</RenderToScreen> + <Mapper>gaussmap</Mapper> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.MoveBehavior</Class> + <Args> + <Id>move</Id> + <XStep>3</XStep> + <YStep>3</YStep> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.MobileShakeBehavior</Class> + <Args> + <Id>mobileshake</Id> + <SizeMult>3</SizeMult> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>shakeanddecay</Id> + <Inputs> + <Id>tcp</Id> + </Inputs> + <ChainedBehaviors> + <Id>mobileshake</Id> + <Id>slowdecay</Id> + </ChainedBehaviors> + <RenderToScreen>True</RenderToScreen> + <Mapper>simplemap</Mapper> + </Args> + </Behavior> + <Behavior> <Args> - <Id>echo</Id> - <z-index>0</z-index> - <RenderToScreen>False</RenderToScreen> + <Id>sixaxis</Id> </Args> + <Class>behaviors.ControllerOSC</Class> </Behavior> <Behavior> <Args> @@ -265,10 +324,24 @@ <Behavior> <Class>behaviors.BehaviorChain</Class> <Args> + <Id>mousechaser2</Id> + <Inputs> + <Id>osc2</Id> + </Inputs> + <ChainedBehaviors> + <Id>sixaxis</Id> + <Id>singleframe</Id> + </ChainedBehaviors> + <RenderToScreen>True</RenderToScreen> + <Mapper>gaussmap</Mapper> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> <Id>mousechaser</Id> <Inputs> <!--Id>followmouse</Id--> - <Id>tcp</Id> <Id>osc</Id> </Inputs> <ChainedBehaviors> diff --git a/config/Demo.xml b/config/Demo.xml new file mode 100644 index 0000000..525e468 --- /dev/null +++ b/config/Demo.xml @@ -0,0 +1,227 @@ +<!---All configuration items contain a "Class" tag specifying the python class they represent, and an "Args" tag specifying the args to be passed in.--> +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + <PixelMapper> + <Class>pixelmappers.GaussianMapper</Class> + <Args> + <Id>gaussmap</Id> + <CutoffDist>30</CutoffDist> + <MinWeight>0.1</MinWeight> + <Width>10</Width> + <Height>1</Height> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom> + </Renderer> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args> + <Id>pygameclick</Id> + <RefreshInterval>10</RefreshInterval> + <Clicks>True</Clicks> + </Args> + </InputElement> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args> + <Id>pygamekey</Id> + <RefreshInterval>10</RefreshInterval> + <Keyboard>True</Keyboard> + </Args> + </InputElement> + <InputElement> + <Class>inputs.UDPInput</Class> + <Args> + <Id>udp</Id> + <Port>3344</Port> + <RefreshInterval>50</RefreshInterval> + </Args> + </InputElement> + <!--<InputElement> + <Class>inputs.TCPInput</Class> + <Args> + <Id>tcp</Id> + <Port>20120</Port> + <RefreshInterval>10</RefreshInterval> + </Args> + </InputElement>--> + <InputElement Id="followmouse"> + <InheritsFrom>inputs/MouseFollower.xml</InheritsFrom> + </InputElement> + </InputConfiguration> + <BehaviorConfiguration> + <Behavior Id="colorchange"> + <InheritsFrom>behaviors/RandomColor.xml</InheritsFrom> + <Args> + <ColorList> + <Val>(255,0,0)</Val> + <Val>(0,0,255)</Val> + </ColorList> + </Args> + </Behavior> + <Behavior Id="decay"> + <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom> + </Behavior> + <Behavior Id="singleframe"> + <InheritsFrom>behaviors/SingleFrame.xml</InheritsFrom> + </Behavior> + <Behavior Id="slowdecay"> + <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom> + <Args> + <Coefficient>.01</Coefficient> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.XYMove</Class> + <Args> + <Id>xymove</Id> + <XStep>5</XStep> + <YStep>2</YStep> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.RestrictLocation</Class> + <Args> + <Id>xbounce</Id> + <Action>{val}*-1</Action> + <ParamName>XStep</ParamName> + <LocationRestriction>{x}<0 or {x}>800</LocationRestriction> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.RestrictLocation</Class> + <Args> + <Id>ybounce</Id> + <Action>{val}*-1</Action> + <ParamName>YStep</ParamName> + <LocationRestriction>{y}<0 or {y}>200</LocationRestriction> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>movebounce</Id> + <ChainedBehaviors> + <Id>xymove</Id> + <Id>ybounce</Id> + <Id>xbounce</Id> + </ChainedBehaviors> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ModifyParam</Class> + <Args> + <Id>ysin</Id> + <ParamName>YStep</ParamName> + <ParamType>Sensor</ParamType> + <ParamOp>4*math.sin({x}/float(40))</ParamOp> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.DebugBehavior</Class> + <Args> + <Id>debug</Id> + <z-index>0</z-index> + <Inputs> + <Id>pygamekey</Id> + <Id>udp</Id> + </Inputs> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.Square</Class> + <Args> + <Id>square</Id> + <Width>20</Width> + </Args> + </Behavior> + <Behavior Id="recursivedecay"> + <InheritsFrom>behaviors/LoopAndDie.xml</InheritsFrom> + <Args> + <InitialResponseCount>80</InitialResponseCount> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>runcolordecay</Id> + <Inputs> + <Id>pygameclick</Id> + </Inputs> + <ChainedBehaviors> + <Id>colorchange</Id> + <Id>mover</Id> + <Id>decay</Id> + </ChainedBehaviors> + <RecursiveHooks>{'mover':'movebounce'}</RecursiveHooks> + <RenderToScreen>True</RenderToScreen> + <Mapper>gaussmap</Mapper> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ResponseMover</Class> + <Args> + <Id>mover</Id> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.RandomWalk</Class> + <Args> + <Id>randmovement</Id> + <StepSize>2</StepSize> + </Args> + </Behavior> + <Behavior Id="accelerate"> + <InheritsFrom>behaviors/Accelerate.xml</InheritsFrom> + </Behavior> + <Behavior> + <Class>behaviors.EchoBehavior</Class> + <Args> + <Id>echo</Id> + <z-index>0</z-index> + <RenderToScreen>False</RenderToScreen> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>mousechaser</Id> + <Inputs> + <Id>followmouse</Id> + </Inputs> + <ChainedBehaviors> + <Id>echo</Id> + <Id>square</Id> + <Id>singleframe</Id> + </ChainedBehaviors> + <RenderToScreen>True</RenderToScreen> + </Args> + </Behavior> + <Behavior Id="running"> + <InheritsFrom>behaviors/RunningBehavior.xml</InheritsFrom> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/config/FireflyDemo.xml b/config/FireflyDemo.xml new file mode 100644 index 0000000..856569e --- /dev/null +++ b/config/FireflyDemo.xml @@ -0,0 +1,163 @@ +<!-- Demo of the flasher behavior. --> +<!-- Bubbles or fireflies move around and fade on and off --> +<!-- Jim Salem 1/28/11 jsalem@gmail.com --> +<!-- Movement is pretty wonky. --> + +<!---All configuration items contain a "Class" tag specifying the python class they represent, and an "Args" tag specifying the args to be passed in.--> +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + <PixelMapper> + <Class>pixelmappers.GaussianMapper</Class> + <Args> + <Id>gaussmap</Id> + <CutoffDist>30</CutoffDist> + <MinWeight>0.1</MinWeight> + <Width>10</Width> + <Height>1</Height> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom> + </Renderer> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args> + <Id>pygameclick</Id> + <RefreshInterval>10</RefreshInterval> + <Clicks>True</Clicks> + </Args> + </InputElement> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args> + <Id>pygamekey</Id> + <RefreshInterval>10</RefreshInterval> + <Keyboard>True</Keyboard> + </Args> + </InputElement> + <InputElement> + <Class>inputs.UDPInput</Class> + <Args> + <Id>udp</Id> + <Port>3344</Port> + <RefreshInterval>50</RefreshInterval> + </Args> + </InputElement> + </InputConfiguration> + + <BehaviorConfiguration> + <Behavior> + <Class>behaviors.RandomSetBrightColorBehavior</Class> + <Args> + <Id>setbrightcolor</Id> + </Args> + </Behavior> + <Behavior Id="decay"> + <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom> + </Behavior> + <Behavior> + <Class>behaviors.RestrictLocation</Class> + <Args> + <Id>xbounce</Id> + <Action>{val}*-1</Action> + <ParamName>XStep</ParamName> + <LocationRestriction>{x}<0 or {x}>800</LocationRestriction> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.RestrictLocation</Class> + <Args> + <Id>ybounce</Id> + <Action>{val}*-1</Action> + <ParamName>YStep</ParamName> + <LocationRestriction>{y}<0 or {y}>200</LocationRestriction> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.Flasher</Class> + <Args> + <Id>flasher</Id> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>flashermovebounce</Id> + <ChainedBehaviors> + <Id>randmovement</Id> + <Id>ybounce</Id> + <Id>xbounce</Id> + <Id>flasher</Id> + </ChainedBehaviors> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.Square</Class> + <Args> + <Id>square</Id> + <Width>15</Width> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.RandomWalk</Class> + <Args> + <Id>randmovement</Id> + <StepSize>20</StepSize> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>runcolordecay</Id> + <Inputs> + <Id>pygameclick</Id> + </Inputs> + <ChainedBehaviors> + <Id>setbrightcolor</Id> + <Id>mover</Id> + <Id>decay</Id> + </ChainedBehaviors> + <RecursiveHooks>{'mover':'flashermovebounce'}</RecursiveHooks> + <RenderToScreen>True</RenderToScreen> + <Mapper>gaussmap</Mapper> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ResponseMover</Class> + <Args> + <Id>mover</Id> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.EchoBehavior</Class> + <Args> + <Id>echo</Id> + <z-index>0</z-index> + <Color>(90,90,90)</Color> + <RenderToScreen>False</RenderToScreen> + </Args> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/config/HTMLTest.xml b/config/HTMLTest.xml new file mode 100755 index 0000000..159cec4 --- /dev/null +++ b/config/HTMLTest.xml @@ -0,0 +1,58 @@ +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/BasicSixStrip.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + <PixelMapper> + <Class>pixelmappers.GaussianMapper</Class> + <Args> + <Id>gaussmap</Id> + <CutoffDist>30</CutoffDist> + <MinWeight>0.1</MinWeight> + <Width>10</Width> + <Height>1</Height> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + <InputElement> + <Class>inputs.HTMLInput</Class> + <Args> + <Id>weatherinput</Id> + <Src>'http://sailing.mit.edu/weather/'</Src> + <!--<Regex>'rtWindSpeed = (\d+).*rtWindDir = (\d+)'</Regex>--> + <Regex>'rtWindSpeed = (\d+).*\s.*\s.*rtWindDir = (\d+)'</Regex> + <!--<RefreshInterval>60000</RefreshInterval>--> + </Args> + </InputElement> + </InputConfiguration> + <BehaviorConfiguration> + <Behavior> + <Class>behaviors.EchoBehavior</Class> + <Args> + <Inputs> + <Id>weatherinput</Id> + </Inputs> + <Id>echo</Id> + <RenderToScreen>False</RenderToScreen> + </Args> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/config/Jennifer.xml b/config/Jennifer.xml new file mode 100644 index 0000000..179c462 --- /dev/null +++ b/config/Jennifer.xml @@ -0,0 +1,129 @@ +<!---All configuration items contain a "Class" tag specifying the python class they represent, and an "Args" tag specifying the args to be passed in.--> +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom> + </Renderer> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args><!--Passed as a dictionary--> + <Id>pygameclick</Id> + <RefreshInterval>10</RefreshInterval> + <Clicks>True</Clicks> + </Args> + </InputElement> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args><!--Passed as a dictionary--> + <Id>pygamekey</Id> + <RefreshInterval>10</RefreshInterval> + <Keyboard>True</Keyboard> + </Args> + </InputElement> + <InputElement> + <Class>inputs.UDPInput</Class> + <Args> + <Id>udp</Id> + <Port>3344</Port> + <RefreshInterval>50</RefreshInterval> + </Args> + </InputElement> + </InputConfiguration> + <BehaviorConfiguration> + <Behavior Id="dim"> + <InheritsFrom>behaviors/DimColor.xml</InheritsFrom> + </Behavior> + <Behavior> + <Class>behaviors.Expand</Class> + <Args> + <Id>expand</Id> + <ExpandRate>8</ExpandRate> + </Args> + </Behavior> + <Behavior Id="colorchange"> + <InheritsFrom>behaviors/RandomColor.xml</InheritsFrom> + <Args> + <ColorList> + <Val>(255,0,0)</Val> + <Val>(0,0,255)</Val> + </ColorList> + </Args> + </Behavior> + <Behavior Id="decay"> + <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>expanddie</Id> + <ChainedBehaviors> + <Id>expand</Id> + <Id>decexpand</Id> + <Id>dim</Id> + <Id>8sectimeout</Id> + </ChainedBehaviors> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ExpandingColorZones</Class> + <Args> + <Id>colorzones</Id> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>colorbars</Id> + <Inputs> + <Id>pygamekey</Id> + <Id>udp</Id> + </Inputs> + <ChainedBehaviors> + <Id>colorzones</Id> + <Id>mover</Id> + <Id>decay</Id> + </ChainedBehaviors> + <RecursiveHooks>{'mover':'expanddie'}</RecursiveHooks> + <RenderToScreen>True</RenderToScreen> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.Timeout</Class> + <Args> + <Id>8sectimeout</Id> + <Timeout>8000</Timeout> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ResponseMover</Class> + <Args> + <Id>mover</Id> + </Args> + </Behavior> + <Behavior Id="decexpand" ParamName="ExpandRate"> + <InheritsFrom>behaviors/Deccelerate.xml</InheritsFrom> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/config/Kuan.xml b/config/Kuan.xml new file mode 100644 index 0000000..7d76ed4 --- /dev/null +++ b/config/Kuan.xml @@ -0,0 +1,108 @@ +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom> + </Renderer> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + <InputElement> + <Class>inputs.PygameInput</Class> + <Args> + <Id>pygamekey</Id> + <RefreshInterval>10</RefreshInterval> + <Keyboard>True</Keyboard> + </Args> + </InputElement> + </InputConfiguration> + <BehaviorConfiguration> + <Behavior Id="risefall" MaxHeight="200"> + <InheritsFrom>behaviors/RiseFall.xml</InheritsFrom> + </Behavior> + <Behavior Id="dim"> + <InheritsFrom>behaviors/DimColor.xml</InheritsFrom> + </Behavior> + <Behavior Id="colorchange"> + <InheritsFrom>behaviors/RandomColor.xml</InheritsFrom> + </Behavior> + <Behavior Id="decay"> + <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>risefalldie</Id> + <ChainedBehaviors> + <Id>risefall</Id> + <Id>2sec</Id> + <Id>dim</Id> + </ChainedBehaviors> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.BehaviorChain</Class> + <Args> + <Id>doors</Id> + <Inputs> + <Id>pygamekey</Id> + </Inputs> + <ChainedBehaviors> + <Id>mitdoors</Id> + <Id>colorchange</Id> + <Id>mover</Id> + <Id>decay</Id> + </ChainedBehaviors> + <RecursiveHooks>{'mover':'risefalldie'}</RecursiveHooks> + <RenderToScreen>True</RenderToScreen> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.Timeout</Class> + <Args> + <Id>2sec</Id> + <Timeout>2000</Timeout> + </Args> + </Behavior> + <!--Behavior> + <Class>behaviors.ModifyParam</Class> + <Args> + <Id>swaposc</Id> + <ParamType>Sensor</ParamType> + <ParamName>Oscillate</ParamName> + <ParamOp>not {val}</ParamOp> + </Args> + </Behavior--> + <Behavior> + <Class>behaviors.MITDoors</Class> + <Args> + <Id>mitdoors</Id> + <Bottom>200</Bottom> + </Args> + </Behavior> + <Behavior> + <Class>behaviors.ResponseMover</Class> + <Args> + <Id>mover</Id> + </Args> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/config/MobileTest.xml b/config/MobileTest.xml index af94c25..63c3b47 100644 --- a/config/MobileTest.xml +++ b/config/MobileTest.xml @@ -26,6 +26,16 @@ <Height>1</Height> </Args> </PixelMapper> + <PixelMapper> + <Class>pixelmappers.GaussianMapper</Class> + <Args> + <Id>mobilegaussmap</Id> + <CutoffDist>30</CutoffDist> + <MinWeight>0.1</MinWeight> + <Width>10</Width> + <Height>1</Height> + </Args> + </PixelMapper> </PixelMapperConfiguration> <RendererConfiguration> <Renderer> @@ -227,26 +237,12 @@ </Inputs> <ChainedBehaviors> <Id>move</Id> + <Id>mobileshake</Id> <Id>decay</Id> </ChainedBehaviors> <RenderToScreen>True</RenderToScreen> - <Mapper>gaussmap</Mapper> + <Mapper>mobilegaussmap</Mapper> </Args> </Behavior> - <Behavior> - <Class>behaviors.BehaviorChain</Class> - <Args> - <Id>shakeanddecay</Id> - <Inputs> - <Id>tcp</Id> - </Inputs> - <ChainedBehaviors> - <Id>mobileshake</Id> - <Id>slowdecay</Id> - </ChainedBehaviors> - <RenderToScreen>True</RenderToScreen> - <Mapper>simplemap</Mapper> - </Args> - </Behavior> </BehaviorConfiguration> </LightInstallation> diff --git a/config/SmootWindTest.xml b/config/SmootWindTest.xml new file mode 100755 index 0000000..f6e7a97 --- /dev/null +++ b/config/SmootWindTest.xml @@ -0,0 +1,181 @@ +<!---All configuration items contain a "Class" tag specifying the python class they represent, and an "Args" tag specifying the args to be passed in.-->
+<LightInstallation>
+ <InstallationConfiguration>
+ <Defaults>
+ <PixelMapper>simplemap</PixelMapper>
+ </Defaults>
+ </InstallationConfiguration>
+ <PixelConfiguration>
+ <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom>
+ </PixelConfiguration>
+ <PixelMapperConfiguration>
+ <PixelMapper>
+ <Class>pixelmappers.SimpleMapper</Class>
+ <Args>
+ <Id>simplemap</Id>
+ <CutoffDist>20</CutoffDist>
+ </Args>
+ </PixelMapper>
+ <PixelMapper>
+ <Class>pixelmappers.GaussianMapper</Class>
+ <Args>
+ <Id>gaussmap</Id>
+ <CutoffDist>10</CutoffDist>
+ <MinWeight>0.1</MinWeight>
+ <Width>10</Width>
+ <Height>5</Height>
+ </Args>
+ </PixelMapper>
+ <PixelMapper>
+ <Class>pixelmappers.WindGaussianMapper</Class>
+ <Args>
+ <Id>windgaussmap</Id>
+ <CutoffDist>150</CutoffDist>
+ <MinWeight>0.005</MinWeight>
+ <Width>30</Width>
+ <Height>10</Height>
+ </Args>
+ </PixelMapper>
+ </PixelMapperConfiguration>
+ <RendererConfiguration>
+ <Renderer>
+ <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom>
+ </Renderer>
+ <Renderer>
+ <InheritsFrom>renderers/Pygame.xml</InheritsFrom>
+ </Renderer>
+ </RendererConfiguration>
+ <InputConfiguration>
+ <InputElement>
+ <Class>inputs.PygameInput</Class>
+ <Args><!--Passed as a dictionary-->
+ <Id>pygame</Id>
+ <RefreshInterval>1</RefreshInterval>
+ </Args>
+ </InputElement>
+ <InputElement>
+ <Class>inputs.PygameInput</Class>
+ <Args>
+ <Id>pygamekey</Id>
+ <RefreshInterval>10</RefreshInterval>
+ <Keyboard>True</Keyboard>
+ </Args>
+ </InputElement>
+ <InputElement>
+ <Class>inputs.HTMLInput</Class>
+ <Args>
+ <Id>weatherinput</Id>
+ <Src>'http://sailing.mit.edu/weather/'</Src>
+ <!--<Regex>'rtWindSpeed = (\d+).*rtWindDir = (\d+)'</Regex>-->
+ <Regex>'rtWindSpeed = (\d+).*\s.*\s.*rtWindDir = (\d+)'</Regex>
+ <!--<RefreshInterval>60000</RefreshInterval>-->
+ </Args>
+ </InputElement>
+ <InputElement>
+ <Class>inputs.RandomLocs</Class>
+ <Args>
+ <Id>randomLoc</Id>
+ </Args>
+ </InputElement>
+ </InputConfiguration>
+ <BehaviorConfiguration>
+ <Behavior Id="colorchange">
+ <InheritsFrom>behaviors/RandomColor.xml</InheritsFrom>
+ </Behavior>
+ <Behavior Id="staticcolor">
+ <InheritsFrom>behaviors/RandomColor.xml</InheritsFrom>
+ <Args>
+ <ColorList>
+ <Val>(100,200,255)</Val>
+ <Val>(50,200,255)</Val>
+ <Val>(0,200,255)</Val>
+ <Val>(0,150,255)</Val>
+ </ColorList>
+ </Args>
+ </Behavior>
+ <Behavior Id="decay">
+ <InheritsFrom>behaviors/PixelDecay.xml</InheritsFrom>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.XYMove</Class>
+ <Args>
+ <Id>xymove</Id>
+ <XStep>0</XStep>
+ <YStep>0</YStep>
+ </Args>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.BehaviorChain</Class>
+ <Args>
+ <Id>movebounce</Id>
+ <ChainedBehaviors>
+ <Id>xymove</Id>
+ <Id>yfor</Id>
+ <Id>xfor</Id>
+ <Id>20sectimeout</Id>
+ </ChainedBehaviors>
+ </Args>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.Timeout</Class>
+ <Args>
+ <Id>20sectimeout</Id>
+ <Timeout>20000</Timeout>
+ </Args>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.ModifyParam</Class>
+ <Args>
+ <Id>yfor</Id>
+ <ParamName>YStep</ParamName>
+ <ParamType>Sensor</ParamType>
+ <ParamOp>2*(2*math.sin({x}/float(100))+math.sin({x}/float(50)))</ParamOp>
+ </Args>
+ </Behavior>
+
+ <Behavior>
+ <Class>behaviors.ModifyParam</Class>
+ <Args>
+ <Id>xfor</Id>
+ <ParamName>XStep</ParamName>
+ <ParamType>Sensor</ParamType>
+ <!--<ParamOp>75</ParamOp>-->
+ <ParamOp>25</ParamOp>
+ </Args>
+ </Behavior>
+
+ <Behavior>
+ <Class>behaviors.SmootWind</Class>
+ <Args>
+ <Id>smootwind</Id>
+ <Inputs>
+ <Id>pygamekey</Id>
+ </Inputs>
+ </Args>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.ResponseMover</Class>
+ <Args>
+ <Id>mover</Id>
+ </Args>
+ </Behavior>
+ <Behavior>
+ <Class>behaviors.BehaviorChain</Class>
+ <Args>
+ <Id>xymover</Id>
+ <Inputs>
+ <Id>pygame</Id>
+ <Id>randomLoc</Id>
+ </Inputs>
+ <ChainedBehaviors>
+ <Id>staticcolor</Id>
+ <Id>mover</Id>
+ <Id>decay</Id>
+ </ChainedBehaviors>
+ <RecursiveHooks>{'mover':'movebounce'}</RecursiveHooks>
+ <RenderToScreen>True</RenderToScreen>
+ <Mapper>windgaussmap</Mapper>
+ </Args>
+ </Behavior>
+ </BehaviorConfiguration>
+</LightInstallation>
diff --git a/config/SynchTest.xml b/config/SynchTest.xml new file mode 100644 index 0000000..fcb8293 --- /dev/null +++ b/config/SynchTest.xml @@ -0,0 +1,39 @@ +<!---All configuration items contain a "Class" tag specifying the python class they represent, and an "Args" tag specifying the args to be passed in.--> +<LightInstallation> + <InstallationConfiguration> + <Defaults> + <PixelMapper>simplemap</PixelMapper> + </Defaults> + </InstallationConfiguration> + <PixelConfiguration> + <InheritsFrom>layouts/60StripLayout.xml</InheritsFrom> + </PixelConfiguration> + <PixelMapperConfiguration> + <PixelMapper> + <Class>pixelmappers.SimpleMapper</Class> + <Args> + <Id>simplemap</Id> + <CutoffDist>20</CutoffDist> + </Args> + </PixelMapper> + </PixelMapperConfiguration> + <RendererConfiguration> + <Renderer> + <InheritsFrom>renderers/60StripSeq.xml</InheritsFrom> + </Renderer> + <Renderer> + <InheritsFrom>renderers/Pygame.xml</InheritsFrom> + </Renderer> + </RendererConfiguration> + <InputConfiguration> + </InputConfiguration> + <BehaviorConfiguration> + <Behavior> + <Class>behaviors.SynchTest</Class> + <Args> + <Id>synch</Id> + <RenderToScreen>True</RenderToScreen> + </Args> + </Behavior> + </BehaviorConfiguration> +</LightInstallation> diff --git a/inputs/HTMLInput.py b/inputs/HTMLInput.py new file mode 100755 index 0000000..9697a32 --- /dev/null +++ b/inputs/HTMLInput.py @@ -0,0 +1,29 @@ +from operationscore.Input import * +import urllib, re + +""" +HTML Input, which takes 2 arguments: +- 'Src': a URL to a web page, and +- 'Regex': a Regex to parse data out of the web page. +The input parses the source code of the web page according to the regex, and processes the parsed regex groups. +""" +class HTMLInput(Input): + def inputInit(self): + self.src = self.argDict['Src'] + self.regex = self.argDict['Regex'] + + def getHTML(self): + self.sock = urllib.urlopen(self.src); + self.html = self.sock.read() + self.sock.close() + + def sensingLoop(self): + self.getHTML() + self.dataList = [] + + pattern = re.compile(self.regex) + matchObj = pattern.search(self.html) + self.dataList = matchObj.groups() + + self.respond(self.dataList) + diff --git a/inputs/OSCInput.py b/inputs/OSCInput.py index f867fb5..ba1e035 100644 --- a/inputs/OSCInput.py +++ b/inputs/OSCInput.py @@ -7,8 +7,8 @@ class OSCInput(Input): def inputInit(self): HOST = '' # Symbolic name meaning all available interfaces PORT = self['Port'] # Arbitrary non-privileged port - self.server = liblo.Server(PORT) - self.server.add_method(None,None, self.fallback) + self.server = liblo.Server(PORT) + self.server.add_method(None,None, self.fallback) # except liblo.ServerError, err: # main_log.error(str(err)) diff --git a/inputs/PygameInput.py b/inputs/PygameInput.py index 399a77e..480630c 100644 --- a/inputs/PygameInput.py +++ b/inputs/PygameInput.py @@ -23,10 +23,15 @@ class PygameInput(Input): if event.key == 27: self.die() if self['Keyboard']: - self.respond({'Key': event.key}) + try: + self.respond({'Key': event.key, 'KeyChar': chr(event.key)}) + except: + self.respond({'Key': event.key}) return else: pygame.event.post(event) if event.type is MOUSEBUTTONDOWN: if self['Clicks']: self.respond({Strings.LOCATION: pygame.mouse.get_pos()}) + else: + pygame.event.post(event) diff --git a/inputs/RandomLocs.py b/inputs/RandomLocs.py index 2719981..f4182cf 100644 --- a/inputs/RandomLocs.py +++ b/inputs/RandomLocs.py @@ -1,16 +1,16 @@ -import util.TimeOps as clock -import random -import util.Geo as Geo -import util.Strings as Strings -from operationscore.Input import * -class RandomLocs(Input): - """RandomLocs is an Input that generates RandomLocations at a preset time interval. Just a - prototype, some assembly required.""" - - def inputInit(self): - self['LastEvent'] = clock.time() - def sensingLoop(self): #TODO: move to params - currentTime = clock.time() - if currentTime - self['LastEvent'] > 2000: - self.respond({Strings.LOCATION: Geo.randomLoc((50,50))}) - self['LastEvent'] = currentTime +import util.TimeOps as clock
+import random
+import util.Geo as Geo
+import util.Strings as Strings
+from operationscore.Input import *
+class RandomLocs(Input):
+ """RandomLocs is an Input that generates RandomLocations at a preset but randomly changing time interval. Just a
+ prototype, some assembly required."""
+
+ def inputInit(self):
+ self['LastEvent'] = clock.time()
+ def sensingLoop(self): #TODO: move to params
+ currentTime = clock.time()
+ if currentTime - self['LastEvent'] > 200+500*random.random():
+ self.respond({Strings.LOCATION: Geo.randomLoc((200,200))})
+ self['LastEvent'] = currentTime
diff --git a/inputs/TCPInput.py b/inputs/TCPInput.py index 17ea7e6..e565649 100644 --- a/inputs/TCPInput.py +++ b/inputs/TCPInput.py @@ -4,6 +4,7 @@ from operationscore.Input import * import socket, json, time import logging as main_log import string +from select import select class TCPInput(Input): """TCPInput is a input to receive input on a TCP port. In its current incarnation, it parses @@ -20,9 +21,20 @@ class TCPInput(Input): self.sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.sock.bind((self.HOST, self.PORT)) self.sock.listen(1) - (self.conn, self.address) = self.sock.accept() + + isreadable=select([self.sock],[],[], 0)[0] + self.conn = None + if isreadable: + (self.conn, self.address) = self.sock.accept() def sensingLoop(self): + if self.conn == None: + isreadable=select([self.sock],[],[], 0)[0] + if isreadable: + (self.conn, self.address) = self.sock.accept() + else: + return + data = self.conn.recv(self.BUFFER_SIZE) main_log.debug('Incoming data', data) @@ -38,6 +50,8 @@ class TCPInput(Input): for datagroup in data.split('\n'): if datagroup != None and datagroup != '': dataDict = json.loads(datagroup) + #if dataDict['type'] != 1: + #print dataDict self.respond(dataDict) except Exception as exp: print str(exp) diff --git a/pixelcore/Pixel.py b/pixelcore/Pixel.py index 6ff2e67..4e7cfce 100644 --- a/pixelcore/Pixel.py +++ b/pixelcore/Pixel.py @@ -1,4 +1,5 @@ import util.ColorOps as color +from logger import main_log import pdb from pixelevents.StepEvent import * import util.TimeOps as timeops @@ -57,7 +58,8 @@ class Pixel: if eventResult != None: scaledEvent = color.multiplyColor(eventResult,scale) if (scaledEvent[0] + scaledEvent[1] + scaledEvent[2]) < 5: - deadEvents.append(eventObj) + pass + #deadEvents.append(eventObj) else: colors.append(scaledEvent) else: diff --git a/pixelcore/Screen.py b/pixelcore/Screen.py index 9a81df7..ada8d4a 100644 --- a/pixelcore/Screen.py +++ b/pixelcore/Screen.py @@ -22,14 +22,14 @@ class Screen: sizeValid = False self.pixelsSorted = False - def addStrip(self, lS): - self.pixelStrips.append(lS) + def addStrip(self, strip): + self.pixelStrips.append(strip) self.sizeValid = False #keep track of whether or not our screen size has self.pixelsSorted = False #been invalidated by adding more pixels def pixelsInRange(self, minX, maxX): - """Returns (pixelIndex, pixel). Does a binary search.""" + """Returns (pixelIndex, pixel). Does a binary search. Sorts first if neccesary.""" if not self.pixelsSorted: self.computeXSortedPixels() minIndex = Search.find_ge(self.xPixelLocs, minX) @@ -48,12 +48,11 @@ class Screen: return itertools.chain(*[strip.__iter__() for strip in \ self.pixelStrips]) #the * operator breaks the list into args - #increment time -- This processes all queued responses. Responses generated - #during this period are added to the queue that will be processed on the next - #time step. #SUBVERTING DESIGN FOR EFFICIENCY 1/24/11, RCOH -- It would be cleaner to store the time on the responses #themselves, however, it is faster to just pass it in. def timeStep(self, currentTime=None): + """Increments time -- This processes all queued responses, adding that to a queue that will + be processed on the next time step.""" if currentTime == None: currentTime = timeops.time() tempQueue = list(self.responseQueue) @@ -66,6 +65,7 @@ class Screen: self.responseQueue.append(responseInfo) def getSize(self): + """Returns the size of the screen in the form: (minx, miny, maxx, maxy)""" if self.sizeValid: return self.size (minX, minY, maxX, maxY) = (sys.maxint,sys.maxint,-sys.maxint,-sys.maxint) @@ -79,24 +79,19 @@ class Screen: maxY = max(y, maxY) self.size = (0,0, maxX, maxY) self.sizeValid = True - print self.size - return (0, 0, maxX+100, maxY+100) #TODO: cleaner + return (0, 0, maxX, maxY) #private def processResponse(self, responseInfo, currentTime=None): #we need to make a new dict for #each to prevent interference - #[strip.respond(dict(responseInfo)) for strip in self.pixelStrips] if currentTime == None: currentTime = timeops.time() - print 'cachetime fail' if type(responseInfo) != type(dict()): pass if 'Mapper' in responseInfo: mapper = compReg.getComponent(responseInfo['Mapper']) else: mapper = compReg.getComponent(Strings.DEFAULT_MAPPER) - #if type(mapper) != type(PixelMapper): - # raise Exception('No default mapper specified.') pixelWeightList = mapper.mapEvent(responseInfo['Location'], self) main_log.debug('Screen processing response. ' + str(len(pixelWeightList)) + ' events\ generated') diff --git a/pixelevents/SynchTestEvent.py b/pixelevents/SynchTestEvent.py new file mode 100644 index 0000000..3e7ed0c --- /dev/null +++ b/pixelevents/SynchTestEvent.py @@ -0,0 +1,15 @@ +from operationscore.PixelEvent import * +class SynchTestEvent(PixelEvent): + """SynchTestEvent is an event to test the synchronization of the power supplies""" + def initEvent(self): + self.eventstate = 0 + self.cachedDelay = 0 + def state(self, timeDelay): + if timeDelay != self.cachedDelay: + self.eventstate += 1 + self.cachedDelay = timeDelay + color = [0]*3 + color[self.eventstate % 3] = 150 + if self.eventstate > 500: + self.eventstate = 0 + return color diff --git a/pixelmappers/WindGaussianMapper.py b/pixelmappers/WindGaussianMapper.py new file mode 100755 index 0000000..c5d77ca --- /dev/null +++ b/pixelmappers/WindGaussianMapper.py @@ -0,0 +1,18 @@ +from operationscore.PixelMapper import * +import util.Geo as Geo +import math +class WindGaussianMapper(PixelMapper): + def mappingFunction(self, eventLocation, screen): + returnPixels = [] #TODO: consider preallocation and trimming + [x,y] = eventLocation + potentialPixels = screen.pixelsInRange(x-self.CutoffDist, x) + for (xloc,pixel) in screen.pixelsInRange(x-self.CutoffDist, x): + pixelDistx = math.fabs(pixel.location[0] - x) + pixelDisty = math.fabs(pixel.location[1] - y) + if pixelDistx < self.CutoffDist: + if pixelDisty < 30: + w = Geo.windtrail(pixelDistx, pixelDisty, self.Height, 0, self.Width) + if w > self.MinWeight: + returnPixels.append((pixel, w)) + + return returnPixels diff --git a/renderers/IndoorRenderer.py b/renderers/IndoorRenderer.py index 531a732..710ca43 100644 --- a/renderers/IndoorRenderer.py +++ b/renderers/IndoorRenderer.py @@ -21,7 +21,7 @@ class IndoorRenderer(Renderer): for stripId in stripsInPowerSupply: self.stripLocations[stripId] = (ip, \ stripsInPowerSupply[stripId]) - + self.broadSocket = network.getBroadcastSocket(6038) def render(self, lightSystem, currentTime=timeops.time()): #try: for pixelStrip in lightSystem.pixelStrips: @@ -32,4 +32,9 @@ class IndoorRenderer(Renderer): self.sockets[ip] = network.getConnectedSocket(ip,sock_port) packet = composer.composePixelStripPacket(pixelStrip, port, currentTime) self.sockets[ip].send(packet, 0x00) + + synchPacket = composer.composeSynchPacket() + #pdb.set_trace() + #self.broadSocket.sendto(synchPacket, ('10.0.32.255', 6038)) + diff --git a/testosc.py b/testosc.py deleted file mode 100755 index cea03f4..0000000 --- a/testosc.py +++ /dev/null @@ -1,36 +0,0 @@ -#!/usr/bin/env python - -import liblo, sys - -# create server, listening on port 1234 -try: - server = liblo.Server(12345) -except liblo.ServerError, err: - print str(err) - sys.exit() - -def foo_bar_callback(path, args): - i, f = args - print "received message '%s' with arguments '%d' and '%f'" % (path, i, f) - -def foo_baz_callback(path, args, types, src, data): - print "received message '%s'" % path - print "blob contains %d bytes, user data was '%s'" % (len(args[0]), data) - -def fallback(path, args, types, src): - print "got unknown message '%s' from '%s'" % (path, src.get_url()) - for a, t in zip(args, types): - print "argument of type '%s': %s" % (t, a) - -# register method taking an int and a float -server.add_method("/foo/bar", 'if', foo_bar_callback) - -# register method taking a blob, and passing user data to the callback -server.add_method("/foo/baz", 'b', foo_baz_callback, "blah") - -# register a fallback for unhandled messages -server.add_method(None, None, fallback) - -# loop and dispatch messages every 100ms -while True: - server.recv(100) diff --git a/oscserver.py b/tests/testosc.py index 6763f41..6763f41 100755 --- a/oscserver.py +++ b/tests/testosc.py diff --git a/util/ColorOps.py b/util/ColorOps.py index 037957a..4b1162a 100644 --- a/util/ColorOps.py +++ b/util/ColorOps.py @@ -1,4 +1,5 @@ import random +import colorsys from util.TimeOps import Stopwatch def randomColor(): return [random.randint(0,255) for i in range(3)] @@ -11,6 +12,8 @@ def safeColor(c): c[0] = c[0] if c[0] < 255 else 255 c[1] = c[1] if c[1] < 255 else 255 c[2] = c[2] if c[2] < 255 else 255 + + return c def combineColors(colors): @@ -23,3 +26,17 @@ def combineColors(colors): def multiplyColor(color, percent): return safeColor([channel*(percent) for channel in color]) + +def floatToIntColor(rgb): + rgb[0] = int(rgb[0]*256 + .5) + rgb[1] = int(rgb[1]*256 + .5) + rgb[2] = int(rgb[2]*256 + .5) + return safeColor(rgb) + +def randomBrightColor(): + hue = random.random() + sat = random.random()/2.0 + .5 + val = 1.0 + hue, sat, val = colorsys.hsv_to_rgb(hue, sat, val) + ret = [hue, sat, val] + return floatToIntColor(ret) diff --git a/util/Geo.py b/util/Geo.py index 05ea9fe..0dde80b 100644 --- a/util/Geo.py +++ b/util/Geo.py @@ -26,3 +26,9 @@ def randomLoc(boundingBox): #TODO: make less shitty def approxexp(x): """Approximates exp with a 3 term Taylor Series.""" return 1+x+x**2/2+x**3/6 + +def windtrail(x,y,height,center,width): + a=height + b=center + c=width + return a*((math.exp(-((x-b))/(c)))**2)*(math.exp(-((y))/(0.2*c)))**2 diff --git a/util/NetworkOps.py b/util/NetworkOps.py index 8894b78..3ece763 100644 --- a/util/NetworkOps.py +++ b/util/NetworkOps.py @@ -8,3 +8,9 @@ def getConnectedSocket(ip,port): except Exception as inst: main_log.error('Network down. All network based renderers and sensors will not function.', inst) + +def getBroadcastSocket(port): + s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) + s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) + s.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1) + return s diff --git a/util/PacketComposition.py b/util/PacketComposition.py index 7b4fe95..75ef917 100644 --- a/util/PacketComposition.py +++ b/util/PacketComposition.py @@ -5,7 +5,7 @@ PORTOUT = 0x0108 UNI = 0 import pdb import util.TimeOps as timeops -argDict = {'flags': 0, 'startcode': 0, 'pad':0} +argDict = {'flags': 0, 'startcode': 0x0fff, 'pad':0} def composePixelStripData(pixelStrip,currentTime=timeops.time()): packet = bytearray() @@ -33,10 +33,10 @@ def memoize(f): def cachePacketHeader(port): packet = bytearray() subDict = dict(argDict) - subDict['len'] = 38500 #I have no idea why this works. + subDict['len'] = 150 #I have no idea why this works. subDict['port'] = port packet.extend(portOutPacket(subDict)) - packet.append(0x0) +# packet.append(0x0) return packet def composePixelStripPacket(pixelStrip,port, currentTime): @@ -61,10 +61,19 @@ def portOut(): def portOutPayload(argDict): payload = bytearray() payload.extend(struct.pack('B', argDict['port'])) + payload.extend(struct.pack('B',0)) payload.extend(struct.pack('H', argDict['flags'])) payload.extend(struct.pack('H', argDict['len'])) payload.extend(struct.pack('H', argDict['startcode'])) return payload +def composeSynchPacket(): + header = bytearray() + header.extend(struct.pack('L', MAGIC)) + header.extend(struct.pack('H', VERSION)) + header.extend(struct.pack('H', 0x0109)) + header.extend(struct.pack('L', 0)) + header.extend(struct.pack('L', 0)) + return header def portOutPacket(payloadArgs): packet = bytearray() |