-- Copyright 2007-2013 Mitchell mitchell.att.foicica.com. See LICENSE. local ui = ui --[[ This comment is for LuaDoc. --- -- Utilities for interacting with Textadept's user interface. -- @field title (string, Write-only) -- The title text of the Textadept window. -- @field context_menu -- The editor's context menu, a [`ui.menu()`](#menu). -- This is a low-level field. You probably want to use the higher-level -- `textadept.menu.set_contextmenu()`. -- @field clipboard_text (string, Read-only) -- The text on the clipboard. -- @field statusbar_text (string, Write-only) -- The text displayed by the statusbar. -- @field bufstatusbar_text (string, Write-only) -- The text displayed by the buffer statusbar. -- @field maximized (bool) -- Whether or not the Textadept window is maximized. module('ui')]] local theme = package.searchpath(not CURSES and 'light' or 'term', _USERHOME..'/themes/?.lua;'.. _HOME..'/themes/?.lua') local theme_props = {} -- Helper function for printing messages to buffers. -- @see ui._print local function _print(buffer_type, ...) if buffer._type ~= buffer_type then for i, view in ipairs(_VIEWS) do if view.buffer._type == buffer_type then ui.goto_view(i) break end end if view.buffer._type ~= buffer_type then view:split() for i, buffer in ipairs(_BUFFERS) do if buffer._type == buffer_type then view:goto_buffer(i) break end end if buffer._type ~= buffer_type then buffer.new()._type = buffer_type events.emit(events.FILE_OPENED) end end end local args, n = {...}, select('#', ...) for i = 1, n do args[i] = tostring(args[i]) end buffer:append_text(table.concat(args, '\t')) buffer:append_text('\n') buffer:goto_pos(buffer.length) buffer:set_save_point() end --- -- Prints the given string messages to the buffer of type *buffer_type*. -- Splits the view and opens a new buffer for printing messages to. If the -- message buffer is already open in a view, the message is printed to that -- view. Otherwise the view is split and the message buffer is opened or -- displayed before being printed to. -- @param buffer_type String type of message buffer. -- @param ... Message strings. -- @usage ui._print(_L['[Message Buffer]'], message) -- @name _print function ui._print(buffer_type, ...) pcall(_print, buffer_type, ...) end --- -- Prints the given string messages to the message buffer. -- Opens a new buffer if one has not already been opened for printing messages. -- @param ... Message strings. -- @name print function ui.print(...) ui._print(_L['[Message Buffer]'], ...) end -- Documentation is in core/.ui.dialogs.luadoc. ui.dialogs = setmetatable({}, {__index = function(t, k) -- Wrapper for `ui.dialog(k)`, transforming the given table of arguments into -- a set of command line arguments and transforming the resulting standard -- output into Lua objects. -- @param options Table of key-value command line options for gtdialog. -- @return Lua objects depending on the dialog kind return function(options) if not options.button1 then options.button1 = _L['_OK'] end if options.select then options.select = options.select - 1 end -- Transform key-value pairs into command line arguments. local args = {} for option, value in pairs(options) do if value then args[#args + 1] = '--'..option:gsub('_', '-') if value ~= true then args[#args + 1] = value end end end -- Call gtdialog, stripping any trailing newline in the standard output. local result = ui.dialog(k:gsub('_', '-'), table.unpack(args)) result = result:match('^(.-)\n?$') -- Depending on the dialog type, transform the result into Lua objects. if k == 'fileselect' or k == 'filesave' then if result == '' then return nil end if k == 'filesave' or not options.select_multiple then return result end local files = {} for file in result:gmatch('[^\n]+') do files[#files + 1] = file end return files elseif k == 'filteredlist' then local button, value = result:match('^([^\n]+)\n?(.*)$') if not options.string_output then button = tonumber(button) end local items = {} for item in value:gmatch('[^\n]+') do items[#items + 1] = options.string_output and item or tonumber(item) + 1 end return button, options.select_multiple and items or items[1] elseif not options.string_output then local i, value = result:match('^(%-?%d+)\n?(.*)$') return tonumber(i), k ~= 'dropdown' and value or tonumber(value) + 1 end return result:match('([^\n]+)\n(.*)$') end end}) --- -- Prompts the user to select a buffer to switch to. -- @name switch_buffer function ui.switch_buffer() local columns, items = {_L['Name'], _L['File']}, {} for _, buffer in ipairs(_BUFFERS) do local filename = buffer.filename or buffer._type or _L['Untitled'] filename = filename:iconv('UTF-8', _CHARSET) local basename = buffer.filename and filename:match('[^/\\]+$') or filename items[#items + 1] = (buffer.dirty and '*' or '')..basename items[#items + 1] = filename end local button, i = ui.dialogs.filteredlist{ title = _L['Switch Buffers'], columns = columns, items = items, width = CURSES and ui.size[1] - 2 or nil } if button == 1 and i then view:goto_buffer(i) end end --- -- Goes to the buffer whose filename is *filename* in an existing view, -- otherwise splitting the current view if *split* is `true` or going to the -- next or *preferred_view* view instead of staying in the current one. -- *sloppy* indicates whether or not only the last part of *filename* is matched -- to a buffer's `filename`. -- @param filename The filename of the buffer to go to. -- @param split Optional flag indicating whether or not to open the buffer in a -- split view if there is only one view. The default value is `false`. -- @param preferred_view Optional view to open the desired buffer in if the -- buffer is not visible in any other view. -- @param sloppy Optional flag indicating whether or not to not match *filename* -- to `buffer.filename` exactly. When `true`, matches *filename* to only the -- last part of `buffer.filename` This is useful for run and compile commands -- which output relative filenames and paths instead of full ones and it is -- likely that the file in question is already open. The default value is -- `false`. -- @name goto_file function ui.goto_file(filename, split, preferred_view, sloppy) local patt = '^'..filename..'$' if sloppy then local i = filename:reverse():find('[/\\]%.%.?') -- ./ or ../ patt = i and filename:sub(-i + 1, -1)..'$' or filename..'$' end if #_VIEWS == 1 and split and not (view.buffer.filename or ''):find(patt) then view:split() else local other_view = _VIEWS[preferred_view] for i, v in ipairs(_VIEWS) do if (v.buffer.filename or ''):find(patt) then ui.goto_view(i) return end if not other_view and v ~= view then other_view = i end end if other_view then ui.goto_view(other_view) end end for i, buffer in ipairs(_BUFFERS) do if (buffer.filename or ''):find(patt) then view:goto_buffer(i) return end end io.open_file(filename) end --- -- Sets the editor theme name to *name* and optionally assigns the properties -- contained in table *props*. -- User themes override Textadept's default themes when they have the same name. -- If *name* contains slashes, it is assumed to be an absolute path to a theme -- instead of a theme name. -- @param name The name or absolute path of a theme to set. -- @param props Optional table of theme property assignments that override the -- theme's defaults. -- @usage ui.set_theme('light', {font = 'Monospace', fontsize = 12}) -- @name set_theme function ui.set_theme(name, props) if not name then return end name = name:find('[/\\]') and name or package.searchpath(name, _USERHOME..'/themes/?.lua;'.. _HOME..'/themes/?.lua') if not name or not lfs.attributes(name) then return end props = props or {} local current_buffer, current_view = _BUFFERS[buffer], _VIEWS[view] for i = 1, #_BUFFERS do view:goto_buffer(i) dofile(name) for prop, value in pairs(props) do buffer.property[prop] = value end end view:goto_buffer(current_buffer) for i = 1, #_VIEWS do ui.goto_view(i) dofile(name) for prop, value in pairs(props) do buffer.property[prop] = value end end ui.goto_view(current_view) theme, theme_props = name, props end local events, events_connect = events, events.connect -- Loads the theme and properties files. local function load_theme_and_settings() dofile(theme) for prop, value in pairs(theme_props) do buffer.property[prop] = value end dofile(_HOME..'/properties.lua') if lfs.attributes(_USERHOME..'/properties.lua') then dofile(_USERHOME..'/properties.lua') end end -- Sets default properties for a Scintilla window. events_connect(events.VIEW_NEW, function() local buffer = buffer -- Allow redefinitions of these Scintilla key commands. local ctrl_keys = { '[', ']', '/', '\\', 'Z', 'Y', 'X', 'C', 'V', 'A', 'L', 'T', 'D', 'U' } local ctrl_shift_keys = {'L', 'T', 'U', 'Z'} for _, key in ipairs(ctrl_keys) do buffer:clear_cmd_key(string.byte(key), buffer.MOD_CTRL) end for _, key in ipairs(ctrl_shift_keys) do buffer:clear_cmd_key(string.byte(key), buffer.MOD_CTRL + buffer.MOD_SHIFT) end -- Since BUFFER_NEW loads themes and settings on startup, only load them for -- subsequent views. if #_VIEWS > 1 then load_theme_and_settings() end end) events_connect(events.VIEW_NEW, function() events.emit(events.UPDATE_UI) end) local SETDIRECTFUNCTION = _SCINTILLA.properties.direct_function[1] local SETDIRECTPOINTER = _SCINTILLA.properties.doc_pointer[2] local SETLEXERLANGUAGE = _SCINTILLA.properties.lexer_language[2] -- Sets default properties for a Scintilla document. events_connect(events.BUFFER_NEW, function() buffer.code_page = buffer.CP_UTF8 buffer.style_bits = 8 buffer.lexer_language = 'lpeg' buffer:private_lexer_call(SETDIRECTFUNCTION, buffer.direct_function) buffer:private_lexer_call(SETDIRECTPOINTER, buffer.direct_pointer) buffer.property['lexer.lpeg.home'] = _USERHOME..'/lexers/?.lua;'.. _HOME..'/lexers' load_theme_and_settings() buffer:private_lexer_call(SETLEXERLANGUAGE, 'text') end) -- Sets the title of the Textadept window to the buffer's filename. local function set_title() local filename = buffer.filename or buffer._type or _L['Untitled'] filename = filename:iconv('UTF-8', _CHARSET) local basename = buffer.filename and filename:match('[^/\\]+$') or filename ui.title = string.format('%s %s Textadept (%s)', basename, buffer.dirty and '*' or '-', filename) end -- Changes Textadept title to show the buffer as being "clean". events_connect(events.SAVE_POINT_REACHED, function() buffer.dirty = false set_title() end) -- Changes Textadept title to show thee buffer as "dirty". events_connect(events.SAVE_POINT_LEFT, function() buffer.dirty = true set_title() end) -- Open uri(s). events_connect(events.URI_DROPPED, function(utf8_uris) for utf8_uri in utf8_uris:gmatch('[^\r\n]+') do if utf8_uri:find('^file://') then local uri = utf8_uri:iconv(_CHARSET, 'UTF-8') uri = uri:match('^file://([^\r\n]+)'):gsub('%%(%x%x)', function(hex) return string.char(tonumber(hex, 16)) end) if WIN32 then uri = uri:sub(2, -1) end -- ignore leading '/' local mode = lfs.attributes(uri, 'mode') if mode and mode ~= 'directory' then io.open_file(uri) end end end end) events_connect(events.APPLEEVENT_ODOC, function(uri) return events.emit(events.URI_DROPPED, 'file://'..uri) end) local EOLs = {_L['CRLF'], _L['CR'], _L['LF']} local GETLEXERLANGUAGE = _SCINTILLA.properties.lexer_language[1] -- Sets buffer statusbar text. events_connect(events.UPDATE_UI, function() local pos = buffer.current_pos local line, max = buffer:line_from_position(pos) + 1, buffer.line_count local col = buffer.column[pos] + 1 local lexer = buffer:private_lexer_call(GETLEXERLANGUAGE):match('^[^/]+') local eol = EOLs[buffer.eol_mode + 1] local tabs = string.format('%s %d', buffer.use_tabs and _L['Tabs:'] or _L['Spaces:'], buffer.tab_width) local enc = buffer.encoding or '' local text = not CURSES and '%s %d/%d %s %d %s %s %s %s' or '%s %d/%d %s %d %s %s %s %s' ui.bufstatusbar_text = string.format(text, _L['Line:'], line, max, _L['Col:'], col, lexer, eol, tabs, enc) end) -- Updates the statusbar and titlebar for a new Scintilla document. events_connect(events.BUFFER_NEW, function() events.emit(events.UPDATE_UI) end) events_connect(events.BUFFER_NEW, function() set_title() end) -- Save buffer properties. events_connect(events.BUFFER_BEFORE_SWITCH, function() local buffer = buffer -- Save view state. buffer._anchor, buffer._current_pos = buffer.anchor, buffer.current_pos buffer._first_visible_line = buffer.first_visible_line -- Save fold state. buffer._folds = {} local folds, i = buffer._folds, buffer:contracted_fold_next(0) while i >= 0 do folds[#folds + 1], i = i, buffer:contracted_fold_next(i + 1) end end) -- Restore buffer properties. events_connect(events.BUFFER_AFTER_SWITCH, function() local buffer = buffer if not buffer._folds then return end -- Restore fold state. for i = 1, #buffer._folds do buffer:toggle_fold(buffer._folds[i]) end -- Restore view state. buffer:set_sel(buffer._anchor, buffer._current_pos) buffer:line_scroll(0, buffer:visible_from_doc_line(buffer._first_visible_line) - buffer.first_visible_line) end) -- Updates titlebar and statusbar. local function update_bars() set_title() buffer:private_lexer_call(SETDIRECTPOINTER, buffer.direct_pointer) events.emit(events.UPDATE_UI) end events_connect(events.BUFFER_AFTER_SWITCH, update_bars) events_connect(events.VIEW_AFTER_SWITCH, update_bars) events_connect(events.RESET_AFTER, function() ui.statusbar_text = 'Lua reset' end) -- Prompts for confirmation if any buffers are dirty. events_connect(events.QUIT, function() local list = {} for _, buffer in ipairs(_BUFFERS) do if buffer.dirty then local filename = buffer.filename or buffer._type or _L['Untitled'] list[#list + 1] = filename:iconv('UTF-8', _CHARSET) end end return #list < 1 or ui.dialogs.msgbox{ title = _L['Quit without saving?'], text = _L['The following buffers are unsaved:'], informative_text = table.concat(list, '\n'), icon = 'gtk-dialog-question', button1 = _L['_Cancel'], button2 = _L['Quit _without saving'] } == 2 end) events_connect(events.ERROR, ui.print) --[[ The tables below were defined in C. --- -- A table of menus defining a menubar. (Write-only) -- @see textadept.menu.set_menubar -- @class table -- @name menubar local menubar --- -- A table containing the width and height pixel values of the Textadept window. -- @class table -- @name size local size The functions below are Lua C functions. --- -- Low-level function for prompting the user with a [gtdialog][]s of kind *kind* -- with the given string and table arguments, returning a formatted string of -- the dialog's output. -- You probably want to use the higher-level functions in the [`ui.dialogs`][] -- module. -- Table arguments containing strings are allowed and expanded in place. This is -- useful for filtered list dialogs with many items. -- -- [gtdialog]: http://foicica.com/gtdialog/02_Usage.html -- [`ui.dialogs`]: ui.dialogs.html -- @param kind The kind of gtdialog. -- @param ... Parameters to the gtdialog. -- @return string gtdialog result. -- @class function -- @name dialog local dialog --- -- Returns the current split view structure. -- This is primarily used in session saving. -- @return table of split views. Each split view entry is a table with 4 -- fields: `1`, `2`, `vertical`, and `size`. `1` and `2` have values of either -- nested split view entries or the views themselves; `vertical` is a flag -- indicating if the split is vertical or not; and `size` is the integer -- position of the split resizer. -- @class function -- @name get_split_table local get_split_table --- -- Goes to view number *n*. -- *relative* indicates whether or not *n* is an index relative to the index of -- the current view in `_G._VIEWS` instead of an absolute index. -- Emits `VIEW_BEFORE_SWITCH` and `VIEW_AFTER_SWITCH` events. -- @param n A relative or absolute view index in `_G._VIEWS`. -- @param relative Optional flag indicating whether *n* is a relative or -- absolute index. The default value is `false`, for an absolute index. -- @see _G._G._VIEWS -- @see events.VIEW_BEFORE_SWITCH -- @see events.VIEW_AFTER_SWITCH -- @class function -- @name goto_view local goto_view --- -- Low-level function for creating a menu from table *menu_table* and returning -- the userdata. -- You probably want to use the higher-level `textadept.menu.set_menubar()` -- or `textadept.menu.set_contextmenu()` functions. Emits a `MENU_CLICKED` event -- when a menu item is selected. -- @param menu_table A table defining the menu. It is an ordered list of tables -- with a string menu item, integer menu ID, and optional GDK keycode and -- modifier mask. The latter two are used to display key shortcuts in the -- menu. '_' characters are treated as a menu mnemonics. If the menu item is -- empty, a menu separator item is created. Submenus are just nested -- menu-structure tables. Their title text is defined with a `title` key. -- @usage ui.menu{{'_New', 1}, {'_Open', 2}, {''}, {'_Quit', 4}} -- @usage ui.menu{{'_New', 1, string.byte('n'), 4}} -- 'Ctrl+N' -- @see events.MENU_CLICKED -- @see textadept.menu.set_menubar -- @see textadept.menu.set_contextmenu -- @class function -- @name menu local menu ]]