-- Copyright 2007-2019 Mitchell mitchell.att.foicica.com. See LICENSE. local ui = ui --[[ This comment is for LuaDoc. --- -- Utilities for interacting with Textadept's user interface. -- @field title (string, Write-only) -- The title text of Textadept's window. -- @field context_menu (userdata) -- The buffer's context menu, a [`ui.menu()`](). -- This is a low-level field. You probably want to use the higher-level -- [`textadept.menu.context_menu`](). -- @field tab_context_menu (userdata) -- The context menu for the buffer's tab, a [`ui.menu()`](). -- This is a low-level field. You probably want to use the higher-level -- [`textadept.menu.tab_context_menu`](). -- @field clipboard_text (string) -- The text on the clipboard. -- @field statusbar_text (string, Write-only) -- The text displayed in the statusbar. -- @field bufstatusbar_text (string, Write-only) -- The text displayed in the buffer statusbar. -- @field maximized (bool) -- Whether or not Textadept's window is maximized. -- @field tabs (bool) -- Whether or not to display the tab bar when multiple buffers are open. -- The default value is `true`. -- @field silent_print (bool) -- Whether or not to print messages to buffers silently. -- This is not guaranteed to be a constant value, as Textadept may change it -- for the editor's own purposes. This flag should be used only in conjunction -- with a group of [`ui.print()`]() and [`ui._print()`]() function calls. -- The default value is `false`, and focuses buffers when messages are printed -- to them. module('ui')]] ui.silent_print = false -- Helper function for printing messages to buffers. -- @see ui._print local function _print(buffer_type, ...) local print_buffer for i = 1, #_BUFFERS do if _BUFFERS[i]._type == buffer_type then print_buffer = _BUFFERS[i] break end end if not print_buffer then if not ui.tabs then view:split() end print_buffer = buffer.new() print_buffer._type = buffer_type events.emit(events.FILE_OPENED) elseif not ui.silent_print then for i = 1, #_VIEWS do local view = _VIEWS[i] if view.buffer._type == buffer_type then ui.goto_view(view) break end end if view.buffer._type ~= buffer_type then view:goto_buffer(print_buffer) end end local args, n = {...}, select('#', ...) for i = 1, n do args[i] = tostring(args[i]) end print_buffer:append_text(table.concat(args, '\t')) print_buffer:append_text('\n') print_buffer:goto_pos(buffer.length) print_buffer:set_save_point() end --- -- Prints the given string messages to the buffer of string type *buffer_type*. -- Opens a new buffer for printing messages to if necessary. If the message -- buffer is already open in a view, the message is printed to that view. -- Otherwise the view is split (unless `ui.tabs` is `true`) and the message -- buffer is displayed before being printed to. -- @param buffer_type String type of message buffer. -- @param ... Message strings. -- @usage ui._print(_L['[Message Buffer]'], message) -- @name _print function ui._print(buffer_type, ...) _print(buffer_type, ...) end --- -- Prints the given string messages to the message buffer. -- Opens a new buffer if one has not already been opened for printing messages. -- @param ... Message strings. -- @name print function ui.print(...) ui._print(_L['[Message Buffer]'], ...) end -- Documentation is in core/.ui.dialogs.luadoc. ui.dialogs = setmetatable({}, {__index = function(_, k) -- Wrapper for `ui.dialog(k)`, transforming the given table of arguments into -- a set of command line arguments and transforming the resulting standard -- output into Lua objects. -- @param options Table of key-value command line options for gtdialog. -- @return Lua objects depending on the dialog kind return function(options) -- Set up dialog defaults and convert any 1-based indices to 0-based ones. if not options.button1 then options.button1 = _L['_OK'] end local select = options.select if type(select) == 'number' then options.select = select - 1 elseif type(select) == 'table' then for i = 1, #select do select[i] = select[i] - 1 end end -- Transform key-value pairs into command line arguments. local args = {} for option, value in pairs(options) do if value then args[#args + 1] = '--'..option:gsub('_', '-') if option == 'color' or option == 'palette' and type(value) ~= 'boolean' then -- Transform 0xBBGGRR colors into "#RRGGBB" for color selector. if type(value) ~= 'table' then value = {value} end for i = 1, #value do if type(value[i]) == 'number' then local bbggrr = string.format('%06X', value[i]) local b, g, r = bbggrr:match('^(%x%x)(%x%x)(%x%x)$') if r and g and b then value[i] = '#'..r..g..b end end end end if type(value) ~= 'boolean' then args[#args + 1] = value end end end -- Call gtdialog, stripping any trailing newline in the standard output. local result = ui.dialog(k:gsub('_', '-'), table.unpack(args)) result = result:match('^(.-)\n?$') -- Depending on the dialog type, transform the result into Lua objects. if k == 'fileselect' or k == 'filesave' then if result == '' then return nil end if not CURSES and WIN32 then result = result:iconv(_CHARSET, 'UTF-8') end if k == 'filesave' or not options.select_multiple then return result end local filenames = {} for filename in result:gmatch('[^\n]+') do filenames[#filenames + 1] = filename end return filenames elseif k == 'filteredlist' or k == 'optionselect' or k:find('input') and result:match('^[^\n]+\n?(.*)$'):find('\n') then local button, value = result:match('^([^\n]+)\n?(.*)$') if not options.string_output then button = tonumber(button) end if k == 'optionselect' then options.select_multiple = true elseif k:find('input') then options.string_output, options.select_multiple = true, true end local items, patt = {}, not k:find('input') and '[^\n]+' or '([^\n]*)\n' for item in (value..'\n'):gmatch(patt) do items[#items + 1] = options.string_output and item or tonumber(item) + 1 end return button, options.select_multiple and items or items[1] elseif k == 'colorselect' then if options.string_output then return result ~= '' and result or nil end local r, g, b = result:match('^#(%x%x)(%x%x)(%x%x)$') return r and g and b and tonumber('0x'..b..g..r) or nil elseif k == 'fontselect' then return result ~= '' and result or nil elseif not options.string_output then local i, value = result:match('^(%-?%d+)\n?(.*)$') i = tonumber(i) if k == 'dropdown' then value = i > 0 and tonumber(value) + 1 or nil end return i, value end return result:match('([^\n]+)\n(.*)$') end end}) local buffers_zorder = {} -- Adds new buffers to the z-order list. events.connect(events.BUFFER_NEW, function() if buffer == ui.command_entry then return end -- ignore this buffer table.insert(buffers_zorder, 1, buffer) end) -- Updates the z-order list. events.connect(events.BUFFER_AFTER_SWITCH, function() local i = 1 while i <= #buffers_zorder do if buffers_zorder[i] == buffer or not _BUFFERS[buffers_zorder[i]] then table.remove(buffers_zorder, i) else i = i + 1 end end table.insert(buffers_zorder, 1, buffer) end) -- Saves and restores buffer zorder data during a reset. events.connect(events.RESET_BEFORE, function(persist) persist.buffers_zorder = buffers_zorder end) events.connect(events.RESET_AFTER, function(persist) buffers_zorder = persist.buffers_zorder end) --- -- Prompts the user to select a buffer to switch to. -- Buffers are listed in the order they were opened unless `zorder` is `true`, -- in which case buffers are listed by their z-order (most recently viewed to -- least recently viewed). -- @param zorder Flag that indicates whether or not to list buffers by their -- z-order. The default value is `false`. -- @name switch_buffer function ui.switch_buffer(zorder) local buffers = not zorder and _BUFFERS or buffers_zorder local columns, utf8_list = {_L['Name'], _L['File']}, {} for i = not zorder and 1 or 2, #buffers do local buffer = buffers[i] local filename = buffer.filename or buffer._type or _L['Untitled'] if buffer.filename then filename = filename:iconv('UTF-8', _CHARSET) end local basename = buffer.filename and filename:match('[^/\\]+$') or filename utf8_list[#utf8_list + 1] = (buffer.modify and '*' or '')..basename utf8_list[#utf8_list + 1] = filename end local button, i = ui.dialogs.filteredlist{ title = _L['Switch Buffers'], columns = columns, items = utf8_list, width = CURSES and ui.size[1] - 2 or nil } if button == 1 and i then view:goto_buffer(buffers[not zorder and i or i + 1]) end end --- -- Switches to the existing view whose buffer's filename is *filename*. -- If no view was found and *split* is `true`, splits the current view in order -- to show the requested file. If *split* is `false`, shifts to the next or -- *preferred_view* view in order to show the requested file. If *sloppy* is -- `true`, requires only the last part of *filename* to match a buffer's -- `filename`. If the requested file was not found, it is opened in the desired -- view. -- @param filename The filename of the buffer to go to. -- @param split Optional flag that indicates whether or not to open the buffer -- in a split view if there is only one view. The default value is `false`. -- @param preferred_view Optional view to open the desired buffer in if the -- buffer is not visible in any other view. -- @param sloppy Optional flag that indicates whether or not to not match -- *filename* to `buffer.filename` exactly. When `true`, matches *filename* to -- only the last part of `buffer.filename` This is useful for run and compile -- commands which output relative filenames and paths instead of full ones and -- it is likely that the file in question is already open. The default value -- is `false`. -- @name goto_file function ui.goto_file(filename, split, preferred_view, sloppy) local patt = '^'..filename..'$' -- TODO: escape filename properly if sloppy then patt = filename:match('[^/\\]+$')..'$' end if WIN32 then patt = patt:gsub('%a', function(letter) return string.format('[%s%s]', letter:upper(), letter:lower()) end) end if #_VIEWS == 1 and split and not (view.buffer.filename or ''):find(patt) then view:split() else local other_view = _VIEWS[preferred_view] for i = 1, #_VIEWS do if (_VIEWS[i].buffer.filename or ''):find(patt) then ui.goto_view(_VIEWS[i]) return end if not other_view and _VIEWS[i] ~= view then other_view = _VIEWS[i] end end if other_view then ui.goto_view(other_view) end end for i = 1, #_BUFFERS do if (_BUFFERS[i].filename or ''):find(patt) then view:goto_buffer(_BUFFERS[i]) return end end io.open_file(filename) end local events, events_connect = events, events.connect -- Ensure title, statusbar, etc. are updated for new views. events_connect(events.VIEW_NEW, function() events.emit(events.UPDATE_UI) end) -- Switches between buffers when a tab is clicked. events_connect(events.TAB_CLICKED, function(index, button) view:goto_buffer(_BUFFERS[index]) end) -- Sets the title of the Textadept window to the buffer's filename. local function set_title() local filename = buffer.filename or buffer._type or _L['Untitled'] if buffer.filename then filename = select(2, pcall(string.iconv, filename, 'UTF-8', _CHARSET)) end local basename = buffer.filename and filename:match('[^/\\]+$') or filename ui.title = string.format('%s %s Textadept (%s)', basename, buffer.modify and '*' or '-', filename) buffer.tab_label = basename..(buffer.modify and '*' or '') end -- Changes Textadept title to show the buffer as being "clean" or "dirty". events_connect(events.SAVE_POINT_REACHED, set_title) events_connect(events.SAVE_POINT_LEFT, set_title) -- Open uri(s). events_connect(events.URI_DROPPED, function(utf8_uris) for utf8_uri in utf8_uris:gmatch('[^\r\n]+') do if utf8_uri:find('^file://') then local path = utf8_uri:match('^file://([^\r\n]+)') path = path:gsub('%%(%x%x)', function(hex) return string.char(tonumber(hex, 16)) end):iconv(_CHARSET, 'UTF-8') -- In WIN32, ignore a leading '/', but not '//' (network path). if WIN32 and not path:match('^//') then path = path:sub(2, -1) end local mode = lfs.attributes(path, 'mode') if mode and mode ~= 'directory' then io.open_file(path) end end end ui.goto_view(view) -- work around any view focus synchronization issues end) events_connect(events.APPLEEVENT_ODOC, function(uri) return events.emit(events.URI_DROPPED, 'file://'..uri) end) local GETLEXERLANGUAGE = _SCINTILLA.properties.lexer_language[1] -- Sets buffer statusbar text. events_connect(events.UPDATE_UI, function(updated) if updated and updated & 3 == 0 then return end -- ignore scrolling local pos = buffer.current_pos local line, max = buffer:line_from_position(pos) + 1, buffer.line_count local col = buffer.column[pos] + 1 local lexer = buffer:private_lexer_call(GETLEXERLANGUAGE):match('^[^/]+') local eol = buffer.eol_mode == buffer.EOL_CRLF and _L['CRLF'] or _L['LF'] local tabs = string.format('%s %d', buffer.use_tabs and _L['Tabs:'] or _L['Spaces:'], buffer.tab_width) local enc = buffer.encoding or '' local text = not CURSES and '%s %d/%d %s %d %s %s %s %s' or '%s %d/%d %s %d %s %s %s %s' ui.bufstatusbar_text = string.format(text, _L['Line:'], line, max, _L['Col:'], col, lexer, eol, tabs, enc) end) -- Save buffer properties. events_connect(events.BUFFER_BEFORE_SWITCH, function() local buffer = buffer -- Save view state. buffer._anchor, buffer._current_pos = buffer.anchor, buffer.current_pos local n = buffer.main_selection buffer._anchor_virtual_space = buffer.selection_n_anchor_virtual_space[n] buffer._caret_virtual_space = buffer.selection_n_caret_virtual_space[n] buffer._top_line = buffer:doc_line_from_visible(buffer.first_visible_line) buffer._x_offset = buffer.x_offset -- Save fold state. buffer._folds = {} local folds, i = buffer._folds, buffer:contracted_fold_next(0) while i >= 0 do folds[#folds + 1], i = i, buffer:contracted_fold_next(i + 1) end end) -- Restore buffer properties. events_connect(events.BUFFER_AFTER_SWITCH, function() local buffer = buffer if not buffer._folds then return end -- Restore fold state. for i = 1, #buffer._folds do buffer:toggle_fold(buffer._folds[i]) end -- Restore view state. buffer:set_sel(buffer._anchor, buffer._current_pos) local n = buffer.main_selection buffer.selection_n_anchor_virtual_space[n] = buffer._anchor_virtual_space buffer.selection_n_caret_virtual_space[n] = buffer._caret_virtual_space buffer:choose_caret_x() buffer:line_scroll(0, buffer:visible_from_doc_line(buffer._top_line) - buffer.first_visible_line) buffer.x_offset = buffer._x_offset or 0 end) -- Updates titlebar and statusbar. local function update_bars() set_title() local SETDIRECTPOINTER = _SCINTILLA.properties.doc_pointer[2] buffer:private_lexer_call(SETDIRECTPOINTER, buffer.direct_pointer) events.emit(events.UPDATE_UI) end events_connect(events.BUFFER_NEW, update_bars) events_connect(events.BUFFER_AFTER_SWITCH, update_bars) events_connect(events.VIEW_AFTER_SWITCH, update_bars) -- Save view state. local function save_view_state() local buffer = buffer buffer._view_eol, buffer._view_ws = buffer.view_eol, buffer.view_ws buffer._wrap_mode = buffer.wrap_mode buffer._margin_type_n, buffer._margin_width_n = {}, {} for i = 0, buffer.margins - 1 do buffer._margin_type_n[i] = buffer.margin_type_n[i] buffer._margin_width_n[i] = buffer.margin_width_n[i] end end events_connect(events.BUFFER_BEFORE_SWITCH, save_view_state) events_connect(events.VIEW_BEFORE_SWITCH, save_view_state) -- Restore view state. local function restore_view_state() local buffer = buffer if not buffer._margin_type_n then return end buffer.view_eol, buffer.view_ws = buffer._view_eol, buffer._view_ws buffer.wrap_mode = buffer._wrap_mode for i = 0, buffer.margins - 1 do buffer.margin_type_n[i] = buffer._margin_type_n[i] buffer.margin_width_n[i] = buffer._margin_width_n[i] end end events_connect(events.BUFFER_AFTER_SWITCH, restore_view_state) events_connect(events.VIEW_AFTER_SWITCH, restore_view_state) events_connect(events.RESET_AFTER, function() ui.statusbar_text = _L['Lua reset'] end) -- Prompts for confirmation if any buffers are modified. events_connect(events.QUIT, function() local utf8_list = {} for i = 1, #_BUFFERS do if _BUFFERS[i].modify then local filename = _BUFFERS[i].filename or _BUFFERS[i]._type or _L['Untitled'] if _BUFFERS[i].filename then filename = filename:iconv('UTF-8', _CHARSET) end utf8_list[#utf8_list + 1] = filename end end local cancel = #utf8_list > 0 and ui.dialogs.msgbox{ title = _L['Quit without saving?'], text = _L['The following buffers are unsaved:'], informative_text = table.concat(utf8_list, '\n'), icon = 'gtk-dialog-question', button1 = _L['_Cancel'], button2 = _L['Quit _without saving'] } ~= 2 if cancel then return true end -- prevent quit end) -- Keeps track of and switches back to the previous buffer after buffer close. events_connect(events.BUFFER_BEFORE_SWITCH, function() view._prev_buffer = buffer end) events_connect(events.BUFFER_DELETED, function() if _BUFFERS[view._prev_buffer] and buffer ~= view._prev_buffer then view:goto_buffer(view._prev_buffer) end end) -- Properly handle clipboard text between views in curses, enables and disables -- mouse mode, and focuses and resizes views based on mouse events. if CURSES then local clipboard_text events.connect(events.VIEW_BEFORE_SWITCH, function() clipboard_text = ui.clipboard_text end) events.connect(events.VIEW_AFTER_SWITCH, function() ui.clipboard_text = clipboard_text end) if not WIN32 then local function enable_mouse() io.stdout:write("\x1b[?1002h"):flush() end local function disable_mouse() io.stdout:write("\x1b[?1002l"):flush() end enable_mouse() events_connect(events.SUSPEND, disable_mouse) events_connect(events.RESUME, enable_mouse) events_connect(events.QUIT, disable_mouse) end -- Retrieves the view or split at the given terminal coordinates. -- @param view View or split to test for coordinates within. -- @param y The y terminal coordinate. -- @param x The x terminal coordinate. local function get_view(view, y, x) if not view[1] and not view[2] then return view end local vertical, size = view.vertical, view.size if vertical and x < size or not vertical and y < size then return get_view(view[1], y, x) elseif vertical and x > size or not vertical and y > size then -- Zero y or x relative to the other view based on split orientation. return get_view(view[2], vertical and y or y - size - 1, vertical and x - size - 1 or x) else return view -- in-between views; return the split itself end end local resize events_connect(events.MOUSE, function(event, button, y, x) if event == buffer.MOUSE_RELEASE or button ~= 1 then return end if event == buffer.MOUSE_PRESS then local view = get_view(ui.get_split_table(), y - 1, x) -- title is at y = 1 if not view[1] and not view[2] then ui.goto_view(view) resize = nil else resize = function(y2, x2) local i = getmetatable(view[1]) == getmetatable(_G.view) and 1 or 2 view[i].size = view.size + (view.vertical and x2 - x or y2 - y) end end elseif resize then resize(y, x) end return resize ~= nil -- false resends mouse event to current view end) end events_connect(events.ERROR, ui.print) --[[ The tables below were defined in C. --- -- A table of menus defining a menubar. (Write-only). -- This is a low-level field. You probably want to use the higher-level -- `textadept.menu.menubar`. -- @see textadept.menu.menubar -- @class table -- @name menubar local menubar --- -- A table containing the width and height pixel values of Textadept's window. -- @class table -- @name size local size The functions below are Lua C functions. --- -- Low-level function for prompting the user with a [gtdialog][] of kind *kind* -- with the given string and table arguments, returning a formatted string of -- the dialog's output. -- You probably want to use the higher-level functions in the [`ui.dialogs`]() -- module. -- Table arguments containing strings are allowed and expanded in place. This is -- useful for filtered list dialogs with many items. -- -- [gtdialog]: http://foicica.com/gtdialog/manual.html#Usage -- @param kind The kind of gtdialog. -- @param ... Parameters to the gtdialog. -- @return string gtdialog result. -- @class function -- @name dialog local dialog --- -- Returns a split table that contains Textadept's current split view structure. -- This is primarily used in session saving. -- @return table of split views. Each split view entry is a table with 4 -- fields: `1`, `2`, `vertical`, and `size`. `1` and `2` have values of either -- nested split view entries or the views themselves; `vertical` is a flag -- that indicates if the split is vertical or not; and `size` is the integer -- position of the split resizer. -- @class function -- @name get_split_table local get_split_table --- -- Shifts to view *view* or the view *view* number of views relative to the -- current one. -- Emits `VIEW_BEFORE_SWITCH` and `VIEW_AFTER_SWITCH` events. -- @param view A view or relative view number (typically 1 or -1). -- @see _G._VIEWS -- @see events.VIEW_BEFORE_SWITCH -- @see events.VIEW_AFTER_SWITCH -- @class function -- @name goto_view local goto_view --- -- Low-level function for creating a menu from table *menu_table* and returning -- the userdata. -- You probably want to use the higher-level `textadept.menu.menubar`, -- `textadept.menu.context_menu`, or `textadept.menu.tab_context_menu` tables. -- Emits a `MENU_CLICKED` event when a menu item is selected. -- @param menu_table A table defining the menu. It is an ordered list of tables -- with a string menu item, integer menu ID, and optional GDK keycode and -- modifier mask. The latter two are used to display key shortcuts in the -- menu. '_' characters are treated as a menu mnemonics. If the menu item is -- empty, a menu separator item is created. Submenus are just nested -- menu-structure tables. Their title text is defined with a `title` key. -- @usage ui.menu{{'_New', 1}, {'_Open', 2}, {''}, {'_Quit', 4}} -- @usage ui.menu{{'_New', 1, string.byte('n'), 4}} -- 'Ctrl+N' -- @see events.MENU_CLICKED -- @see textadept.menu.menubar -- @see textadept.menu.context_menu -- @see textadept.menu.tab_context_menu -- @class function -- @name menu local menu ]]