/* Copyright 2015 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ #include "tensorflow/stream_executor/cuda/cuda_timer.h" #include "tensorflow/stream_executor/cuda/cuda_driver.h" #include "tensorflow/stream_executor/cuda/cuda_gpu_executor.h" #include "tensorflow/stream_executor/cuda/cuda_stream.h" #include "tensorflow/stream_executor/lib/status.h" namespace stream_executor { namespace cuda { bool CUDATimer::Init() { CHECK(start_event_ == nullptr && stop_event_ == nullptr); CudaContext* context = parent_->cuda_context(); port::Status status = CUDADriver::CreateEvent( context, &start_event_, CUDADriver::EventFlags::kDefault); if (!status.ok()) { LOG(ERROR) << status; return false; } status = CUDADriver::CreateEvent(context, &stop_event_, CUDADriver::EventFlags::kDefault); if (!status.ok()) { LOG(ERROR) << status; status = CUDADriver::DestroyEvent(context, &start_event_); if (!status.ok()) { LOG(ERROR) << status; } return false; } CHECK(start_event_ != nullptr && stop_event_ != nullptr); return true; } void CUDATimer::Destroy() { CudaContext* context = parent_->cuda_context(); port::Status status = CUDADriver::DestroyEvent(context, &start_event_); if (!status.ok()) { LOG(ERROR) << status; } status = CUDADriver::DestroyEvent(context, &stop_event_); if (!status.ok()) { LOG(ERROR) << status; } } float CUDATimer::GetElapsedMilliseconds() const { CHECK(start_event_ != nullptr && stop_event_ != nullptr); // TODO(leary) provide a way to query timer resolution? // CUDA docs say a resolution of about 0.5us float elapsed_milliseconds = NAN; (void)CUDADriver::GetEventElapsedTime(parent_->cuda_context(), &elapsed_milliseconds, start_event_, stop_event_); return elapsed_milliseconds; } bool CUDATimer::Start(CUDAStream* stream) { port::Status status = CUDADriver::RecordEvent( parent_->cuda_context(), start_event_, stream->cuda_stream()); if (!status.ok()) { LOG(ERROR) << status; } return status.ok(); } bool CUDATimer::Stop(CUDAStream* stream) { port::Status status = CUDADriver::RecordEvent( parent_->cuda_context(), stop_event_, stream->cuda_stream()); if (!status.ok()) { LOG(ERROR) << status; } return status.ok(); } } // namespace cuda } // namespace stream_executor