/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ==============================================================================*/ #include "tensorflow/compiler/xla/service/hlo_reachability.h" namespace xla { HloReachabilityMap::HloReachabilityMap( absl::Span instructions) : size_(instructions.size()) { bit_vectors_.reserve(size_); for (const HloInstruction* hlo : instructions) { indices_[hlo] = bit_vectors_.size(); bit_vectors_.emplace_back(size_); } CHECK_EQ(size_, indices_.size()); // instructions should be unique } bool HloReachabilityMap::SetReachabilityToUnion( absl::Span inputs, const HloInstruction* instruction) { BitVector& bit_vector = GetBitVector(instruction); tmp_bit_vector_ = bit_vector; SetReachabilityToUnionHelper(inputs, instruction, &bit_vector); return bit_vector != tmp_bit_vector_; } void HloReachabilityMap::FastSetReachabilityToUnion( absl::Span inputs, const HloInstruction* instruction) { SetReachabilityToUnionHelper(inputs, instruction, &GetBitVector(instruction)); } void HloReachabilityMap::SetReachabilityToUnionHelper( absl::Span inputs, const HloInstruction* instruction, BitVector* bit_vector) { // If instruction is part of inputs, don't reset the bit_vector. if (std::find(inputs.begin(), inputs.end(), instruction) == inputs.end()) { bit_vector->SetToZero(); } bit_vector->Set(GetIndex(instruction)); for (const HloInstruction* input : inputs) { bit_vector->OrWith(GetBitVector(input)); } } void HloReachabilityMap::SetReachable(const HloInstruction* a, const HloInstruction* b) { GetBitVector(b).Set(GetIndex(a)); } bool HloReachabilityMap::IsReachable(const HloInstruction* a, const HloInstruction* b) const { return GetBitVector(b).Get(GetIndex(a)); } bool HloReachabilityMap::IsConnected(const HloInstruction* a, const HloInstruction* b) const { return IsReachable(a, b) || IsReachable(b, a); } } // namespace xla