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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef WindowContext_DEFINED
#define WindowContext_DEFINED
#include "GrTypes.h"
class SkSurface;
namespace sk_app {
// TODO: fill this out with an interface
class WindowContext {
public:
virtual ~WindowContext() {}
virtual SkSurface* getBackbufferSurface() = 0;
virtual void swapBuffers() = 0;
virtual bool makeCurrent() = 0;
virtual bool isValid() = 0;
virtual void resize(uint32_t w, uint32_t h) = 0;
virtual GrBackendContext getBackendContext() = 0;
};
} // namespace sk_app
#endif
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