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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSweepGradient_DEFINED
#define SkSweepGradient_DEFINED
#include "SkGradientShaderPriv.h"
class SkSweepGradient final : public SkGradientShaderBase {
public:
SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor&);
GradientType asAGradient(GradientInfo* info) const override;
#if SK_SUPPORT_GPU
sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override;
#endif
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
protected:
void flatten(SkWriteBuffer& buffer) const override;
sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override;
bool adjustMatrixAndAppendStages(SkArenaAlloc* alloc,
SkMatrix* matrix,
SkRasterPipeline* tPipeline,
SkRasterPipeline* postPipeline) const override;
bool onIsRasterPipelineOnly() const override { return true; }
private:
const SkPoint fCenter;
friend class SkGradientShader;
typedef SkGradientShaderBase INHERITED;
};
#endif
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