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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkColorSpaceXformer.h"
#include "SkReadBuffer.h"
#include "SkSweepGradient.h"
#include "SkPM4fPriv.h"
#include "SkRasterPipeline.h"
#include "SkWriteBuffer.h"
SkSweepGradient::SkSweepGradient(const SkPoint& center, SkScalar t0, SkScalar t1,
const Descriptor& desc)
: SkGradientShaderBase(desc, SkMatrix::MakeTrans(-center.x(), -center.y()))
, fCenter(center)
, fTBias(-t0)
, fTScale(1 / (t1 - t0))
{
SkASSERT(t0 < t1);
}
SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const {
if (info) {
commonAsAGradient(info);
info->fPoint[0] = fCenter;
}
return kSweep_GradientType;
}
static std::tuple<SkScalar, SkScalar> angles_from_t_coeff(SkScalar tBias, SkScalar tScale) {
return std::make_tuple(-tBias * 360, (1 / tScale - tBias) * 360);
}
sk_sp<SkFlattenable> SkSweepGradient::CreateProc(SkReadBuffer& buffer) {
DescriptorScope desc;
if (!desc.unflatten(buffer)) {
return nullptr;
}
const SkPoint center = buffer.readPoint();
SkScalar startAngle = 0,
endAngle = 360;
if (!buffer.isVersionLT(SkReadBuffer::kTileInfoInSweepGradient_Version)) {
const auto tBias = buffer.readScalar(),
tScale = buffer.readScalar();
std::tie(startAngle, endAngle) = angles_from_t_coeff(tBias, tScale);
}
return SkGradientShader::MakeSweep(center.x(), center.y(), desc.fColors,
std::move(desc.fColorSpace), desc.fPos, desc.fCount,
desc.fTileMode, startAngle, endAngle,
desc.fGradFlags, desc.fLocalMatrix);
}
void SkSweepGradient::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writePoint(fCenter);
buffer.writeScalar(fTBias);
buffer.writeScalar(fTScale);
}
/////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU
#include "SkGr.h"
#include "GrShaderCaps.h"
#include "gl/GrGLContext.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
class GrSweepGradient : public GrGradientEffect {
public:
class GLSLSweepProcessor;
static std::unique_ptr<GrFragmentProcessor> Make(const CreateArgs& args, SkScalar tBias,
SkScalar tScale) {
return GrGradientEffect::AdjustFP(std::unique_ptr<GrSweepGradient>(
new GrSweepGradient(args, tBias, tScale)),
args);
}
const char* name() const override { return "Sweep Gradient"; }
std::unique_ptr<GrFragmentProcessor> clone() const override {
return std::unique_ptr<GrFragmentProcessor>(new GrSweepGradient(*this));
}
private:
explicit GrSweepGradient(const CreateArgs& args, SkScalar tBias, SkScalar tScale)
: INHERITED(kGrSweepGradient_ClassID, args, args.fShader->colorsAreOpaque())
, fTBias(tBias)
, fTScale(tScale) {}
explicit GrSweepGradient(const GrSweepGradient& that)
: INHERITED(that)
, fTBias(that.fTBias)
, fTScale(that.fTScale) {}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
virtual void onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const override;
bool onIsEqual(const GrFragmentProcessor& base) const override {
const GrSweepGradient& fp = base.cast<GrSweepGradient>();
return INHERITED::onIsEqual(base)
&& fTBias == fp.fTBias
&& fTScale == fp.fTScale;
}
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
SkScalar fTBias;
SkScalar fTScale;
typedef GrGradientEffect INHERITED;
};
/////////////////////////////////////////////////////////////////////
class GrSweepGradient::GLSLSweepProcessor : public GrGradientEffect::GLSLProcessor {
public:
GLSLSweepProcessor(const GrProcessor&)
: fCachedTBias(SK_FloatNaN)
, fCachedTScale(SK_FloatNaN) {}
void emitCode(EmitArgs&) override;
static void GenKey(const GrProcessor& processor, const GrShaderCaps&,
GrProcessorKeyBuilder* b) {
b->add32(GenBaseGradientKey(processor));
}
protected:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& processor) override {
INHERITED::onSetData(pdman, processor);
const GrSweepGradient& data = processor.cast<GrSweepGradient>();
if (fCachedTBias != data.fTBias || fCachedTScale != data.fTScale) {
fCachedTBias = data.fTBias;
fCachedTScale = data.fTScale;
pdman.set2f(fTBiasScaleUni, fCachedTBias, fCachedTScale);
}
}
private:
UniformHandle fTBiasScaleUni;
// Uploaded uniform values.
float fCachedTBias,
fCachedTScale;
typedef GrGradientEffect::GLSLProcessor INHERITED;
};
/////////////////////////////////////////////////////////////////////
GrGLSLFragmentProcessor* GrSweepGradient::onCreateGLSLInstance() const {
return new GrSweepGradient::GLSLSweepProcessor(*this);
}
void GrSweepGradient::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
GrSweepGradient::GLSLSweepProcessor::GenKey(*this, caps, b);
}
/////////////////////////////////////////////////////////////////////
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrSweepGradient::TestCreate(GrProcessorTestData* d) {
SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()};
RandomGradientParams params(d->fRandom);
auto shader = params.fUseColors4f ?
SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f, params.fColorSpace,
params.fStops, params.fColorCount) :
SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors,
params.fStops, params.fColorCount);
GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
return fp;
}
#endif
/////////////////////////////////////////////////////////////////////
void GrSweepGradient::GLSLSweepProcessor::emitCode(EmitArgs& args) {
const GrSweepGradient& ge = args.fFp.cast<GrSweepGradient>();
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
this->emitUniforms(uniformHandler, ge);
fTBiasScaleUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
"SweepFSParams");
const char* tBiasScaleV = uniformHandler->getUniformCStr(fTBiasScaleUni);
const SkString coords2D = args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
// On some devices they incorrectly implement atan2(y,x) as atan(y/x). In actuality it is
// atan2(y,x) = 2 * atan(y / (sqrt(x^2 + y^2) + x)). So to work around this we pass in
// (sqrt(x^2 + y^2) + x) as the second parameter to atan2 in these cases. We let the device
// handle the undefined behavior of the second paramenter being 0 instead of doing the
// divide ourselves and using atan instead.
const SkString atan = args.fShaderCaps->atan2ImplementedAsAtanYOverX()
? SkStringPrintf("2.0 * atan(- %s.y, length(%s) - %s.x)",
coords2D.c_str(), coords2D.c_str(), coords2D.c_str())
: SkStringPrintf("atan(- %s.y, - %s.x)", coords2D.c_str(), coords2D.c_str());
// 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi]
const SkString t = SkStringPrintf("((%s * 0.1591549430918 + 0.5 + %s[0]) * %s[1])",
atan.c_str(), tBiasScaleV, tBiasScaleV);
this->emitColor(args.fFragBuilder,
args.fUniformHandler,
args.fShaderCaps,
ge, t.c_str(),
args.fOutputColor,
args.fInputColor,
args.fTexSamplers);
}
/////////////////////////////////////////////////////////////////////
std::unique_ptr<GrFragmentProcessor> SkSweepGradient::asFragmentProcessor(
const AsFPArgs& args) const {
SkMatrix matrix;
if (!this->getLocalMatrix().invert(&matrix)) {
return nullptr;
}
if (args.fLocalMatrix) {
SkMatrix inv;
if (!args.fLocalMatrix->invert(&inv)) {
return nullptr;
}
matrix.postConcat(inv);
}
matrix.postConcat(fPtsToUnit);
return GrSweepGradient::Make(
GrGradientEffect::CreateArgs(args.fContext, this, &matrix, fTileMode,
args.fDstColorSpaceInfo->colorSpace()),
fTBias, fTScale);
}
#endif
sk_sp<SkShader> SkSweepGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
SkSTArray<8, SkColor> xformedColors(fColorCount);
xformer->apply(xformedColors.begin(), fOrigColors, fColorCount);
SkScalar startAngle, endAngle;
std::tie(startAngle, endAngle) = angles_from_t_coeff(fTBias, fTScale);
return SkGradientShader::MakeSweep(fCenter.fX, fCenter.fY, xformedColors.begin(), fOrigPos,
fColorCount, fTileMode, startAngle, endAngle,
fGradFlags, &this->getLocalMatrix());
}
#ifndef SK_IGNORE_TO_STRING
void SkSweepGradient::toString(SkString* str) const {
str->append("SkSweepGradient: (");
str->append("center: (");
str->appendScalar(fCenter.fX);
str->append(", ");
str->appendScalar(fCenter.fY);
str->append(") ");
this->INHERITED::toString(str);
str->append(")");
}
void SkSweepGradient::appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* p,
SkRasterPipeline*) const {
p->append(SkRasterPipeline::xy_to_unit_angle);
p->append_matrix(alloc, SkMatrix::Concat(SkMatrix::MakeScale(fTScale, 1),
SkMatrix::MakeTrans(fTBias , 0)));
}
#endif
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