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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBuiltInPathRenderer_DEFINED
#define GrBuiltInPathRenderer_DEFINED
#include "GrPathRenderer.h"
class GrContext;
class GrGpu;
/**
* Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies
* on the target having MSAA if AA is desired.
*/
class GrStencilAndCoverPathRenderer : public GrPathRenderer {
public:
static GrPathRenderer* Create(GrContext*);
virtual ~GrStencilAndCoverPathRenderer();
virtual bool canDrawPath(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
protected:
virtual StencilSupport onGetStencilSupport(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
virtual bool onDrawPath(const SkPath&,
const SkStrokeRec&,
GrDrawTarget*,
bool antiAlias) SK_OVERRIDE;
virtual void onStencilPath(const SkPath&,
const SkStrokeRec&,
GrDrawTarget*) SK_OVERRIDE;
private:
GrStencilAndCoverPathRenderer(GrGpu*);
GrGpu* fGpu;
typedef GrPathRenderer INHERITED;
};
#endif
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