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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGeometryData_DEFINED
#define GrGeometryData_DEFINED
#include <new>
#include "SkTypes.h"
/*
* A super lightweight base class for GeometryProcessor's to use to store draw data in a reorderable
* fashion. Its most important feature is a pool allocator. Its virtual, but only so subclasses
* will have their destructors called.
*/
class GrGeometryData : SkNoncopyable {
public:
virtual ~GrGeometryData() {}
/**
* Helper for down-casting to a GrGeometryData subclass
*/
template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
void* operator new(size_t size);
void operator delete(void* target);
void* operator new(size_t size, void* placement) {
return ::operator new(size, placement);
}
void operator delete(void* target, void* placement) {
::operator delete(target, placement);
}
};
#endif
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