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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTMultiMap_DEFINED
#define SkTMultiMap_DEFINED
#include "GrTypes.h"
#include "SkTDynamicHash.h"
/** A set that contains pointers to instances of T. Instances can be looked up with key Key.
* Multiple (possibly same) values can have the same key.
*/
template <typename T,
typename Key,
typename HashTraits=T>
class SkTMultiMap {
struct ValueList {
explicit ValueList(T* value) : fValue(value), fNext(nullptr) {}
static const Key& GetKey(const ValueList& e) { return HashTraits::GetKey(*e.fValue); }
static uint32_t Hash(const Key& key) { return HashTraits::Hash(key); }
T* fValue;
ValueList* fNext;
};
public:
SkTMultiMap() : fCount(0) {}
~SkTMultiMap() {
typename SkTDynamicHash<ValueList, Key>::Iter iter(&fHash);
for ( ; !iter.done(); ++iter) {
ValueList* next;
for (ValueList* cur = &(*iter); cur; cur = next) {
next = cur->fNext;
delete cur;
}
}
}
void insert(const Key& key, T* value) {
ValueList* list = fHash.find(key);
if (list) {
// The new ValueList entry is inserted as the second element in the
// linked list, and it will contain the value of the first element.
ValueList* newEntry = new ValueList(list->fValue);
newEntry->fNext = list->fNext;
// The existing first ValueList entry is updated to contain the
// inserted value.
list->fNext = newEntry;
list->fValue = value;
} else {
fHash.add(new ValueList(value));
}
++fCount;
}
void remove(const Key& key, const T* value) {
ValueList* list = fHash.find(key);
// Since we expect the caller to be fully aware of what is stored, just
// assert that the caller removes an existing value.
SkASSERT(list);
ValueList* prev = nullptr;
while (list->fValue != value) {
prev = list;
list = list->fNext;
}
if (list->fNext) {
ValueList* next = list->fNext;
list->fValue = next->fValue;
list->fNext = next->fNext;
delete next;
} else if (prev) {
prev->fNext = nullptr;
delete list;
} else {
fHash.remove(key);
delete list;
}
--fCount;
}
T* find(const Key& key) const {
ValueList* list = fHash.find(key);
if (list) {
return list->fValue;
}
return nullptr;
}
template<class FindPredicate>
T* find(const Key& key, const FindPredicate f) {
ValueList* list = fHash.find(key);
while (list) {
if (f(list->fValue)){
return list->fValue;
}
list = list->fNext;
}
return nullptr;
}
int count() const { return fCount; }
#ifdef SK_DEBUG
class ConstIter {
public:
explicit ConstIter(const SkTMultiMap* mmap)
: fIter(&(mmap->fHash))
, fList(nullptr) {
if (!fIter.done()) {
fList = &(*fIter);
}
}
bool done() const {
return fIter.done();
}
const T* operator*() {
SkASSERT(fList);
return fList->fValue;
}
void operator++() {
if (fList) {
fList = fList->fNext;
}
if (!fList) {
++fIter;
if (!fIter.done()) {
fList = &(*fIter);
}
}
}
private:
typename SkTDynamicHash<ValueList, Key>::ConstIter fIter;
const ValueList* fList;
};
bool has(const T* value, const Key& key) const {
for (ValueList* list = fHash.find(key); list; list = list->fNext) {
if (list->fValue == value) {
return true;
}
}
return false;
}
// This is not particularly fast and only used for validation, so debug only.
int countForKey(const Key& key) const {
int count = 0;
ValueList* list = fHash.find(key);
while (list) {
list = list->fNext;
++count;
}
return count;
}
#endif
private:
SkTDynamicHash<ValueList, Key> fHash;
int fCount;
};
#endif
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