1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file
*/
#ifndef SkSpecialImage_DEFINED
#define SkSpecialImage_DEFINED
#include "SkNextID.h"
#include "SkRefCnt.h"
// remove this when internal_getProxy goes away (see skbug.com/4965)
#include "SkImageFilter.h"
#include "SkImageInfo.h" // for SkAlphaType
class GrContext;
class GrTexture;
class SkBitmap;
class SkCanvas;
class SkImage;
struct SkImageInfo;
class SkPaint;
class SkPixmap;
class SkSpecialSurface;
class SkSurface;
enum {
kNeedNewImageUniqueID_SpecialImage = 0
};
/**
* This is a restricted form of SkImage solely intended for internal use. It
* differs from SkImage in that:
* - it can only be backed by raster or gpu (no generators)
* - it can be backed by a GrTexture larger than its nominal bounds
* - it can't be drawn tiled
* - it can't be drawn with MIPMAPs
* It is similar to SkImage in that it abstracts how the pixels are stored/represented.
*
* Note: the contents of the backing storage outside of the subset rect are undefined.
*/
class SkSpecialImage : public SkRefCnt {
public:
typedef void* ReleaseContext;
typedef void(*RasterReleaseProc)(void* pixels, ReleaseContext);
int width() const { return fSubset.width(); }
int height() const { return fSubset.height(); }
const SkIRect& subset() const { return fSubset; }
uint32_t uniqueID() const { return fUniqueID; }
virtual bool isOpaque() const { return false; }
virtual size_t getSize() const = 0;
/**
* Ensures that a special image is backed by a texture (when GrContext is non-null). If no
* transformation is required, the returned image may be the same as this special image.
* If this special image is from a different GrContext, this will fail.
*/
sk_sp<SkSpecialImage> makeTextureImage(SkImageFilter::Proxy*, GrContext*);
/**
* Draw this SpecialImage into the canvas.
*/
void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const;
static sk_sp<SkSpecialImage> MakeFromImage(SkImageFilter::Proxy*,
const SkIRect& subset,
sk_sp<SkImage>);
static sk_sp<SkSpecialImage> MakeFromRaster(SkImageFilter::Proxy*,
const SkIRect& subset,
const SkBitmap&);
static sk_sp<SkSpecialImage> MakeFromGpu(SkImageFilter::Proxy*,
const SkIRect& subset,
uint32_t uniqueID,
GrTexture*,
SkAlphaType at = kPremul_SkAlphaType);
static sk_sp<SkSpecialImage> MakeFromPixmap(SkImageFilter::Proxy*,
const SkIRect& subset,
const SkPixmap&,
RasterReleaseProc,
ReleaseContext);
/**
* Create a new special surface with a backend that is compatible with this special image.
*/
sk_sp<SkSpecialSurface> makeSurface(const SkImageInfo&) const;
/**
* Create a new surface with a backend that is compatible with this special image.
* TODO: switch this to makeSurface once we resolved the naming issue
*/
sk_sp<SkSurface> makeTightSurface(const SkImageInfo&) const;
/**
* Extract a subset of this special image and return it as a special image.
* It may or may not point to the same backing memory.
*/
sk_sp<SkSpecialImage> makeSubset(const SkIRect& subset) const;
/**
* Extract a subset of this special image and return it as an SkImage.
* It may or may not point to the same backing memory.
* TODO: switch this to makeSurface once we resolved the naming issue
*/
sk_sp<SkImage> makeTightSubset(const SkIRect& subset) const;
// These three internal methods will go away (see skbug.com/4965)
bool internal_getBM(SkBitmap* result);
static sk_sp<SkSpecialImage> internal_fromBM(SkImageFilter::Proxy*, const SkBitmap&);
SkImageFilter::Proxy* internal_getProxy() const;
// TODO: hide this when GrLayerHoister uses SkSpecialImages more fully (see skbug.com/5063)
/**
* If the SpecialImage is backed by a gpu texture, return that texture.
* The active portion of the texture can be retrieved via 'subset'.
*/
GrTexture* peekTexture() const;
// TODO: hide this whe the imagefilter all have a consistent draw path (see skbug.com/5063)
/**
* If the SpecialImage is backed by cpu pixels, return the const address
* of those pixels and, if not null, the ImageInfo, rowBytes, and, if present,
* the color table. The returned address(es) is/are only valid while the image object
* is in scope.
*
* The returned ImageInfo represents the backing memory. Use 'subset'
* to get the active portion's dimensions.
*
* On failure, return false and ignore the pixmap parameter.
*/
bool peekPixels(SkPixmap*) const;
protected:
SkSpecialImage(SkImageFilter::Proxy* proxy, const SkIRect& subset, uint32_t uniqueID)
: fSubset(subset)
, fUniqueID(kNeedNewImageUniqueID_SpecialImage == uniqueID ? SkNextID::ImageID()
: uniqueID)
, fProxy(proxy) {
}
// The following 2 are for testing and shouldn't be used.
friend class TestingSpecialImageAccess;
friend class TestingSpecialSurfaceAccess;
// This entry point is for testing only. It does a readback from VRAM for
// GPU-backed special images.
bool testingOnlyGetROPixels(SkBitmap*) const;
// TODO: remove this ASAP (see skbug.com/4965)
SkImageFilter::Proxy* proxy() const { return fProxy; }
private:
const SkIRect fSubset;
const uint32_t fUniqueID;
// TODO: remove this ASAP (see skbug.com/4965)
SkImageFilter::Proxy* fProxy;
typedef SkRefCnt INHERITED;
};
#endif
|