1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
|
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkRasterClip.h"
#include "SkPath.h"
SkRasterClip::SkRasterClip(const SkRasterClip& src) {
AUTO_RASTERCLIP_VALIDATE(src);
fForceConservativeRects = src.fForceConservativeRects;
fIsBW = src.fIsBW;
if (fIsBW) {
fBW = src.fBW;
} else {
fAA = src.fAA;
}
fIsEmpty = src.isEmpty();
fIsRect = src.isRect();
SkDEBUGCODE(this->validate();)
}
SkRasterClip::SkRasterClip(const SkIRect& bounds, bool forceConservativeRects) : fBW(bounds) {
fForceConservativeRects = forceConservativeRects;
fIsBW = true;
fIsEmpty = this->computeIsEmpty(); // bounds might be empty, so compute
fIsRect = !fIsEmpty;
SkDEBUGCODE(this->validate();)
}
SkRasterClip::SkRasterClip(bool forceConservativeRects) {
fForceConservativeRects = forceConservativeRects;
fIsBW = true;
fIsEmpty = true;
fIsRect = false;
SkDEBUGCODE(this->validate();)
}
SkRasterClip::~SkRasterClip() {
SkDEBUGCODE(this->validate();)
}
bool SkRasterClip::isComplex() const {
return fIsBW ? fBW.isComplex() : !fAA.isEmpty();
}
const SkIRect& SkRasterClip::getBounds() const {
return fIsBW ? fBW.getBounds() : fAA.getBounds();
}
bool SkRasterClip::setEmpty() {
AUTO_RASTERCLIP_VALIDATE(*this);
fIsBW = true;
fBW.setEmpty();
fAA.setEmpty();
fIsEmpty = true;
fIsRect = false;
return false;
}
bool SkRasterClip::setRect(const SkIRect& rect) {
AUTO_RASTERCLIP_VALIDATE(*this);
fIsBW = true;
fAA.setEmpty();
fIsRect = fBW.setRect(rect);
fIsEmpty = !fIsRect;
return fIsRect;
}
/////////////////////////////////////////////////////////////////////////////////////
bool SkRasterClip::setConservativeRect(const SkRect& r, const SkIRect& clipR, bool isInverse) {
SkRegion::Op op;
if (isInverse) {
op = SkRegion::kDifference_Op;
} else {
op = SkRegion::kIntersect_Op;
}
fBW.setRect(clipR);
fBW.op(r.roundOut(), op);
return this->updateCacheAndReturnNonEmpty();
}
/////////////////////////////////////////////////////////////////////////////////////
enum MutateResult {
kDoNothing_MutateResult,
kReplaceClippedAgainstGlobalBounds_MutateResult,
kContinue_MutateResult,
};
static MutateResult mutate_conservative_op(SkRegion::Op* op, bool inverseFilled) {
if (inverseFilled) {
switch (*op) {
case SkRegion::kIntersect_Op:
case SkRegion::kDifference_Op:
// These ops can only shrink the current clip. So leaving
// the clip unchanged conservatively respects the contract.
return kDoNothing_MutateResult;
case SkRegion::kUnion_Op:
case SkRegion::kReplace_Op:
case SkRegion::kReverseDifference_Op:
case SkRegion::kXOR_Op: {
// These ops can grow the current clip up to the extents of
// the input clip, which is inverse filled, so we just set
// the current clip to the device bounds.
*op = SkRegion::kReplace_Op;
return kReplaceClippedAgainstGlobalBounds_MutateResult;
}
}
} else {
// Not inverse filled
switch (*op) {
case SkRegion::kIntersect_Op:
case SkRegion::kUnion_Op:
case SkRegion::kReplace_Op:
return kContinue_MutateResult;
case SkRegion::kDifference_Op:
// Difference can only shrink the current clip.
// Leaving clip unchanged conservatively fullfills the contract.
return kDoNothing_MutateResult;
case SkRegion::kReverseDifference_Op:
// To reverse, we swap in the bounds with a replace op.
// As with difference, leave it unchanged.
*op = SkRegion::kReplace_Op;
return kContinue_MutateResult;
case SkRegion::kXOR_Op:
// Be conservative, based on (A XOR B) always included in (A union B),
// which is always included in (bounds(A) union bounds(B))
*op = SkRegion::kUnion_Op;
return kContinue_MutateResult;
}
}
SkFAIL("should not get here");
return kDoNothing_MutateResult;
}
bool SkRasterClip::setPath(const SkPath& path, const SkRegion& clip, bool doAA) {
AUTO_RASTERCLIP_VALIDATE(*this);
if (fForceConservativeRects) {
return this->setConservativeRect(path.getBounds(), clip.getBounds(), path.isInverseFillType());
}
if (this->isBW() && !doAA) {
(void)fBW.setPath(path, clip);
} else {
// TODO: since we are going to over-write fAA completely (aren't we?)
// we should just clear our BW data (if any) and set fIsAA=true
if (this->isBW()) {
this->convertToAA();
}
(void)fAA.setPath(path, &clip, doAA);
}
return this->updateCacheAndReturnNonEmpty();
}
bool SkRasterClip::op(const SkPath& path, const SkISize& size, SkRegion::Op op, bool doAA) {
// base is used to limit the size (and therefore memory allocation) of the
// region that results from scan converting devPath.
SkRegion base;
if (fForceConservativeRects) {
SkIRect ir;
switch (mutate_conservative_op(&op, path.isInverseFillType())) {
case kDoNothing_MutateResult:
return !this->isEmpty();
case kReplaceClippedAgainstGlobalBounds_MutateResult:
ir = SkIRect::MakeSize(size);
break;
case kContinue_MutateResult:
ir = path.getBounds().roundOut();
break;
}
return this->op(ir, op);
}
if (SkRegion::kIntersect_Op == op) {
// since we are intersect, we can do better (tighter) with currRgn's
// bounds, than just using the device. However, if currRgn is complex,
// our region blitter may hork, so we do that case in two steps.
if (this->isRect()) {
// FIXME: we should also be able to do this when this->isBW(),
// but relaxing the test above triggers GM asserts in
// SkRgnBuilder::blitH(). We need to investigate what's going on.
return this->setPath(path, this->bwRgn(), doAA);
} else {
base.setRect(this->getBounds());
SkRasterClip clip(fForceConservativeRects);
clip.setPath(path, base, doAA);
return this->op(clip, op);
}
} else {
base.setRect(0, 0, size.width(), size.height());
if (SkRegion::kReplace_Op == op) {
return this->setPath(path, base, doAA);
} else {
SkRasterClip clip(fForceConservativeRects);
clip.setPath(path, base, doAA);
return this->op(clip, op);
}
}
}
bool SkRasterClip::setPath(const SkPath& path, const SkIRect& clip, bool doAA) {
SkRegion tmp;
tmp.setRect(clip);
return this->setPath(path, tmp, doAA);
}
bool SkRasterClip::op(const SkIRect& rect, SkRegion::Op op) {
AUTO_RASTERCLIP_VALIDATE(*this);
fIsBW ? fBW.op(rect, op) : fAA.op(rect, op);
return this->updateCacheAndReturnNonEmpty();
}
bool SkRasterClip::op(const SkRegion& rgn, SkRegion::Op op) {
AUTO_RASTERCLIP_VALIDATE(*this);
if (fIsBW) {
(void)fBW.op(rgn, op);
} else {
SkAAClip tmp;
tmp.setRegion(rgn);
(void)fAA.op(tmp, op);
}
return this->updateCacheAndReturnNonEmpty();
}
bool SkRasterClip::op(const SkRasterClip& clip, SkRegion::Op op) {
AUTO_RASTERCLIP_VALIDATE(*this);
clip.validate();
if (this->isBW() && clip.isBW()) {
(void)fBW.op(clip.fBW, op);
} else {
SkAAClip tmp;
const SkAAClip* other;
if (this->isBW()) {
this->convertToAA();
}
if (clip.isBW()) {
tmp.setRegion(clip.bwRgn());
other = &tmp;
} else {
other = &clip.aaRgn();
}
(void)fAA.op(*other, op);
}
return this->updateCacheAndReturnNonEmpty();
}
/**
* Our antialiasing currently has a granularity of 1/4 of a pixel along each
* axis. Thus we can treat an axis coordinate as an integer if it differs
* from its nearest int by < half of that value (1.8 in this case).
*/
static bool nearly_integral(SkScalar x) {
static const SkScalar domain = SK_Scalar1 / 4;
static const SkScalar halfDomain = domain / 2;
x += halfDomain;
return x - SkScalarFloorToScalar(x) < domain;
}
bool SkRasterClip::op(const SkRect& r, const SkISize& size, SkRegion::Op op, bool doAA) {
AUTO_RASTERCLIP_VALIDATE(*this);
if (fForceConservativeRects) {
SkIRect ir;
switch (mutate_conservative_op(&op, false)) {
case kDoNothing_MutateResult:
return !this->isEmpty();
case kReplaceClippedAgainstGlobalBounds_MutateResult:
ir = SkIRect::MakeSize(size);
break;
case kContinue_MutateResult:
ir = r.roundOut();
break;
}
return this->op(ir, op);
}
if (fIsBW && doAA) {
// check that the rect really needs aa, or is it close enought to
// integer boundaries that we can just treat it as a BW rect?
if (nearly_integral(r.fLeft) && nearly_integral(r.fTop) &&
nearly_integral(r.fRight) && nearly_integral(r.fBottom)) {
doAA = false;
}
}
if (fIsBW && !doAA) {
SkIRect ir;
r.round(&ir);
(void)fBW.op(ir, op);
} else {
if (fIsBW) {
this->convertToAA();
}
(void)fAA.op(r, op, doAA);
}
return this->updateCacheAndReturnNonEmpty();
}
void SkRasterClip::translate(int dx, int dy, SkRasterClip* dst) const {
if (nullptr == dst) {
return;
}
AUTO_RASTERCLIP_VALIDATE(*this);
if (this->isEmpty()) {
dst->setEmpty();
return;
}
if (0 == (dx | dy)) {
*dst = *this;
return;
}
dst->fIsBW = fIsBW;
if (fIsBW) {
fBW.translate(dx, dy, &dst->fBW);
dst->fAA.setEmpty();
} else {
fAA.translate(dx, dy, &dst->fAA);
dst->fBW.setEmpty();
}
dst->updateCacheAndReturnNonEmpty();
}
bool SkRasterClip::quickContains(const SkIRect& ir) const {
return fIsBW ? fBW.quickContains(ir) : fAA.quickContains(ir);
}
///////////////////////////////////////////////////////////////////////////////
const SkRegion& SkRasterClip::forceGetBW() {
AUTO_RASTERCLIP_VALIDATE(*this);
if (!fIsBW) {
fBW.setRect(fAA.getBounds());
}
return fBW;
}
void SkRasterClip::convertToAA() {
AUTO_RASTERCLIP_VALIDATE(*this);
SkASSERT(!fForceConservativeRects);
SkASSERT(fIsBW);
fAA.setRegion(fBW);
fIsBW = false;
// since we are being explicitly asked to convert-to-aa, we pass false so we don't "optimize"
// ourselves back to BW.
(void)this->updateCacheAndReturnNonEmpty(false);
}
#ifdef SK_DEBUG
void SkRasterClip::validate() const {
// can't ever assert that fBW is empty, since we may have called forceGetBW
if (fIsBW) {
SkASSERT(fAA.isEmpty());
}
fBW.validate();
fAA.validate();
SkASSERT(this->computeIsEmpty() == fIsEmpty);
SkASSERT(this->computeIsRect() == fIsRect);
}
#endif
///////////////////////////////////////////////////////////////////////////////
SkAAClipBlitterWrapper::SkAAClipBlitterWrapper() {
SkDEBUGCODE(fClipRgn = nullptr;)
SkDEBUGCODE(fBlitter = nullptr;)
}
SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkRasterClip& clip,
SkBlitter* blitter) {
this->init(clip, blitter);
}
SkAAClipBlitterWrapper::SkAAClipBlitterWrapper(const SkAAClip* aaclip,
SkBlitter* blitter) {
SkASSERT(blitter);
SkASSERT(aaclip);
fBWRgn.setRect(aaclip->getBounds());
fAABlitter.init(blitter, aaclip);
// now our return values
fClipRgn = &fBWRgn;
fBlitter = &fAABlitter;
}
void SkAAClipBlitterWrapper::init(const SkRasterClip& clip, SkBlitter* blitter) {
SkASSERT(blitter);
if (clip.isBW()) {
fClipRgn = &clip.bwRgn();
fBlitter = blitter;
} else {
const SkAAClip& aaclip = clip.aaRgn();
fBWRgn.setRect(aaclip.getBounds());
fAABlitter.init(blitter, &aaclip);
// now our return values
fClipRgn = &fBWRgn;
fBlitter = &fAABlitter;
}
}
|