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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBitmapProcShader_DEFINED
#define SkBitmapProcShader_DEFINED
#include "SkImagePriv.h"
#include "SkShader.h"
class SkBitmapProvider;
class SkBitmapProcLegacyShader : public SkShader {
private:
friend class SkImageShader;
static size_t ContextSize(const ContextRec&, const SkImageInfo& srcInfo);
static Context* MakeContext(const SkShader&, TileMode tmx, TileMode tmy,
const SkBitmapProvider&, const ContextRec&, SkArenaAlloc* alloc);
typedef SkShader INHERITED;
};
#endif
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