1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
|
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SampleCode.h"
#include "SkAnimTimer.h"
#include "SkCanvas.h"
#include "SkGlyphCache.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkRandom.h"
#include "SkTaskGroup.h"
#include "sk_tool_utils.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Static text from paths.
class PathText : public SampleView {
public:
constexpr static int kNumPaths = 1500;
virtual const char* getName() const { return "PathText"; }
PathText() {
SkPaint defaultPaint;
SkAutoGlyphCache agc(defaultPaint, nullptr, &SkMatrix::I());
SkGlyphCache* cache = agc.getCache();
SkPath glyphPaths[52];
for (int i = 0; i < 52; ++i) {
// I and l are rects on OS X ...
char c = "aQCDEFGH7JKLMNOPBRZTUVWXYSAbcdefghijk1mnopqrstuvwxyz"[i];
SkGlyphID id = cache->unicharToGlyph(c);
cache->getScalerContext()->getPath(SkPackedGlyphID(id), &glyphPaths[i]);
}
for (int i = 0; i < kNumPaths; ++i) {
const SkPath& p = glyphPaths[i % 52];
fGlyphs[i].init(fRand, p);
}
}
virtual void reset() {
for (Glyph& glyph : fGlyphs) {
glyph.reset(fRand, this->width(), this->height());
}
}
void onOnceBeforeDraw() final { this->INHERITED::onOnceBeforeDraw(); this->reset(); }
void onSizeChange() final { this->INHERITED::onSizeChange(); this->reset(); }
bool onQuery(SkEvent* evt) final {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, this->getName());
return true;
}
SkUnichar unichar;
if (SampleCode::CharQ(*evt, &unichar)) {
if (unichar == 'X') {
fDoClip = !fDoClip;
this->inval(nullptr);
return true;
}
}
return this->INHERITED::onQuery(evt);
}
void onDrawContent(SkCanvas* canvas) override {
if (fDoClip) {
SkMatrix oldMatrix = canvas->getTotalMatrix();
canvas->setMatrix(SkMatrix::MakeScale(this->width(), this->height()));
canvas->save();
canvas->clipPath(fClipPath, SkClipOp::kDifference, true);
canvas->clear(SK_ColorBLACK);
canvas->restore();
canvas->clipPath(fClipPath, SkClipOp::kIntersect, true);
canvas->setMatrix(oldMatrix);
}
this->drawGlyphs(canvas);
}
virtual void drawGlyphs(SkCanvas* canvas) {
for (Glyph& glyph : fGlyphs) {
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(glyph.fPosition.x(), glyph.fPosition.y());
canvas->scale(glyph.fZoom, glyph.fZoom);
canvas->rotate(glyph.fSpin);
canvas->translate(-glyph.fMidpt.x(), -glyph.fMidpt.y());
canvas->drawPath(glyph.fPath, glyph.fPaint);
}
}
protected:
struct Glyph {
void init(SkRandom& rand, const SkPath& path);
void reset(SkRandom& rand, int w, int h);
SkPath fPath;
SkPaint fPaint;
SkPoint fPosition;
SkScalar fZoom;
SkScalar fSpin;
SkPoint fMidpt;
};
Glyph fGlyphs[kNumPaths];
SkRandom fRand{25};
SkPath fClipPath = sk_tool_utils::make_star(SkRect{0,0,1,1}, 11, 3);
bool fDoClip = false;
typedef SampleView INHERITED;
};
void PathText::Glyph::init(SkRandom& rand, const SkPath& path) {
fPath = path;
fPaint.setAntiAlias(true);
fPaint.setColor(rand.nextU() | 0x80808080);
}
void PathText::Glyph::reset(SkRandom& rand, int w, int h) {
int screensize = SkTMax(w, h);
const SkRect& bounds = fPath.getBounds();
SkScalar t;
fPosition = {rand.nextF() * w, rand.nextF() * h};
t = pow(rand.nextF(), 100);
fZoom = ((1 - t) * screensize / 50 + t * screensize / 3) /
SkTMax(bounds.width(), bounds.height());
fSpin = rand.nextF() * 360;
fMidpt = {bounds.centerX(), bounds.centerY()};
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Text from paths with animated transformation matrices.
class MovingPathText : public PathText {
public:
const char* getName() const override { return "MovingPathText"; }
MovingPathText()
: fFrontMatrices(kNumPaths)
, fBackMatrices(kNumPaths) {
}
~MovingPathText() override {
fBackgroundAnimationTask.wait();
}
void reset() override {
const SkScalar screensize = static_cast<SkScalar>(SkTMax(this->width(), this->height()));
this->INHERITED::reset();
for (auto& v : fVelocities) {
for (SkScalar* d : {&v.fDx, &v.fDy}) {
SkScalar t = pow(fRand.nextF(), 3);
*d = ((1 - t) / 60 + t / 10) * (fRand.nextBool() ? screensize : -screensize);
}
SkScalar t = pow(fRand.nextF(), 25);
v.fDSpin = ((1 - t) * 360 / 7.5 + t * 360 / 1.5) * (fRand.nextBool() ? 1 : -1);
}
// Get valid front data.
fBackgroundAnimationTask.wait();
this->runAnimationTask(0, 0, this->width(), this->height());
memcpy(fFrontMatrices, fBackMatrices, kNumPaths * sizeof(SkMatrix));
fLastTick = 0;
}
bool onAnimate(const SkAnimTimer& timer) final {
fBackgroundAnimationTask.wait();
this->swapAnimationBuffers();
const double tsec = timer.secs();
const double dt = fLastTick ? (timer.secs() - fLastTick) : 0;
fBackgroundAnimationTask.add(std::bind(&MovingPathText::runAnimationTask, this, tsec,
dt, this->width(), this->height()));
fLastTick = timer.secs();
return true;
}
/**
* Called on a background thread. Here we can only modify fBackMatrices.
*/
virtual void runAnimationTask(double t, double dt, int w, int h) {
for (int idx = 0; idx < kNumPaths; ++idx) {
Velocity* v = &fVelocities[idx];
Glyph* glyph = &fGlyphs[idx];
SkMatrix* backMatrix = &fBackMatrices[idx];
glyph->fPosition.fX += v->fDx * dt;
if (glyph->fPosition.x() < 0) {
glyph->fPosition.fX -= 2 * glyph->fPosition.x();
v->fDx = -v->fDx;
} else if (glyph->fPosition.x() > w) {
glyph->fPosition.fX -= 2 * (glyph->fPosition.x() - w);
v->fDx = -v->fDx;
}
glyph->fPosition.fY += v->fDy * dt;
if (glyph->fPosition.y() < 0) {
glyph->fPosition.fY -= 2 * glyph->fPosition.y();
v->fDy = -v->fDy;
} else if (glyph->fPosition.y() > h) {
glyph->fPosition.fY -= 2 * (glyph->fPosition.y() - h);
v->fDy = -v->fDy;
}
glyph->fSpin += v->fDSpin * dt;
backMatrix->setTranslate(glyph->fPosition.x(), glyph->fPosition.y());
backMatrix->preScale(glyph->fZoom, glyph->fZoom);
backMatrix->preRotate(glyph->fSpin);
backMatrix->preTranslate(-glyph->fMidpt.x(), -glyph->fMidpt.y());
}
}
virtual void swapAnimationBuffers() {
std::swap(fFrontMatrices, fBackMatrices);
}
void drawGlyphs(SkCanvas* canvas) override {
for (int i = 0; i < kNumPaths; ++i) {
SkAutoCanvasRestore acr(canvas, true);
canvas->concat(fFrontMatrices[i]);
canvas->drawPath(fGlyphs[i].fPath, fGlyphs[i].fPaint);
}
}
protected:
struct Velocity {
SkScalar fDx, fDy;
SkScalar fDSpin;
};
Velocity fVelocities[kNumPaths];
SkAutoTMalloc<SkMatrix> fFrontMatrices;
SkAutoTMalloc<SkMatrix> fBackMatrices;
SkTaskGroup fBackgroundAnimationTask;
double fLastTick;
typedef PathText INHERITED;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Text from paths with animated control points.
class WavyPathText : public MovingPathText {
public:
const char* getName() const override { return "WavyPathText"; }
WavyPathText()
: fFrontPaths(kNumPaths)
, fBackPaths(kNumPaths) {}
~WavyPathText() override {
fBackgroundAnimationTask.wait();
}
void reset() override {
fWaves.reset(fRand, this->width(), this->height());
this->INHERITED::reset();
std::copy(fBackPaths.get(), fBackPaths.get() + kNumPaths, fFrontPaths.get());
}
/**
* Called on a background thread. Here we can only modify fBackPaths.
*/
void runAnimationTask(double t, double dt, int w, int h) override {
const float tsec = static_cast<float>(t);
this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);
for (int i = 0; i < kNumPaths; ++i) {
const Glyph& glyph = fGlyphs[i];
const SkMatrix& backMatrix = fBackMatrices[i];
const Sk2f matrix[3] = {
Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
};
SkPath* backpath = &fBackPaths[i];
backpath->reset();
backpath->setFillType(SkPath::kEvenOdd_FillType);
SkPath::RawIter iter(glyph.fPath);
SkPath::Verb verb;
SkPoint pts[4];
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
switch (verb) {
case SkPath::kMove_Verb: {
SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
backpath->moveTo(pt.x(), pt.y());
break;
}
case SkPath::kLine_Verb: {
SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
backpath->lineTo(endpt.x(), endpt.y());
break;
}
case SkPath::kQuad_Verb: {
SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
break;
}
case SkPath::kClose_Verb: {
backpath->close();
break;
}
case SkPath::kCubic_Verb:
case SkPath::kConic_Verb:
case SkPath::kDone_Verb:
SK_ABORT("Unexpected path verb");
break;
}
}
}
}
void swapAnimationBuffers() override {
this->INHERITED::swapAnimationBuffers();
fFrontPaths.swap(fBackPaths);
}
void drawGlyphs(SkCanvas* canvas) override {
for (int i = 0; i < kNumPaths; ++i) {
canvas->drawPath(fFrontPaths[i], fGlyphs[i].fPaint);
}
}
private:
/**
* Describes 4 stacked sine waves that can offset a point as a function of wall time.
*/
class Waves {
public:
void reset(SkRandom& rand, int w, int h);
SkPoint apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const;
private:
constexpr static double kAverageAngle = SK_ScalarPI / 8.0;
constexpr static double kMaxOffsetAngle = SK_ScalarPI / 3.0;
float fAmplitudes[4];
float fFrequencies[4];
float fDirsX[4];
float fDirsY[4];
float fSpeeds[4];
float fOffsets[4];
};
SkAutoTArray<SkPath> fFrontPaths;
SkAutoTArray<SkPath> fBackPaths;
Waves fWaves;
typedef MovingPathText INHERITED;
};
void WavyPathText::Waves::reset(SkRandom& rand, int w, int h) {
const double pixelsPerMeter = 0.06 * SkTMax(w, h);
const double medianWavelength = 8 * pixelsPerMeter;
const double medianWaveAmplitude = 0.05 * 4 * pixelsPerMeter;
const double gravity = 9.8 * pixelsPerMeter;
for (int i = 0; i < 4; ++i) {
const double offsetAngle = (rand.nextF() * 2 - 1) * kMaxOffsetAngle;
const double intensity = pow(2, rand.nextF() * 2 - 1);
const double wavelength = intensity * medianWavelength;
fAmplitudes[i] = intensity * medianWaveAmplitude;
fFrequencies[i] = 2 * SK_ScalarPI / wavelength;
fDirsX[i] = cosf(kAverageAngle + offsetAngle);
fDirsY[i] = sinf(kAverageAngle + offsetAngle);
fSpeeds[i] = -sqrt(gravity * 2 * SK_ScalarPI / wavelength);
fOffsets[i] = rand.nextF() * 2 * SK_ScalarPI;
}
}
SkPoint WavyPathText::Waves::apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const {
constexpr static int kTablePeriod = 1 << 12;
static float sin2table[kTablePeriod + 1];
static SkOnce initTable;
initTable([]() {
for (int i = 0; i <= kTablePeriod; ++i) {
const double sintheta = sin(i * (SK_ScalarPI / kTablePeriod));
sin2table[i] = static_cast<float>(sintheta * sintheta - 0.5);
}
});
const Sk4f amplitudes = Sk4f::Load(fAmplitudes);
const Sk4f frequencies = Sk4f::Load(fFrequencies);
const Sk4f dirsX = Sk4f::Load(fDirsX);
const Sk4f dirsY = Sk4f::Load(fDirsY);
const Sk4f speeds = Sk4f::Load(fSpeeds);
const Sk4f offsets = Sk4f::Load(fOffsets);
float devicePt[2];
(matrix[0] * pt.x() + matrix[1] * pt.y() + matrix[2]).store(devicePt);
const Sk4f t = (frequencies * (dirsX * devicePt[0] + dirsY * devicePt[1]) +
speeds * tsec +
offsets).abs() * (float(kTablePeriod) / float(SK_ScalarPI));
const Sk4i ipart = SkNx_cast<int>(t);
const Sk4f fpart = t - SkNx_cast<float>(ipart);
int32_t indices[4];
(ipart & (kTablePeriod-1)).store(indices);
const Sk4f left(sin2table[indices[0]], sin2table[indices[1]],
sin2table[indices[2]], sin2table[indices[3]]);
const Sk4f right(sin2table[indices[0] + 1], sin2table[indices[1] + 1],
sin2table[indices[2] + 1], sin2table[indices[3] + 1]);
const Sk4f height = amplitudes * (left * (1.f - fpart) + right * fpart);
Sk4f dy = height * dirsY;
Sk4f dx = height * dirsX;
float offsetY[4], offsetX[4];
(dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
(dx + SkNx_shuffle<2,3,0,1>(dx)).store(offsetX);;
return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
}
////////////////////////////////////////////////////////////////////////////////////////////////////
DEF_SAMPLE( return new WavyPathText; )
DEF_SAMPLE( return new MovingPathText; )
DEF_SAMPLE( return new PathText; )
|