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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "sk_tool_utils.h"
#include "SkClipOpPriv.h"
#include "SkColorFilter.h"
#include "SkMaskFilter.h"
#include "SkPaint.h"
#include "SkRRect.h"
namespace skiagm {
// This GM reproduces the precision artifacts seen in crbug.com/560651.
// It draws a largish blurred circle with its center clipped out.
class BlurredClippedCircleGM : public GM {
public:
BlurredClippedCircleGM() {
this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC));
}
protected:
SkString onShortName() override {
return SkString("blurredclippedcircle");
}
SkISize onISize() override {
return SkISize::Make(kWidth, kHeight);
}
void onDraw(SkCanvas* canvas) override {
SkPaint whitePaint;
whitePaint.setColor(SK_ColorWHITE);
whitePaint.setBlendMode(SkBlendMode::kSrc);
whitePaint.setAntiAlias(true);
// This scale exercises precision limits in the circle blur effect (crbug.com/560651)
constexpr float kScale = 2.0f;
canvas->scale(kScale, kScale);
canvas->save();
SkRect clipRect1 = SkRect::MakeLTRB(0, 0,
SkIntToScalar(kWidth), SkIntToScalar(kHeight));
canvas->clipRect(clipRect1);
canvas->save();
canvas->clipRect(clipRect1);
canvas->drawRect(clipRect1, whitePaint);
canvas->save();
SkRect clipRect2 = SkRect::MakeLTRB(8, 8, 288, 288);
SkRRect clipRRect = SkRRect::MakeOval(clipRect2);
canvas->clipRRect(clipRRect, kDifference_SkClipOp, true);
SkRect r = SkRect::MakeLTRB(4, 4, 292, 292);
SkRRect rr = SkRRect::MakeOval(r);
SkPaint paint;
paint.setMaskFilter(SkMaskFilter::MakeBlur(
kNormal_SkBlurStyle,
1.366025f));
paint.setColorFilter(SkColorFilter::MakeModeFilter(
SK_ColorRED,
SkBlendMode::kSrcIn));
paint.setAntiAlias(true);
canvas->drawRRect(rr, paint);
canvas->restore();
canvas->restore();
canvas->restore();
}
private:
static constexpr int kWidth = 1164;
static constexpr int kHeight = 802;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new BlurredClippedCircleGM;)
}
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