/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skqp_asset_manager_DEFINED #define skqp_asset_manager_DEFINED #include class SkStreamAsset; namespace skqp { class AssetManager { public: virtual ~AssetManager() {} virtual std::unique_ptr open(const char* path) = 0; }; } // namespace skqp #endif // skqp_asset_manager_DEFINED