/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef picture_utils_DEFINED #define picture_utils_DEFINED #include "SkTypes.h" class SkBitmap; class SkFILEStream; class SkPicture; class SkString; namespace sk_tools { // since PNG insists on unpremultiplying our alpha, we take no precision // chances and force all pixels to be 100% opaque, otherwise on compare we // may not get a perfect match. // // This expects a bitmap with a config type of 8888 and for the pixels to // not be on the GPU. void force_all_opaque(const SkBitmap& bitmap); /** * Replaces all instances of oldChar with newChar in str. * * TODO: This function appears here and in skimage_main.cpp ; * we should add the implementation to src/core/SkString.cpp, write tests for it, * and remove it from elsewhere. */ void replace_char(SkString* str, const char oldChar, const char newChar); // Creates a posix style filepath by concatenating name onto dir with a // forward slash into path. // TODO(epoger): delete in favor of SkOSPath::SkPathJoin()? void make_filepath(SkString* path, const SkString&, const SkString& name); // Returns the last part of the path (file name or leaf directory name) // // This basically just looks for a foward slash or backslash (windows // only). // TODO(epoger): delete in favor of SkOSPath::SkBasename()? void get_basename(SkString* basename, const SkString& path); // Returns true if the string ends with % bool is_percentage(const char* const string); // Prepares the bitmap so that it can be written. // // Specifically, it configures the bitmap, allocates pixels and then // erases the pixels to transparent black. void setup_bitmap(SkBitmap* bitmap, int width, int height); } #endif // picture_utils_DEFINED