/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef picture_utils_DEFINED #define picture_utils_DEFINED #include "SkTypes.h" #include "SkSize.h" template class SkAutoTUnref; class SkBitmap; class SkFILEStream; class SkPicture; class SkString; namespace sk_tools { // since PNG insists on unpremultiplying our alpha, we take no precision // chances and force all pixels to be 100% opaque, otherwise on compare we // may not get a perfect match. // // This expects a bitmap with a config type of 8888 and for the pixels to // not be on the GPU. void force_all_opaque(const SkBitmap& bitmap); // Creates a posix style filepath by concatenating name onto dir with a // forward slash into path. void make_filepath(SkString* path, const SkString&, const SkString& name); // Returns the last part of the path (file name or leaf directory name) // // This basically just looks for a foward slash or backslash (windows // only). void get_basename(SkString* basename, const SkString& path); // Returns true if the string ends with % bool is_percentage(const char* const string); // Prepares the bitmap so that it can be written. // // Specifically, it configures the bitmap, allocates pixels and then // erases the pixels to transparent black. void setup_bitmap(SkBitmap* bitmap, int width, int height); // Determines whether the given dimensions are too large and suggests a new // size. bool area_too_big(int w, int h, SkISize* newSize); // Determines whether the given SkPicture is too large and, if so, replaces // it with a new, scaled-down SkPicture. void resize_if_needed(SkAutoTUnref* aur); } #endif // picture_utils_DEFINED