/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef picture_utils_DEFINED #define picture_utils_DEFINED #include "SkBitmap.h" class SkData; class SkString; namespace sk_tools { // since PNG insists on unpremultiplying our alpha, we take no precision // chances and force all pixels to be 100% opaque, otherwise on compare we // may not get a perfect match. // // This expects a bitmap with a config type of 8888 and for the pixels to // not be on the GPU. void force_all_opaque(const SkBitmap& bitmap); /** * Replaces all instances of oldChar with newChar in str. */ void replace_char(SkString* str, const char oldChar, const char newChar); // Returns true if the string ends with % bool is_percentage(const char* const string); // Prepares the bitmap so that it can be written. // // Specifically, it configures the bitmap, allocates pixels and then // erases the pixels to transparent black. void setup_bitmap(SkBitmap* bitmap, int width, int height); /** * Write a bitmap file to disk. * * @param bm the bitmap to record * @param dirPath directory within which to write the image file * @param subdirOrNull subdirectory within dirPath, or nullptr to just write into dirPath * @param baseName last part of the filename * * @return true if written out successfully */ bool write_bitmap_to_disk(const SkBitmap& bm, const SkString& dirPath, const char *subdirOrNull, const SkString& baseName); // Return raw unpremultiplied RGBA bytes, suitable for storing in a PNG. The output // colors are assumed to be sRGB values. This is only guaranteed to work for the // cases that are currently emitted by tools: // Linear premul 8888, sRGB premul 8888, Linear premul F16 sk_sp encode_bitmap_for_png(SkBitmap bitmap); } // namespace sk_tools #endif // picture_utils_DEFINED