function tostr(t) local str = "" for k, v in next, t do if #str > 0 then str = str .. ", " end if type(k) == "number" then str = str .. "[" .. k .. "] = " else str = str .. tostring(k) .. " = " end if type(v) == "table" then str = str .. "{ " .. tostr(v) .. " }" else str = str .. tostring(v) end end return str end local total = {} -- accumulate() stores its data in here local canvas -- holds the current canvas (from startcanvas()) --[[ startcanvas() is called at the start of each picture file, passing the canvas that we will be drawing into, and the name of the file. Following this call, there will be some number of calls to accumulate(t) where t is a table of parameters that were passed to that draw-op. t.verb is a string holding the name of the draw-op (e.g. "drawRect") when a given picture is done, we call endcanvas(canvas, fileName) ]] function sk_scrape_startcanvas(c, fileName) canvas = c end --[[ Called when the current canvas is done drawing. ]] function sk_scrape_endcanvas(c, fileName) canvas = nil end --[[ Called with the parameters to each canvas.draw call, where canvas is the current canvas as set by startcanvas() ]] function sk_scrape_accumulate(t) local n = total[t.verb] or 0 total[t.verb] = n + 1 if false and t.verb == "drawRect" and t.paint:isAntiAlias() then local r = t.rect; local p = t.paint; local c = p:getColor(); print("drawRect ", tostr(r), tostr(c), "\n") end if false and t.verb == "drawPath" then local pred, r1, r2, d1, d2 = t.path:isNestedFillRects() if pred then print("drawRect_Nested", tostr(r1), tostr(r2), d1, d2) else print("drawPath", "isEmpty", tostring(t.path:isEmpty()), "isRect", tostring(t.path:isRect()), tostr(t.path:getBounds())) end end end --[[ lua_pictures will call this function after all of the pictures have been "accumulated". ]] function sk_scrape_summarize() io.write("\n{ ", tostr(total), " }\n") end