/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "VkTestUtils.h" #ifdef SK_VULKAN #include "SkAutoMalloc.h" #include "vk/GrVkBackendContext.h" #include "vk/GrVkExtensions.h" #include "../ports/SkOSLibrary.h" namespace sk_gpu_test { bool LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr* instProc, PFN_vkGetDeviceProcAddr* devProc) { #ifdef SK_MOLTENVK // MoltenVK is a statically linked framework, so there is no Vulkan library to load. *instProc = &vkGetInstanceProcAddr; *devProc = &vkGetDeviceProcAddr; return true; #else static void* vkLib = nullptr; static PFN_vkGetInstanceProcAddr localInstProc = nullptr; static PFN_vkGetDeviceProcAddr localDevProc = nullptr; if (!vkLib) { #if defined _WIN32 vkLib = DynamicLoadLibrary("vulkan-1.dll"); #else vkLib = DynamicLoadLibrary("libvulkan.so"); #endif if (!vkLib) { return false; } localInstProc = (PFN_vkGetInstanceProcAddr) GetProcedureAddress(vkLib, "vkGetInstanceProcAddr"); localDevProc = (PFN_vkGetDeviceProcAddr) GetProcedureAddress(vkLib, "vkGetDeviceProcAddr"); } if (!localInstProc || !localDevProc) { return false; } *instProc = localInstProc; *devProc = localDevProc; return true; #endif } //////////////////////////////////////////////////////////////////////////////// // Helper code to set up Vulkan context objects #ifdef SK_ENABLE_VK_LAYERS const char* kDebugLayerNames[] = { // elements of VK_LAYER_LUNARG_standard_validation "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_image", "VK_LAYER_LUNARG_core_validation", "VK_LAYER_LUNARG_swapchain", "VK_LAYER_GOOGLE_unique_objects", // not included in standard_validation //"VK_LAYER_LUNARG_api_dump", //"VK_LAYER_LUNARG_vktrace", //"VK_LAYER_LUNARG_screenshot", }; #endif // the minimum version of Vulkan supported #ifdef SK_BUILD_FOR_ANDROID const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 3); #else const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 8); #endif #define ACQUIRE_VK_PROC(name, instance, device) \ PFN_vk##name grVk##name = \ reinterpret_cast(getProc("vk" #name, instance, device)); \ if (grVk##name == nullptr) { \ SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \ if (device != VK_NULL_HANDLE) { \ destroy_instance(getProc, inst, debugCallback, hasDebugExtension); \ } \ return false; \ } #ifdef SK_ENABLE_VK_LAYERS VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback( VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) { if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage); return VK_TRUE; // skip further layers } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage); } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) { SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage); } else { SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage); } return VK_FALSE; } #endif #define ACQUIRE_VK_PROC_LOCAL(name, instance, device) \ PFN_vk##name grVk##name = \ reinterpret_cast(getProc("vk" #name, instance, device)); \ if (grVk##name == nullptr) { \ SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \ return; \ } static void destroy_instance(GrVkInterface::GetProc getProc, VkInstance inst, VkDebugReportCallbackEXT* debugCallback, bool hasDebugExtension) { if (hasDebugExtension && *debugCallback != VK_NULL_HANDLE) { ACQUIRE_VK_PROC_LOCAL(DestroyDebugReportCallbackEXT, inst, VK_NULL_HANDLE); grVkDestroyDebugReportCallbackEXT(inst, *debugCallback, nullptr); *debugCallback = VK_NULL_HANDLE; } ACQUIRE_VK_PROC_LOCAL(DestroyInstance, inst, VK_NULL_HANDLE); grVkDestroyInstance(inst, nullptr); } bool CreateVkBackendContext(const GrVkInterface::GetInstanceProc& getInstanceProc, const GrVkInterface::GetDeviceProc& getDeviceProc, GrVkBackendContext* ctx, VkDebugReportCallbackEXT* debugCallback, uint32_t* presentQueueIndexPtr, CanPresentFn canPresent) { auto getProc = [getInstanceProc, getDeviceProc](const char* proc_name, VkInstance instance, VkDevice device) { if (device != VK_NULL_HANDLE) { return getDeviceProc(device, proc_name); } return getInstanceProc(instance, proc_name); }; VkPhysicalDevice physDev; VkDevice device; VkInstance inst; VkResult err; const VkApplicationInfo app_info = { VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType nullptr, // pNext "vktest", // pApplicationName 0, // applicationVersion "vktest", // pEngineName 0, // engineVerison kGrVkMinimumVersion, // apiVersion }; GrVkExtensions extensions(getProc); extensions.initInstance(kGrVkMinimumVersion); SkTArray instanceLayerNames; SkTArray instanceExtensionNames; uint32_t extensionFlags = 0; bool hasDebugExtension = false; #ifdef SK_ENABLE_VK_LAYERS for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) { if (extensions.hasInstanceLayer(kDebugLayerNames[i])) { instanceLayerNames.push_back(kDebugLayerNames[i]); } } if (extensions.hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME); extensionFlags |= kEXT_debug_report_GrVkExtensionFlag; hasDebugExtension = true; } #endif if (extensions.hasInstanceExtension(VK_KHR_SURFACE_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_KHR_SURFACE_EXTENSION_NAME); extensionFlags |= kKHR_surface_GrVkExtensionFlag; } if (extensions.hasInstanceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); extensionFlags |= kKHR_swapchain_GrVkExtensionFlag; } #ifdef SK_BUILD_FOR_WIN if (extensions.hasInstanceExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME); extensionFlags |= kKHR_win32_surface_GrVkExtensionFlag; } #elif defined(SK_BUILD_FOR_ANDROID) if (extensions.hasInstanceExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME); extensionFlags |= kKHR_android_surface_GrVkExtensionFlag; } #elif defined(SK_BUILD_FOR_UNIX) && !defined(__Fuchsia__) if (extensions.hasInstanceExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME)) { instanceExtensionNames.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME); extensionFlags |= kKHR_xcb_surface_GrVkExtensionFlag; } #endif const VkInstanceCreateInfo instance_create = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType nullptr, // pNext 0, // flags &app_info, // pApplicationInfo (uint32_t) instanceLayerNames.count(), // enabledLayerNameCount instanceLayerNames.begin(), // ppEnabledLayerNames (uint32_t) instanceExtensionNames.count(), // enabledExtensionNameCount instanceExtensionNames.begin(), // ppEnabledExtensionNames }; ACQUIRE_VK_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE); err = grVkCreateInstance(&instance_create, nullptr, &inst); if (err < 0) { SkDebugf("vkCreateInstance failed: %d\n", err); return false; } #ifdef SK_ENABLE_VK_LAYERS *debugCallback = VK_NULL_HANDLE; for (int i = 0; i < instanceExtensionNames.count() && !hasDebugExtension; ++i) { if (!strcmp(instanceExtensionNames[i], VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) { hasDebugExtension = true; } } if (hasDebugExtension) { // Setup callback creation information VkDebugReportCallbackCreateInfoEXT callbackCreateInfo; callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; callbackCreateInfo.pNext = nullptr; callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | // VK_DEBUG_REPORT_INFORMATION_BIT_EXT | // VK_DEBUG_REPORT_DEBUG_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT; callbackCreateInfo.pfnCallback = &DebugReportCallback; callbackCreateInfo.pUserData = nullptr; ACQUIRE_VK_PROC(CreateDebugReportCallbackEXT, inst, VK_NULL_HANDLE); // Register the callback grVkCreateDebugReportCallbackEXT(inst, &callbackCreateInfo, nullptr, debugCallback); } #endif ACQUIRE_VK_PROC(DestroyInstance, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE); ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE); uint32_t gpuCount; err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr); if (err) { SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } if (!gpuCount) { SkDebugf("vkEnumeratePhysicalDevices returned no supported devices.\n"); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } // Just returning the first physical device instead of getting the whole array. // TODO: find best match for our needs gpuCount = 1; err = grVkEnumeratePhysicalDevices(inst, &gpuCount, &physDev); // VK_INCOMPLETE is returned when the count we provide is less than the total device count. if (err && VK_INCOMPLETE != err) { SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } // query to get the initial queue props size uint32_t queueCount; grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr); if (!queueCount) { SkDebugf("vkGetPhysicalDeviceQueueFamilyProperties returned no queues.\n"); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties)); // now get the actual queue props VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get(); grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps); // iterate to find the graphics queue uint32_t graphicsQueueIndex = queueCount; for (uint32_t i = 0; i < queueCount; i++) { if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { graphicsQueueIndex = i; break; } } if (graphicsQueueIndex == queueCount) { SkDebugf("Could not find any supported graphics queues.\n"); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } // iterate to find the present queue, if needed uint32_t presentQueueIndex = queueCount; if (presentQueueIndexPtr && canPresent) { for (uint32_t i = 0; i < queueCount; i++) { if (canPresent(inst, physDev, i)) { presentQueueIndex = i; break; } } if (presentQueueIndex == queueCount) { SkDebugf("Could not find any supported present queues.\n"); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } *presentQueueIndexPtr = presentQueueIndex; } else { // Just setting this so we end up make a single queue for graphics since there was no // request for a present queue. presentQueueIndex = graphicsQueueIndex; } extensions.initDevice(kGrVkMinimumVersion, inst, physDev); SkTArray deviceLayerNames; SkTArray deviceExtensionNames; if (extensions.hasDeviceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) { deviceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); extensionFlags |= kKHR_swapchain_GrVkExtensionFlag; } if (extensions.hasDeviceExtension("VK_NV_glsl_shader")) { deviceExtensionNames.push_back("VK_NV_glsl_shader"); extensionFlags |= kNV_glsl_shader_GrVkExtensionFlag; } // query to get the physical device properties VkPhysicalDeviceFeatures deviceFeatures; grVkGetPhysicalDeviceFeatures(physDev, &deviceFeatures); // this looks like it would slow things down, // and we can't depend on it on all platforms deviceFeatures.robustBufferAccess = VK_FALSE; uint32_t featureFlags = 0; if (deviceFeatures.geometryShader) { featureFlags |= kGeometryShader_GrVkFeatureFlag; } if (deviceFeatures.dualSrcBlend) { featureFlags |= kDualSrcBlend_GrVkFeatureFlag; } if (deviceFeatures.sampleRateShading) { featureFlags |= kSampleRateShading_GrVkFeatureFlag; } float queuePriorities[1] = { 0.0 }; // Here we assume no need for swapchain queue // If one is needed, the client will need its own setup code const VkDeviceQueueCreateInfo queueInfo[2] = { { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType nullptr, // pNext 0, // VkDeviceQueueCreateFlags graphicsQueueIndex, // queueFamilyIndex 1, // queueCount queuePriorities, // pQueuePriorities }, { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType nullptr, // pNext 0, // VkDeviceQueueCreateFlags presentQueueIndex, // queueFamilyIndex 1, // queueCount queuePriorities, // pQueuePriorities } }; uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1; const VkDeviceCreateInfo deviceInfo = { VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType nullptr, // pNext 0, // VkDeviceCreateFlags queueInfoCount, // queueCreateInfoCount queueInfo, // pQueueCreateInfos (uint32_t) deviceLayerNames.count(), // layerCount deviceLayerNames.begin(), // ppEnabledLayerNames (uint32_t) deviceExtensionNames.count(), // extensionCount deviceExtensionNames.begin(), // ppEnabledExtensionNames &deviceFeatures // ppEnabledFeatures }; err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device); if (err) { SkDebugf("CreateDevice failed: %d\n", err); destroy_instance(getProc, inst, debugCallback, hasDebugExtension); return false; } VkQueue queue; grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue); ctx->fInstance = inst; ctx->fPhysicalDevice = physDev; ctx->fDevice = device; ctx->fQueue = queue; ctx->fGraphicsQueueIndex = graphicsQueueIndex; ctx->fMinAPIVersion = kGrVkMinimumVersion; ctx->fExtensions = extensionFlags; ctx->fFeatures = featureFlags; ctx->fInterface = nullptr; ctx->fGetProc = getProc; ctx->fOwnsInstanceAndDevice = false; return true; } } #endif