/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrBufferObj.h" void GrBufferObj::allocate(GrGLsizeiptr size, const GrGLchar *dataPtr) { GrAlwaysAssert(size >= 0); // delete pre-existing data delete[] fDataPtr; fSize = size; fDataPtr = new GrGLchar[size]; if (dataPtr) { memcpy(fDataPtr, dataPtr, fSize); } // TODO: w/ no dataPtr the data is unitialized - this could be tracked } void GrBufferObj::deleteAction() { // buffers are automatically unmapped when deleted this->resetMapped(); this->INHERITED::deleteAction(); }