/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SK_NO_COMMAND_BUFFER #include "SkMutex.h" #include "SkOnce.h" #include "SkTLS.h" #include "gl/GrGLInterface.h" #include "gl/GrGLAssembleInterface.h" #include "gl/command_buffer/GLTestContext_command_buffer.h" #include "../ports/SkOSLibrary.h" namespace { typedef void *EGLDisplay; typedef unsigned int EGLBoolean; typedef void *EGLConfig; typedef void *EGLSurface; typedef void *EGLContext; typedef int32_t EGLint; typedef void* EGLNativeDisplayType; typedef void* EGLNativeWindowType; typedef void (*__eglMustCastToProperFunctionPointerType)(void); #define EGL_FALSE 0 #define EGL_TRUE 1 #define EGL_OPENGL_ES2_BIT 0x0004 #define EGL_CONTEXT_CLIENT_VERSION 0x3098 #define EGL_NO_SURFACE ((EGLSurface)0) #define EGL_NO_DISPLAY ((EGLDisplay)0) #define EGL_NO_CONTEXT ((EGLContext)0) #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) #define EGL_SURFACE_TYPE 0x3033 #define EGL_PBUFFER_BIT 0x0001 #define EGL_RENDERABLE_TYPE 0x3040 #define EGL_RED_SIZE 0x3024 #define EGL_GREEN_SIZE 0x3023 #define EGL_BLUE_SIZE 0x3022 #define EGL_ALPHA_SIZE 0x3021 #define EGL_DEPTH_SIZE 0x3025 #define EGL_STENCIL_SIZE 0x3025 #define EGL_SAMPLES 0x3031 #define EGL_SAMPLE_BUFFERS 0x3032 #define EGL_NONE 0x3038 #define EGL_WIDTH 0x3057 #define EGL_HEIGHT 0x3056 #define EGL_DRAW 0x3059 #define EGL_READ 0x305A typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id); typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor); typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy); typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config); typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value); typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list); typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list); typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface); typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list); typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx); typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface); typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname); static GetDisplayProc gfGetDisplay = nullptr; static InitializeProc gfInitialize = nullptr; static TerminateProc gfTerminate = nullptr; static ChooseConfigProc gfChooseConfig = nullptr; static GetConfigAttrib gfGetConfigAttrib = nullptr; static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr; static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr; static DestroySurfaceProc gfDestroySurface = nullptr; static CreateContextProc gfCreateContext = nullptr; static DestroyContextProc gfDestroyContext = nullptr; static MakeCurrentProc gfMakeCurrent = nullptr; static SwapBuffersProc gfSwapBuffers = nullptr; static GetProcAddressProc gfGetProcAddress = nullptr; static void* gLibrary = nullptr; static bool gfFunctionsLoadedSuccessfully = false; static void load_command_buffer_functions() { if (!gLibrary) { static constexpr const char* libName = #if defined _WIN32 "command_buffer_gles2.dll"; #elif defined SK_BUILD_FOR_MAC "libcommand_buffer_gles2.dylib"; #else "libcommand_buffer_gles2.so"; #endif // defined _WIN32 gLibrary = DynamicLoadLibrary(libName); if (gLibrary) { gfGetDisplay = (GetDisplayProc)GetProcedureAddress(gLibrary, "eglGetDisplay"); gfInitialize = (InitializeProc)GetProcedureAddress(gLibrary, "eglInitialize"); gfTerminate = (TerminateProc)GetProcedureAddress(gLibrary, "eglTerminate"); gfChooseConfig = (ChooseConfigProc)GetProcedureAddress(gLibrary, "eglChooseConfig"); gfGetConfigAttrib = (GetConfigAttrib)GetProcedureAddress(gLibrary, "eglGetConfigAttrib"); gfCreateWindowSurface = (CreateWindowSurfaceProc)GetProcedureAddress(gLibrary, "eglCreateWindowSurface"); gfCreatePbufferSurface = (CreatePbufferSurfaceProc)GetProcedureAddress(gLibrary, "eglCreatePbufferSurface"); gfDestroySurface = (DestroySurfaceProc)GetProcedureAddress(gLibrary, "eglDestroySurface"); gfCreateContext = (CreateContextProc)GetProcedureAddress(gLibrary, "eglCreateContext"); gfDestroyContext = (DestroyContextProc)GetProcedureAddress(gLibrary, "eglDestroyContext"); gfMakeCurrent = (MakeCurrentProc)GetProcedureAddress(gLibrary, "eglMakeCurrent"); gfSwapBuffers = (SwapBuffersProc)GetProcedureAddress(gLibrary, "eglSwapBuffers"); gfGetProcAddress = (GetProcAddressProc)GetProcedureAddress(gLibrary, "eglGetProcAddress"); gfFunctionsLoadedSuccessfully = gfGetDisplay && gfInitialize && gfTerminate && gfChooseConfig && gfCreateWindowSurface && gfCreatePbufferSurface && gfDestroySurface && gfCreateContext && gfDestroyContext && gfMakeCurrent && gfSwapBuffers && gfGetProcAddress; } } } static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) { if (!gfFunctionsLoadedSuccessfully) { return nullptr; } return gfGetProcAddress(name); } static void load_command_buffer_once() { static SkOnce once; once(load_command_buffer_functions); } static sk_sp create_command_buffer_interface() { load_command_buffer_once(); if (!gfFunctionsLoadedSuccessfully) { return nullptr; } return GrGLMakeAssembledGLESInterface(gLibrary, command_buffer_get_gl_proc); } // The command buffer does not correctly implement eglGetCurrent. It always returns EGL_NO_. // So we implement them ourselves and hook eglMakeCurrent to store the current values in TLS. class TLSCurrentObjects { public: static EGLDisplay CurrentDisplay() { if (auto objects = Get()) { return objects->fDisplay; } return EGL_NO_DISPLAY; } static EGLSurface CurrentSurface(EGLint readdraw) { if (auto objects = Get()) { switch (readdraw) { case EGL_DRAW: return objects->fDrawSurface; case EGL_READ: return objects->fReadSurface; default: return EGL_NO_SURFACE; } } return EGL_NO_SURFACE; } static EGLContext CurrentContext() { if (auto objects = Get()) { return objects->fContext; } return EGL_NO_CONTEXT; } static EGLBoolean MakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext ctx) { if (gfFunctionsLoadedSuccessfully && EGL_TRUE == gfMakeCurrent(display, draw, read, ctx)) { if (auto objects = Get()) { objects->fDisplay = display; objects->fDrawSurface = draw; objects->fReadSurface = read; objects->fContext = ctx; } return EGL_TRUE; } return EGL_FALSE; } private: EGLDisplay fDisplay = EGL_NO_DISPLAY; EGLSurface fReadSurface = EGL_NO_SURFACE; EGLSurface fDrawSurface = EGL_NO_SURFACE; EGLContext fContext = EGL_NO_CONTEXT; static TLSCurrentObjects* Get() { return (TLSCurrentObjects*) SkTLS::Get(TLSCreate, TLSDelete); } static void* TLSCreate() { return new TLSCurrentObjects(); } static void TLSDelete(void* objs) { delete (TLSCurrentObjects*)objs; } }; std::function context_restorer() { if (!gfFunctionsLoadedSuccessfully) { return nullptr; } auto display = TLSCurrentObjects::CurrentDisplay(); auto dsurface = TLSCurrentObjects::CurrentSurface(EGL_DRAW); auto rsurface = TLSCurrentObjects::CurrentSurface(EGL_READ); auto context = TLSCurrentObjects::CurrentContext(); return [display, dsurface, rsurface, context] { TLSCurrentObjects::MakeCurrent(display, dsurface, rsurface, context); }; } } // anonymous namespace namespace sk_gpu_test { CommandBufferGLTestContext::CommandBufferGLTestContext(CommandBufferGLTestContext* shareContext) : fContext(EGL_NO_CONTEXT), fDisplay(EGL_NO_DISPLAY), fSurface(EGL_NO_SURFACE) { static const EGLint configAttribs[] = { EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_NONE }; static const EGLint surfaceAttribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; load_command_buffer_once(); if (!gfFunctionsLoadedSuccessfully) { return; } fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); if (EGL_NO_DISPLAY == fDisplay) { SkDebugf("Command Buffer: Could not create EGL display.\n"); return; } if (!gfInitialize(fDisplay, nullptr, nullptr)) { SkDebugf("Command Buffer: Could not initialize EGL display.\n"); this->destroyGLContext(); return; } EGLint numConfigs; if (!gfChooseConfig(fDisplay, configAttribs, static_cast(&fConfig), 1, &numConfigs) || numConfigs != 1) { SkDebugf("Command Buffer: Could not choose EGL config.\n"); this->destroyGLContext(); return; } fSurface = gfCreatePbufferSurface(fDisplay, static_cast(fConfig), surfaceAttribs); if (EGL_NO_SURFACE == fSurface) { SkDebugf("Command Buffer: Could not create EGL surface.\n"); this->destroyGLContext(); return; } static const EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; EGLContext eglShareContext = shareContext ? reinterpret_cast(shareContext->fContext) : nullptr; fContext = gfCreateContext(fDisplay, static_cast(fConfig), eglShareContext, contextAttribs); if (EGL_NO_CONTEXT == fContext) { SkDebugf("Command Buffer: Could not create EGL context.\n"); this->destroyGLContext(); return; } SkScopeExit restorer(context_restorer()); if (!TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext)) { SkDebugf("Command Buffer: Could not make EGL context current.\n"); this->destroyGLContext(); return; } auto gl = create_command_buffer_interface(); if (!gl) { SkDebugf("Command Buffer: Could not create CommandBuffer GL interface.\n"); this->destroyGLContext(); return; } if (!gl->validate()) { SkDebugf("Command Buffer: Could not validate CommandBuffer GL interface.\n"); this->destroyGLContext(); return; } this->init(std::move(gl)); } CommandBufferGLTestContext::~CommandBufferGLTestContext() { this->teardown(); this->destroyGLContext(); } void CommandBufferGLTestContext::destroyGLContext() { if (!gfFunctionsLoadedSuccessfully) { return; } if (EGL_NO_DISPLAY == fDisplay) { return; } bool wasCurrent = false; if (EGL_NO_CONTEXT != fContext) { wasCurrent = (TLSCurrentObjects::CurrentContext() == fContext); gfDestroyContext(fDisplay, fContext); fContext = EGL_NO_CONTEXT; } if (wasCurrent) { // Call MakeCurrent after destroying the context, so that the EGL implementation knows that // the context is not used anymore after it is released from being current.This way the // command buffer does not need to abandon the context before destruction, and no // client-side errors are printed. TLSCurrentObjects::MakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } if (EGL_NO_SURFACE != fSurface) { gfDestroySurface(fDisplay, fSurface); fSurface = EGL_NO_SURFACE; } fDisplay = EGL_NO_DISPLAY; } void CommandBufferGLTestContext::onPlatformMakeCurrent() const { if (!gfFunctionsLoadedSuccessfully) { return; } if (!TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext)) { SkDebugf("Command Buffer: Could not make EGL context current.\n"); } } std::function CommandBufferGLTestContext::onPlatformGetAutoContextRestore() const { if (!gfFunctionsLoadedSuccessfully || TLSCurrentObjects::CurrentContext() == fContext) { return nullptr; } return context_restorer(); } void CommandBufferGLTestContext::onPlatformSwapBuffers() const { if (!gfFunctionsLoadedSuccessfully) { return; } if (!gfSwapBuffers(fDisplay, fSurface)) { SkDebugf("Command Buffer: Could not complete gfSwapBuffers.\n"); } } GrGLFuncPtr CommandBufferGLTestContext::onPlatformGetProcAddress(const char *name) const { if (!gfFunctionsLoadedSuccessfully) { return nullptr; } return gfGetProcAddress(name); } void CommandBufferGLTestContext::presentCommandBuffer() { if (this->gl()) { this->gl()->fFunctions.fFlush(); } this->onPlatformSwapBuffers(); } bool CommandBufferGLTestContext::makeCurrent() { return TLSCurrentObjects::MakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE; } int CommandBufferGLTestContext::getStencilBits() { EGLint result = 0; gfGetConfigAttrib(fDisplay, static_cast(fConfig), EGL_STENCIL_SIZE, &result); return result; } int CommandBufferGLTestContext::getSampleCount() { EGLint result = 0; gfGetConfigAttrib(fDisplay, static_cast(fConfig), EGL_SAMPLES, &result); return result; } } // namespace sk_gpu_test #endif // SK_NO_COMMAND_BUFFER