/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GLTestContext_DEFINED #define GLTestContext_DEFINED #include "TestContext.h" #include "gl/GrGLInterface.h" namespace sk_gpu_test { /** * An offscreen OpenGL context. Provides a GrGLInterface struct of function pointers for the context * This class is intended for Skia's internal testing needs and not for general use. */ class GLTestContext : public TestContext { public: ~GLTestContext() override; virtual GrBackend backend() override { return kOpenGL_GrBackend; } bool isValid() const { return SkToBool(this->gl()); } const GrGLInterface* gl() const { return fGL.get(); } /** Used for testing EGLImage integration. Take a GL_TEXTURE_2D and wraps it in an EGL Image */ virtual GrEGLImage texture2DToEGLImage(GrGLuint /*texID*/) const { return nullptr; } virtual void destroyEGLImage(GrEGLImage) const { } /** Used for testing GL_TEXTURE_RECTANGLE integration. */ GrGLint createTextureRectangle(int width, int height, GrGLenum internalFormat, GrGLenum externalFormat, GrGLenum externalType, GrGLvoid *data); /** * Used for testing EGLImage integration. Takes a EGLImage and wraps it in a * GL_TEXTURE_EXTERNAL_OES. */ virtual GrGLuint eglImageToExternalTexture(GrEGLImage) const { return 0; } void testAbandon() override; /** Ensures all work is submitted to the GPU for execution. */ void submit() override; /** Wait until all GPU work is finished. */ void finish() override; /** * Creates a new GL context of the same type and makes the returned context current * (if not null). */ virtual std::unique_ptr makeNew() const { return nullptr; } template void getGLProcAddress(Ret(GR_GL_FUNCTION_TYPE** out)(Args...), const char* name, const char* ext = nullptr) const { using Proc = Ret(GR_GL_FUNCTION_TYPE*)(Args...); if (!SkStrStartsWith(name, "gl")) { SK_ABORT("getGLProcAddress: proc name must have 'gl' prefix"); *out = nullptr; } else if (ext) { SkString fullname(name); fullname.append(ext); *out = reinterpret_cast(this->onPlatformGetProcAddress(fullname.c_str())); } else { *out = reinterpret_cast(this->onPlatformGetProcAddress(name)); } } sk_sp makeGrContext(const GrContextOptions& options) override; protected: GLTestContext(); /* * Methods that sublcasses must call from their constructors and destructors. */ void init(sk_sp, std::unique_ptr = nullptr); void teardown() override; virtual GrGLFuncPtr onPlatformGetProcAddress(const char *) const = 0; private: /** Subclass provides the gl interface object if construction was * successful. */ sk_sp fGL; typedef TestContext INHERITED; }; /** * Creates platform-dependent GL context object. The shareContext parameter is in an optional * context with which to share display lists. This should be a pointer to an GLTestContext created * with SkCreatePlatformGLTestContext. NULL indicates that no sharing is to take place. Returns a * valid gl context object or NULL if such can not be created. */ GLTestContext* CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, GLTestContext *shareContext = nullptr); } // namespace sk_gpu_test #endif