/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GLTestContext.h" #include "gl/GrGLUtil.h" namespace sk_gpu_test { class GLTestContext::GLFenceSync : public SkGpuFenceSync { public: static GLFenceSync* CreateIfSupported(const GLTestContext*); SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; bool waitFence(SkPlatformGpuFence fence) const override; void deleteFence(SkPlatformGpuFence fence) const override; private: GLFenceSync() {} static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; static const GrGLenum GL_WAIT_FAILED = 0x911d; static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; typedef struct __GLsync *GLsync; typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfield); typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64); typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); GLFenceSyncProc fGLFenceSync; GLClientWaitSyncProc fGLClientWaitSync; GLDeleteSyncProc fGLDeleteSync; typedef SkGpuFenceSync INHERITED; }; GLTestContext::GLTestContext() : TestContext() {} GLTestContext::~GLTestContext() { SkASSERT(nullptr == fGL.get()); } void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { SkASSERT(!fGL.get()); fGL.reset(gl); fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this); } void GLTestContext::teardown() { fGL.reset(nullptr); INHERITED::teardown(); } void GLTestContext::testAbandon() { INHERITED::testAbandon(); if (fGL) { fGL->abandon(); } } void GLTestContext::submit() { if (fGL) { GR_GL_CALL(fGL.get(), Flush()); } } void GLTestContext::finish() { if (fGL) { GR_GL_CALL(fGL.get(), Finish()); } } GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const GLTestContext* ctx) { SkAutoTDelete ret(new GLFenceSync); if (kGL_GrGLStandard == ctx->gl()->fStandard) { const GrGLubyte* versionStr; GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast(versionStr)); if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { return nullptr; } ret->fGLFenceSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glFenceSync")); ret->fGLClientWaitSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glClientWaitSync")); ret->fGLDeleteSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glDeleteSync")); } else { if (!ctx->gl()->hasExtension("GL_APPLE_sync")) { return nullptr; } ret->fGLFenceSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glFenceSyncAPPLE")); ret->fGLClientWaitSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glClientWaitSyncAPPLE")); ret->fGLDeleteSync = reinterpret_cast( ctx->onPlatformGetProcAddress("glDeleteSyncAPPLE")); } if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { return nullptr; } return ret.release(); } SkPlatformGpuFence GLTestContext::GLFenceSync::insertFence() const { return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); } bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence) const { GLsync glsync = static_cast(fence); return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); } void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { GLsync glsync = static_cast(fence); fGLDeleteSync(glsync); } GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum internalFormat, GrGLenum externalFormat, GrGLenum externalType, GrGLvoid* data) { if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER(3, 1)) && !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { return 0; } if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { return 0; } GrGLuint id; GR_GL_CALL(fGL, GenTextures(1, &id)); GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST)); GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST)); GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0, externalFormat, externalType, data)); return id; } } // namespace sk_gpu_test