/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GLTestContext.h" #include "GrContext.h" #include "GpuTimer.h" #include "gl/GrGLUtil.h" namespace { class GLFenceSync : public sk_gpu_test::FenceSync { public: static std::unique_ptr MakeIfSupported(const sk_gpu_test::GLTestContext*); sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override; bool waitFence(sk_gpu_test::PlatformFence fence) const override; void deleteFence(sk_gpu_test::PlatformFence fence) const override; private: GLFenceSync(const sk_gpu_test::GLTestContext*, const char* ext = ""); bool validate() const override { return fGLFenceSync && fGLClientWaitSync && fGLDeleteSync; } static constexpr GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; static constexpr GrGLenum GL_WAIT_FAILED = 0x911d; static constexpr GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; typedef struct __GLsync *GLsync; GR_STATIC_ASSERT(sizeof(GLsync) <= sizeof(sk_gpu_test::PlatformFence)); typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfield); typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64); typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); GLFenceSyncProc fGLFenceSync; GLClientWaitSyncProc fGLClientWaitSync; GLDeleteSyncProc fGLDeleteSync; typedef FenceSync INHERITED; }; class GLNVFenceSync : public sk_gpu_test::FenceSync { public: GLNVFenceSync(const sk_gpu_test::GLTestContext*); sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override; bool waitFence(sk_gpu_test::PlatformFence fence) const override; void deleteFence(sk_gpu_test::PlatformFence fence) const override; private: bool validate() const override { return fGLGenFencesNV && fGLDeleteFencesNV && fGLSetFenceNV && fGLFinishFenceNV; } static constexpr GrGLenum GL_ALL_COMPLETED_NV = 0x84F2; typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLGenFencesNVProc) (GrGLsizei, GrGLuint*); typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLDeleteFencesNVProc) (GrGLsizei, const GrGLuint*); typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLSetFenceNVProc) (GrGLuint, GrGLenum); typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLFinishFenceNVProc) (GrGLuint); GLGenFencesNVProc fGLGenFencesNV; GLDeleteFencesNVProc fGLDeleteFencesNV; GLSetFenceNVProc fGLSetFenceNV; GLFinishFenceNVProc fGLFinishFenceNV; typedef FenceSync INHERITED; }; std::unique_ptr GLFenceSync::MakeIfSupported( const sk_gpu_test::GLTestContext* ctx) { std::unique_ptr ret; if (kGL_GrGLStandard == ctx->gl()->fStandard) { if (GrGLGetVersion(ctx->gl()) < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { return nullptr; } ret.reset(new GLFenceSync(ctx)); } else { if (ctx->gl()->hasExtension("GL_APPLE_sync")) { ret.reset(new GLFenceSync(ctx, "APPLE")); } else if (ctx->gl()->hasExtension("GL_NV_fence")) { ret.reset(new GLNVFenceSync(ctx)); } else if (GrGLGetVersion(ctx->gl()) >= GR_GL_VER(3, 0)) { ret.reset(new GLFenceSync(ctx)); } else { return nullptr; } } if (!ret->validate()) { ret = nullptr; } return ret; } GLFenceSync::GLFenceSync(const sk_gpu_test::GLTestContext* ctx, const char* ext) { ctx->getGLProcAddress(&fGLFenceSync, "glFenceSync", ext); ctx->getGLProcAddress(&fGLClientWaitSync, "glClientWaitSync", ext); ctx->getGLProcAddress(&fGLDeleteSync, "glDeleteSync", ext); } sk_gpu_test::PlatformFence GLFenceSync::insertFence() const { __GLsync* glsync = fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); return reinterpret_cast(glsync); } bool GLFenceSync::waitFence(sk_gpu_test::PlatformFence fence) const { GLsync glsync = reinterpret_cast(fence); return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BIT, -1); } void GLFenceSync::deleteFence(sk_gpu_test::PlatformFence fence) const { GLsync glsync = reinterpret_cast(fence); fGLDeleteSync(glsync); } GLNVFenceSync::GLNVFenceSync(const sk_gpu_test::GLTestContext* ctx) { ctx->getGLProcAddress(&fGLGenFencesNV, "glGenFencesNV"); ctx->getGLProcAddress(&fGLDeleteFencesNV, "glDeleteFencesNV"); ctx->getGLProcAddress(&fGLSetFenceNV, "glSetFenceNV"); ctx->getGLProcAddress(&fGLFinishFenceNV, "glFinishFenceNV"); } sk_gpu_test::PlatformFence GLNVFenceSync::insertFence() const { GrGLuint fence; fGLGenFencesNV(1, &fence); fGLSetFenceNV(fence, GL_ALL_COMPLETED_NV); return fence; } bool GLNVFenceSync::waitFence(sk_gpu_test::PlatformFence fence) const { fGLFinishFenceNV(fence); return true; } void GLNVFenceSync::deleteFence(sk_gpu_test::PlatformFence fence) const { GrGLuint glFence = static_cast(fence); fGLDeleteFencesNV(1, &glFence); } class GLGpuTimer : public sk_gpu_test::GpuTimer { public: static std::unique_ptr MakeIfSupported(const sk_gpu_test::GLTestContext*); QueryStatus checkQueryStatus(sk_gpu_test::PlatformTimerQuery) override; std::chrono::nanoseconds getTimeElapsed(sk_gpu_test::PlatformTimerQuery) override; void deleteQuery(sk_gpu_test::PlatformTimerQuery) override; private: GLGpuTimer(bool disjointSupport, const sk_gpu_test::GLTestContext*, const char* ext = ""); bool validate() const; sk_gpu_test::PlatformTimerQuery onQueueTimerStart() const override; void onQueueTimerStop(sk_gpu_test::PlatformTimerQuery) const override; static constexpr GrGLenum GL_QUERY_RESULT = 0x8866; static constexpr GrGLenum GL_QUERY_RESULT_AVAILABLE = 0x8867; static constexpr GrGLenum GL_TIME_ELAPSED = 0x88bf; static constexpr GrGLenum GL_GPU_DISJOINT = 0x8fbb; typedef void (GR_GL_FUNCTION_TYPE* GLGetIntegervProc) (GrGLenum, GrGLint*); typedef void (GR_GL_FUNCTION_TYPE* GLGenQueriesProc) (GrGLsizei, GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLDeleteQueriesProc) (GrGLsizei, const GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLBeginQueryProc) (GrGLenum, GrGLuint); typedef void (GR_GL_FUNCTION_TYPE* GLEndQueryProc) (GrGLenum); typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectuivProc) (GrGLuint, GrGLenum, GrGLuint*); typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectui64vProc) (GrGLuint, GrGLenum, GrGLuint64*); GLGetIntegervProc fGLGetIntegerv; GLGenQueriesProc fGLGenQueries; GLDeleteQueriesProc fGLDeleteQueries; GLBeginQueryProc fGLBeginQuery; GLEndQueryProc fGLEndQuery; GLGetQueryObjectuivProc fGLGetQueryObjectuiv; GLGetQueryObjectui64vProc fGLGetQueryObjectui64v; typedef sk_gpu_test::GpuTimer INHERITED; }; std::unique_ptr GLGpuTimer::MakeIfSupported(const sk_gpu_test::GLTestContext* ctx) { std::unique_ptr ret; const GrGLInterface* gl = ctx->gl(); if (gl->fExtensions.has("GL_EXT_disjoint_timer_query")) { ret.reset(new GLGpuTimer(true, ctx, "EXT")); } else if (kGL_GrGLStandard == gl->fStandard && (GrGLGetVersion(gl) > GR_GL_VER(3,3) || gl->fExtensions.has("GL_ARB_timer_query"))) { ret.reset(new GLGpuTimer(false, ctx)); } else if (gl->fExtensions.has("GL_EXT_timer_query")) { ret.reset(new GLGpuTimer(false, ctx, "EXT")); } if (ret && !ret->validate()) { ret = nullptr; } return ret; } GLGpuTimer::GLGpuTimer(bool disjointSupport, const sk_gpu_test::GLTestContext* ctx, const char* ext) : INHERITED(disjointSupport) { ctx->getGLProcAddress(&fGLGetIntegerv, "glGetIntegerv"); ctx->getGLProcAddress(&fGLGenQueries, "glGenQueries", ext); ctx->getGLProcAddress(&fGLDeleteQueries, "glDeleteQueries", ext); ctx->getGLProcAddress(&fGLBeginQuery, "glBeginQuery", ext); ctx->getGLProcAddress(&fGLEndQuery, "glEndQuery", ext); ctx->getGLProcAddress(&fGLGetQueryObjectuiv, "glGetQueryObjectuiv", ext); ctx->getGLProcAddress(&fGLGetQueryObjectui64v, "glGetQueryObjectui64v", ext); } bool GLGpuTimer::validate() const { return fGLGetIntegerv && fGLGenQueries && fGLDeleteQueries && fGLBeginQuery && fGLEndQuery && fGLGetQueryObjectuiv && fGLGetQueryObjectui64v; } sk_gpu_test::PlatformTimerQuery GLGpuTimer::onQueueTimerStart() const { GrGLuint queryID; fGLGenQueries(1, &queryID); if (!queryID) { return sk_gpu_test::kInvalidTimerQuery; } if (this->disjointSupport()) { // Clear the disjoint flag. GrGLint disjoint; fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); } fGLBeginQuery(GL_TIME_ELAPSED, queryID); return static_cast(queryID); } void GLGpuTimer::onQueueTimerStop(sk_gpu_test::PlatformTimerQuery platformTimer) const { if (sk_gpu_test::kInvalidTimerQuery == platformTimer) { return; } fGLEndQuery(GL_TIME_ELAPSED); } sk_gpu_test::GpuTimer::QueryStatus GLGpuTimer::checkQueryStatus(sk_gpu_test::PlatformTimerQuery platformTimer) { const GrGLuint queryID = static_cast(platformTimer); if (!queryID) { return QueryStatus::kInvalid; } GrGLuint available = 0; fGLGetQueryObjectuiv(queryID, GL_QUERY_RESULT_AVAILABLE, &available); if (!available) { return QueryStatus::kPending; } if (this->disjointSupport()) { GrGLint disjoint = 1; fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); if (disjoint) { return QueryStatus::kDisjoint; } } return QueryStatus::kAccurate; } std::chrono::nanoseconds GLGpuTimer::getTimeElapsed(sk_gpu_test::PlatformTimerQuery platformTimer) { SkASSERT(this->checkQueryStatus(platformTimer) >= QueryStatus::kDisjoint); const GrGLuint queryID = static_cast(platformTimer); GrGLuint64 nanoseconds; fGLGetQueryObjectui64v(queryID, GL_QUERY_RESULT, &nanoseconds); return std::chrono::nanoseconds(nanoseconds); } void GLGpuTimer::deleteQuery(sk_gpu_test::PlatformTimerQuery platformTimer) { const GrGLuint queryID = static_cast(platformTimer); fGLDeleteQueries(1, &queryID); } GR_STATIC_ASSERT(sizeof(GrGLuint) <= sizeof(sk_gpu_test::PlatformTimerQuery)); } // anonymous namespace namespace sk_gpu_test { GLTestContext::GLTestContext() : TestContext() {} GLTestContext::~GLTestContext() { SkASSERT(nullptr == fGL.get()); } void GLTestContext::init(sk_sp gl, std::unique_ptr fenceSync) { fGL = std::move(gl); fFenceSync = fenceSync ? std::move(fenceSync) : GLFenceSync::MakeIfSupported(this); fGpuTimer = GLGpuTimer::MakeIfSupported(this); } void GLTestContext::teardown() { fGL.reset(nullptr); INHERITED::teardown(); } void GLTestContext::testAbandon() { INHERITED::testAbandon(); if (fGL) { fGL->abandon(); } } void GLTestContext::submit() { if (fGL) { GR_GL_CALL(fGL.get(), Flush()); } } void GLTestContext::finish() { if (fGL) { GR_GL_CALL(fGL.get(), Finish()); } } GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum internalFormat, GrGLenum externalFormat, GrGLenum externalType, GrGLvoid* data) { if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL.get()) >= GR_GL_VER(3, 1)) && !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { return 0; } if (GrGLGetGLSLVersion(fGL.get()) < GR_GLSL_VER(1, 40)) { return 0; } GrGLuint id; GR_GL_CALL(fGL.get(), GenTextures(1, &id)); GR_GL_CALL(fGL.get(), BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST)); GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST)); GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); GR_GL_CALL(fGL.get(), TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); GR_GL_CALL(fGL.get(), TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0, externalFormat, externalType, data)); return id; } sk_sp GLTestContext::makeGrContext(const GrContextOptions& options) { return GrContext::MakeGL(fGL, options); } } // namespace sk_gpu_test