/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef TestAtlasTextRenderer_DEFINED #define TestAtlasTextRenderer_DEFINED #include "SkAtlasTextRenderer.h" #include "SkBitmap.h" namespace sk_gpu_test { class TestContext; /** * Base class for implementations of SkAtlasTextRenderer in order to test the SkAtlasText APIs. * Adds a helper for creating SkAtlasTextTargets and to read back the contents of a target as a * bitmap. */ class TestAtlasTextRenderer : public SkAtlasTextRenderer { public: /** Returns a handle that can be used to construct a SkAtlasTextTarget instance. */ virtual void* makeTargetHandle(int width, int height) = 0; /** Makes a SkBitmap of the target handle's contents. */ virtual SkBitmap readTargetHandle(void* targetHandle) = 0; /** Clears the target to the specified color, encoded as RGBA (low to high byte order) */ virtual void clearTarget(void* targetHandle, uint32_t color) = 0; }; } // namespace sk_gpu_test #endif