/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCommonFlagsConfig.h" #include #if SK_SUPPORT_GPU using sk_gpu_test::GrContextFactory; #endif static const char defaultConfigs[] = "565 8888 gpu nonrendering" #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN " angle" #endif #endif #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK " hwui" #endif ; static const char configHelp[] = "Options: 565 8888 debug gpu gpudebug gpudft gpunull " "msaa16 msaa4 gpuf16 gpusrgb nonrendering null nullgpu " "nvpr16 nvpr4 nvprdit16 nvprdit4 pdf pdf_poppler skp svg xps" #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN " angle" #endif " angle-gl" #endif #if SK_COMMAND_BUFFER " commandbuffer" #endif #if SK_MESA " mesa" #endif #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK " hwui" #endif " or use extended form 'backend(option=value,...)'.\n"; static const char configExtendedHelp[] = "Extended form: 'backend(option=value,...)'\n\n" "Possible backends and options:\n" #if SK_SUPPORT_GPU "\n" "gpu(api=string,color=string,dit=bool,nvpr=bool,samples=int)\tGPU backend\n" "\tapi\ttype: string\tdefault: native.\n" "\t Select graphics API to use with gpu backend.\n" "\t Options:\n" "\t\tnative\t\t\tUse platform default OpenGL or OpenGL ES backend.\n" "\t\tgl \t\t\tUse OpenGL.\n" "\t\tgles \t\t\tUse OpenGL ES.\n" "\t\tdebug \t\t\tUse debug OpenGL.\n" "\t\tnull \t\t\tUse null OpenGL.\n" #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN "\t\tangle\t\t\tUse ANGLE DirectX.\n" #endif "\t\tangle-gl\t\t\tUse ANGLE OpenGL.\n" #endif #if SK_COMMAND_BUFFER "\t\tcommandbuffer\t\tUse command buffer.\n" #endif #if SK_MESA "\t\tmesa\t\t\tUse MESA.\n" #endif "\tcolor\ttype: string\tdefault: 8888.\n" "\t Select framebuffer color format.\n" "\t Options:\n" "\t\t8888\t\t\tLinear 8888.\n" "\t\tf16 \t\t\tLinear 16-bit floating point.\n" "\t\tsrgb\t\t\tsRGB 8888.\n" "\tdit\ttype: bool\tdefault: false.\n" "\t Use device independent text.\n" "\tnvpr\ttype: bool\tdefault: false.\n" "\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n" "\tsamples\ttype: int\tdefault: 0.\n" "\t Use multisampling with N samples.\n" "\n" "Predefined configs:\n\n" "\tgpu \t= gpu()\n" "\tmsaa4 \t= gpu(samples=4)\n" "\tmsaa16 \t= gpu(samples=16)\n" "\tnvpr4 \t= gpu(nvpr=true,samples=4)\n" "\tnvpr16 \t= gpu(nvpr=true,samples=16)\n" "\tnvprdit4 \t= gpu(nvpr=true,samples=4,dit=true)\n" "\tnvprdit16 \t= gpu(nvpr=true,samples=16,dit=true)\n" "\tgpuf16 \t= gpu(color=f16)\n" "\tgpusrgb \t= gpu(color=srgb)\n" "\tgpudft \t= gpu(dit=true)\n" "\tgpudebug \t= gpu(api=debug)\n" "\tgpunull \t= gpu(api=null)\n" "\tdebug \t= gpu(api=debug)\n" "\tnullgpu \t= gpu(api=null)\n" #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN "\tangle \t= gpu(api=angle)\n" #endif "\tangle-gl \t= gpu(api=angle-gl)\n" #endif #if SK_COMMAND_BUFFER "\tcommandbuffer\t= gpu(api=commandbuffer)\n" #endif #if SK_MESA "\tmesa \t= gpu(api=mesa)\n" #endif #endif ; DEFINE_extended_string(config, defaultConfigs, configHelp, configExtendedHelp); static const struct { const char* predefinedConfig; const char* backend; const char* options; } gPredefinedConfigs[] = { #if SK_SUPPORT_GPU { "gpu", "gpu", "" }, { "msaa4", "gpu", "samples=4" }, { "msaa16", "gpu", "samples=16" }, { "nvpr4", "gpu", "nvpr=true,samples=4" }, { "nvpr16", "gpu", "nvpr=true,samples=16" }, { "nvprdit4", "gpu", "nvpr=true,samples=4,dit=true" }, { "nvprdit16", "gpu", "nvpr=true,samples=16,dit=true" }, { "gpuf16", "gpu", "color=f16" }, { "gpusrgb", "gpu", "color=srgb" }, { "gpudft", "gpu", "dit=true" }, { "gpudebug", "gpu", "api=debug" }, { "gpunull", "gpu", "api=null" }, { "debug", "gpu", "api=debug" }, { "nullgpu", "gpu", "api=null" } #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN , { "angle", "gpu", "api=angle" } #endif , { "angle-gl", "gpu", "api=angle-gl" } #endif #if SK_COMMAND_BUFFER , { "commandbuffer", "gpu", "api=commandbuffer" } #endif #if SK_MESA , { "mesa", "gpu", "api=mesa" } #endif #else { "", "", "" } #endif }; SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend, const SkTArray& viaParts) : fTag(tag) , fBackend(backend) , fViaParts(viaParts) { } SkCommandLineConfig::~SkCommandLineConfig() { } #if SK_SUPPORT_GPU SkCommandLineConfigGpu::SkCommandLineConfigGpu( const SkString& tag, const SkTArray& viaParts, ContextType contextType, bool useNVPR, bool useDIText, int samples, SkColorType colorType, SkColorProfileType profileType) : SkCommandLineConfig(tag, SkString("gpu"), viaParts) , fContextType(contextType) , fUseNVPR(useNVPR) , fUseDIText(useDIText) , fSamples(samples) , fColorType(colorType) , fProfileType(profileType) { } static bool parse_option_int(const SkString& value, int* outInt) { if (value.isEmpty()) { return false; } char* endptr = nullptr; long intValue = strtol(value.c_str(), &endptr, 10); if (*endptr != '\0') { return false; } *outInt = static_cast(intValue); return true; } static bool parse_option_bool(const SkString& value, bool* outBool) { if (value.equals("true")) { *outBool = true; return true; } if (value.equals("false")) { *outBool = false; return true; } return false; } static bool parse_option_gpu_api(const SkString& value, SkCommandLineConfigGpu::ContextType* outContextType) { if (value.equals("native")) { *outContextType = GrContextFactory::kNative_GLContextType; return true; } if (value.equals("gl")) { *outContextType = GrContextFactory::kGL_GLContextType; return true; } if (value.equals("gles")) { *outContextType = GrContextFactory::kGLES_GLContextType; return true; } if (value.equals("debug")) { *outContextType = GrContextFactory::kDebug_GLContextType; return true; } if (value.equals("null")) { *outContextType = GrContextFactory::kNull_GLContextType; return true; } #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN if (value.equals("angle")) { *outContextType = GrContextFactory::kANGLE_GLContextType; return true; } #endif if (value.equals("angle-gl")) { *outContextType = GrContextFactory::kANGLE_GL_GLContextType; return true; } #endif #if SK_COMMAND_BUFFER if (value.equals("commandbuffer")) { *outContextType = GrContextFactory::kCommandBuffer_GLContextType; return true; } #endif #if SK_MESA if (value.equals("mesa")) { *outContextType = GrContextFactory::kMESA_GLContextType; return true; } #endif return false; } static bool parse_option_gpu_color(const SkString& value, SkColorType* outColorType, SkColorProfileType* outProfileType) { if (value.equals("8888")) { *outColorType = kN32_SkColorType; *outProfileType = kLinear_SkColorProfileType; return true; } if (value.equals("f16")) { *outColorType = kRGBA_F16_SkColorType; *outProfileType = kLinear_SkColorProfileType; return true; } if (value.equals("srgb")) { *outColorType = kN32_SkColorType; *outProfileType = kSRGB_SkColorProfileType; return true; } return false; } SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag, const SkTArray& vias, const SkString& options) { // Defaults for GPU backend. bool seenAPI = false; SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kNative_GLContextType; bool seenUseNVPR = false; bool useNVPR = false; bool seenUseDIText =false; bool useDIText = false; bool seenSamples = false; int samples = 0; bool seenColor = false; SkColorType colorType = kN32_SkColorType; SkColorProfileType profileType = kLinear_SkColorProfileType; SkTArray optionParts; SkStrSplit(options.c_str(), ",", kStrict_SkStrSplitMode, &optionParts); for (int i = 0; i < optionParts.count(); ++i) { SkTArray keyValueParts; SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts); if (keyValueParts.count() != 2) { return nullptr; } const SkString& key = keyValueParts[0]; const SkString& value = keyValueParts[1]; bool valueOk = false; if (key.equals("api") && !seenAPI) { valueOk = parse_option_gpu_api(value, &contextType); seenAPI = true; } else if (key.equals("nvpr") && !seenUseNVPR) { valueOk = parse_option_bool(value, &useNVPR); seenUseNVPR = true; } else if (key.equals("dit") && !seenUseDIText) { valueOk = parse_option_bool(value, &useDIText); seenUseDIText = true; } else if (key.equals("samples") && !seenSamples) { valueOk = parse_option_int(value, &samples); seenSamples = true; } else if (key.equals("color") && !seenColor) { valueOk = parse_option_gpu_color(value, &colorType, &profileType); seenColor = true; } if (!valueOk) { return nullptr; } } return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText, samples, colorType, profileType); } #endif void ParseConfigs(const SkCommandLineFlags::StringArray& configs, SkCommandLineConfigArray* outResult) { outResult->reset(); for (int i = 0; i < configs.count(); ++i) { SkString extendedBackend; SkString extendedOptions; SkString simpleBackend; SkTArray vias; SkString tag(configs[i]); SkTArray parts; SkStrSplit(tag.c_str(), "(", kStrict_SkStrSplitMode, &parts); if (parts.count() == 2) { SkTArray parts2; SkStrSplit(parts[1].c_str(), ")", kStrict_SkStrSplitMode, &parts2); if (parts2.count() == 2 && parts2[1].isEmpty()) { SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias); if (vias.count()) { extendedBackend = vias[vias.count() - 1]; vias.pop_back(); } else { extendedBackend = parts[0]; } extendedOptions = parts2[0]; simpleBackend.printf("%s(%s)", extendedBackend.c_str(), extendedOptions.c_str()); } } if (extendedBackend.isEmpty()) { simpleBackend = tag; SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias); if (vias.count()) { simpleBackend = vias[vias.count() - 1]; vias.pop_back(); } // Note: no #if SK_ANGLE: this is a special rule in the via-tag grammar. if (vias.count() && simpleBackend.equals("gl") && vias[vias.count() - 1].equals("angle")) { simpleBackend = "angle-gl"; vias.pop_back(); } for (auto& predefinedConfig : gPredefinedConfigs) { if (simpleBackend.equals(predefinedConfig.predefinedConfig)) { extendedBackend = predefinedConfig.backend; extendedOptions = predefinedConfig.options; break; } } } SkCommandLineConfig* parsedConfig = nullptr; #if SK_SUPPORT_GPU if (extendedBackend.equals("gpu")) { parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions); } #endif if (!parsedConfig) { parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias); } outResult->emplace_back(parsedConfig); } }