#!/usr/bin/python # Copyright 2016 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """ Script to build the shaderc library. """ import argparse import os import shlex import shutil import subprocess import sys def main(): parser = argparse.ArgumentParser(description='Builds shaderc') parser.add_argument('-s', '--src-dir', required=True, help= 'path to shaderc source') parser.add_argument('-t', '--build-type', required=True, help= 'Either Release or Debug') parser.add_argument('-a', '--arch-type', required=True, help= 'Either x86 or x86_64') parser.add_argument('-o', '--output-dir', required=True, help= 'Directory for cmake build') parser.add_argument('-p', '--project_type', required=True, help= 'Project type to use. Must be "ninja", "MSVS2013", or "MSVS2015"') parser.add_argument('-c', '--android_toolchain', required=False, help= 'Location of standalone android toolchain to use for crosscompiling') args = parser.parse_args() args.src_dir = os.path.abspath(args.src_dir) args.output_dir = os.path.abspath(args.output_dir) if not os.path.isdir(args.src_dir): sys.exit(args.src_dir + ' is not a directory.') if 'Release' in args.build_type: args.build_type = "Release" elif 'Debug' in args.build_type: args.build_type = "Debug" else: args.exit('Invalid build type: ' + args.build_type); vs_arch = '' if args.arch_type == 'x86_64': vs_arch = ' Win64' if args.project_type == 'ninja': generator = 'Ninja' elif args.project_type == 'MSVS2013': generator = 'Visual Studio 12 2013' + vs_arch elif args.project_type == "MSVS2015": generator = 'Visual Studio 14 2015' + vs_arch else: sys.exit('Invalid project type: ' + args.project_type); if os.path.isdir(args.output_dir): shutil.rmtree(args.output_dir) try: os.makedirs(args.output_dir) except os.error: sys.exit('Error creating output dir ' + args.output_dir) try: build_type_arg='-DCMAKE_BUILD_TYPE=' + args.build_type cmake_cmd = ['cmake', '-G', generator, '-DSPIRV_SKIP_EXECUTABLES=ON', '-DSHADERC_ENABLE_SHARED_CRT=ON'] if args.android_toolchain and args.android_toolchain.strip() : cmake_cmd.append('-DCMAKE_TOOLCHAIN_FILE=' +\ os.environ['ANDROID_SDK_ROOT'] +\ '/cmake/android.toolchain.cmake') cmake_cmd.append('-DANDROID_TOOLCHAIN_NAME=standalone-clang') cmake_cmd.append('-DANDROID_STANDALONE_TOOLCHAIN=' +\ os.path.abspath(args.android_toolchain)) cmake_cmd.extend([build_type_arg, args.src_dir]) subprocess.check_call(cmake_cmd, cwd=args.output_dir) except subprocess.CalledProcessError as error: sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( code = error.returncode, cmd = error.cmd, dir = args.src_dir)) try: subprocess.check_call(['cmake', '--build', args.output_dir, '--config', args.build_type], cwd=args.output_dir) except subprocess.CalledProcessError as error: sys.exit('Error (ret code: {code}) calling "{cmd}" in {dir}'.format( code = error.returncode, cmd = error.cmd, dir = args.src_dir)) if __name__ == '__main__': main()