# Copyright 2018 Google Inc. # # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("../third_party.gni") copy("copy-nima-cpp") { sources = [ "../externals/Nima-Cpp/Source", ] outputs = [ "$target_gen_dir/Nima-Cpp/nima", ] } copy("copy-nima-math-cpp") { sources = [ "../externals/Nima-Math-Cpp/Source", ] outputs = [ "$target_gen_dir/Nima-Math-Cpp/nima", ] } third_party("Nima-Cpp") { deps = [ ":copy-nima-cpp", ":copy-nima-math-cpp", ] public_include_dirs = [ "$target_gen_dir/Nima-Cpp", "$target_gen_dir/Nima-Math-Cpp", ] configs -= [ "//gn:no_exceptions", "//gn:no_rtti", ] sources = [ "../externals/Nima-Cpp/Source/Actor.cpp", "../externals/Nima-Cpp/Source/ActorBone.cpp", "../externals/Nima-Cpp/Source/ActorCollider.cpp", "../externals/Nima-Cpp/Source/ActorComponent.cpp", "../externals/Nima-Cpp/Source/ActorEvent.cpp", "../externals/Nima-Cpp/Source/ActorIKTarget.cpp", "../externals/Nima-Cpp/Source/ActorImage.cpp", "../externals/Nima-Cpp/Source/ActorInstance.cpp", "../externals/Nima-Cpp/Source/ActorNode.cpp", "../externals/Nima-Cpp/Source/ActorNodeSolo.cpp", "../externals/Nima-Cpp/Source/ActorRenderNode.cpp", "../externals/Nima-Cpp/Source/ActorRootBone.cpp", "../externals/Nima-Cpp/Source/ActorStaticMesh.cpp", "../externals/Nima-Cpp/Source/Animation/ActorAnimation.cpp", "../externals/Nima-Cpp/Source/Animation/ActorAnimationInstance.cpp", "../externals/Nima-Cpp/Source/Animation/ComponentAnimation.cpp", "../externals/Nima-Cpp/Source/Animation/Interpolators/CubicSolver.cpp", "../externals/Nima-Cpp/Source/Animation/Interpolators/ValueTimeCurveInterpolator.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrame.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameActiveChild.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameCustomProperty.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameDrawOrder.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameIKStrength.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameIsCollisionEnabled.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameLength.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameNumeric.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameOpacity.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFramePosX.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFramePosY.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameRotation.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameScaleX.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameScaleY.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameSequence.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameTrigger.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameVertexDeform.cpp", "../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameWithInterpolation.cpp", "../externals/Nima-Cpp/Source/Animation/PropertyAnimation.cpp", "../externals/Nima-Cpp/Source/BinaryReader.cpp", "../externals/Nima-Cpp/Source/BlockReader.cpp", "../externals/Nima-Cpp/Source/CustomProperty.cpp", "../externals/Nima-Cpp/Source/NestedActorAsset.cpp", "../externals/Nima-Cpp/Source/NestedActorNode.cpp", "../externals/Nima-Math-Cpp/Source/Mat2D.cpp", "../externals/Nima-Math-Cpp/Source/Vec2D.cpp", ] testonly = true cflags_cc = [] if (is_win) { defines = [ "_USE_MATH_DEFINES" ] cflags_cc += [ "/FI", "algorithm", ] } enabled = !is_win || !is_clang }