/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ // This is a GPU-backend specific test. It relies on static intializers to work #include "SkTypes.h" #if defined(SK_VULKAN) #include "GrTest.h" #include "Test.h" #include "GrBackendSurface.h" #include "GrContextPriv.h" #include "GrTextureProxy.h" #include "GrTexture.h" #include "SkImage.h" #include "SkImage_Base.h" #include "vk/GrVkGpu.h" #include "vk/GrVkImageLayout.h" #include "vk/GrVkTexture.h" #include "vk/GrVkTypes.h" DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkImageLayoutTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrVkGpu* gpu = static_cast(context->contextPriv().getGpu()); GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(nullptr, 1, 1, kRGBA_8888_GrPixelConfig, false, GrMipMapped::kNo); REPORTER_ASSERT(reporter, backendTex.isValid()); GrVkImageInfo info; REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); VkImageLayout initLayout = info.fImageLayout; // Verify that setting that layout via a copy of a backendTexture is reflected in all the // backendTextures. GrBackendTexture backendTexCopy = backendTex; REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); backendTexCopy.setVkImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == info.fImageLayout); // Setting back the layout since we didn't actually change it backendTex.setVkImageLayout(initLayout); sk_sp wrappedImage = SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); REPORTER_ASSERT(reporter, wrappedImage.get()); sk_sp texProxy = as_IB(wrappedImage)->asTextureProxyRef(); REPORTER_ASSERT(reporter, texProxy.get()); REPORTER_ASSERT(reporter, texProxy->priv().isInstantiated()); GrTexture* texture = texProxy->priv().peekTexture(); REPORTER_ASSERT(reporter, texture); // Verify that modifying the layout via the GrVkTexture is reflected in the GrBackendTexture GrVkTexture* vkTexture = static_cast(texture); REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout()); vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); GrBackendTexture backendTexImage = wrappedImage->getBackendTexture(false); REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == info.fImageLayout); // Verify that modifying the layout via the GrBackendTexutre is reflected in the GrVkTexture backendTexImage.setVkImageLayout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == vkTexture->currentLayout()); vkTexture->updateImageLayout(initLayout); REPORTER_ASSERT(reporter, backendTex.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); REPORTER_ASSERT(reporter, backendTexCopy.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); REPORTER_ASSERT(reporter, backendTexImage.getVkImageInfo(&info)); REPORTER_ASSERT(reporter, initLayout == info.fImageLayout); // Check that we can do things like assigning the backend texture to invalid one, assign an // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of // our ref counting asserts. REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy)); GrBackendTexture invalidTexture; REPORTER_ASSERT(reporter, !invalidTexture.isValid()); REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); backendTexCopy = invalidTexture; REPORTER_ASSERT(reporter, !backendTexCopy.isValid()); REPORTER_ASSERT(reporter, !GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy)); invalidTexture = backendTex; REPORTER_ASSERT(reporter, invalidTexture.isValid()); REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex)); invalidTexture = static_cast(invalidTexture); REPORTER_ASSERT(reporter, invalidTexture.isValid()); REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture)); gpu->deleteTestingOnlyBackendTexture(backendTex); } #endif