/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkData.h" #include "SkDecodingImageGenerator.h" #include "SkImageEncoder.h" #include "SkRRect.h" #include "SkSurface.h" #include "SkUtils.h" #include "Test.h" #if SK_SUPPORT_GPU #include "GrContextFactory.h" #else class GrContextFactory; class GrContext; #endif enum SurfaceType { kRaster_SurfaceType, kRasterDirect_SurfaceType, kGpu_SurfaceType, kGpuScratch_SurfaceType, }; static void release_storage(void* pixels, void* context) { SkASSERT(pixels == context); sk_free(pixels); } static SkSurface* createSurface(SurfaceType surfaceType, GrContext* context, SkImageInfo* requestedInfo = NULL) { static const SkImageInfo info = SkImageInfo::MakeN32Premul(10, 10); if (requestedInfo) { *requestedInfo = info; } switch (surfaceType) { case kRaster_SurfaceType: return SkSurface::NewRaster(info); case kRasterDirect_SurfaceType: { const size_t rowBytes = info.minRowBytes(); void* storage = sk_malloc_throw(info.getSafeSize(rowBytes)); return SkSurface::NewRasterDirectReleaseProc(info, storage, rowBytes, release_storage, storage); } case kGpu_SurfaceType: #if SK_SUPPORT_GPU return context ? SkSurface::NewRenderTarget(context, info, 0, NULL) : NULL; #endif break; case kGpuScratch_SurfaceType: #if SK_SUPPORT_GPU return context ? SkSurface::NewScratchRenderTarget(context, info) : NULL; #endif break; } return NULL; } enum ImageType { kRasterCopy_ImageType, kRasterData_ImageType, kGpu_ImageType, kCodec_ImageType, }; static void test_image(skiatest::Reporter* reporter) { SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1); size_t rowBytes = info.minRowBytes(); size_t size = info.getSafeSize(rowBytes); SkData* data = SkData::NewUninitialized(size); REPORTER_ASSERT(reporter, 1 == data->getRefCnt()); SkImage* image = SkImage::NewRasterData(info, data, rowBytes); REPORTER_ASSERT(reporter, 2 == data->getRefCnt()); image->unref(); REPORTER_ASSERT(reporter, 1 == data->getRefCnt()); data->unref(); } static SkImage* createImage(ImageType imageType, GrContext* context, SkColor color) { const SkPMColor pmcolor = SkPreMultiplyColor(color); const SkImageInfo info = SkImageInfo::MakeN32Premul(10, 10); const size_t rowBytes = info.minRowBytes(); const size_t size = rowBytes * info.height(); SkAutoTUnref data(SkData::NewUninitialized(size)); void* addr = data->writable_data(); sk_memset32((SkPMColor*)addr, pmcolor, SkToInt(size >> 2)); switch (imageType) { case kRasterCopy_ImageType: return SkImage::NewRasterCopy(info, addr, rowBytes); case kRasterData_ImageType: return SkImage::NewRasterData(info, data, rowBytes); case kGpu_ImageType: return NULL; // TODO case kCodec_ImageType: { SkBitmap bitmap; bitmap.installPixels(info, addr, rowBytes); SkAutoTUnref src( SkImageEncoder::EncodeData(bitmap, SkImageEncoder::kPNG_Type, 100)); return SkImage::NewFromGenerator( SkDecodingImageGenerator::Create(data, SkDecodingImageGenerator::Options())); } } SkASSERT(false); return NULL; } static void test_imagepeek(skiatest::Reporter* reporter) { static const struct { ImageType fType; bool fPeekShouldSucceed; } gRec[] = { { kRasterCopy_ImageType, true }, { kRasterData_ImageType, true }, { kGpu_ImageType, false }, { kCodec_ImageType, false }, }; const SkColor color = SK_ColorRED; const SkPMColor pmcolor = SkPreMultiplyColor(color); for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) { SkImageInfo info; size_t rowBytes; SkAutoTUnref image(createImage(gRec[i].fType, NULL, color)); if (!image.get()) { continue; // gpu may not be enabled } const void* addr = image->peekPixels(&info, &rowBytes); bool success = SkToBool(addr); REPORTER_ASSERT(reporter, gRec[i].fPeekShouldSucceed == success); if (success) { REPORTER_ASSERT(reporter, 10 == info.width()); REPORTER_ASSERT(reporter, 10 == info.height()); REPORTER_ASSERT(reporter, kN32_SkColorType == info.colorType()); REPORTER_ASSERT(reporter, kPremul_SkAlphaType == info.alphaType() || kOpaque_SkAlphaType == info.alphaType()); REPORTER_ASSERT(reporter, info.minRowBytes() <= rowBytes); REPORTER_ASSERT(reporter, pmcolor == *(const SkPMColor*)addr); } } } static void test_canvaspeek(skiatest::Reporter* reporter, GrContextFactory* factory) { static const struct { SurfaceType fType; bool fPeekShouldSucceed; } gRec[] = { { kRaster_SurfaceType, true }, { kRasterDirect_SurfaceType, true }, #if SK_SUPPORT_GPU { kGpu_SurfaceType, false }, { kGpuScratch_SurfaceType, false }, #endif }; const SkColor color = SK_ColorRED; const SkPMColor pmcolor = SkPreMultiplyColor(color); int cnt; #if SK_SUPPORT_GPU cnt = GrContextFactory::kGLContextTypeCnt; #else cnt = 1; #endif for (int i= 0; i < cnt; ++i) { GrContext* context = NULL; #if SK_SUPPORT_GPU GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { continue; } context = factory->get(glCtxType); if (NULL == context) { continue; } #endif for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) { SkImageInfo info, requestInfo; size_t rowBytes; SkAutoTUnref surface(createSurface(gRec[i].fType, context, &requestInfo)); surface->getCanvas()->clear(color); const void* addr = surface->getCanvas()->peekPixels(&info, &rowBytes); bool success = SkToBool(addr); REPORTER_ASSERT(reporter, gRec[i].fPeekShouldSucceed == success); SkImageInfo info2; size_t rb2; const void* addr2 = surface->peekPixels(&info2, &rb2); if (success) { REPORTER_ASSERT(reporter, requestInfo == info); REPORTER_ASSERT(reporter, requestInfo.minRowBytes() <= rowBytes); REPORTER_ASSERT(reporter, pmcolor == *(const SkPMColor*)addr); REPORTER_ASSERT(reporter, addr2 == addr); REPORTER_ASSERT(reporter, info2 == info); REPORTER_ASSERT(reporter, rb2 == rowBytes); } else { REPORTER_ASSERT(reporter, NULL == addr2); } } } } static void TestSurfaceCopyOnWrite(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context) { // Verify that the right canvas commands trigger a copy on write SkSurface* surface = createSurface(surfaceType, context); SkAutoTUnref aur_surface(surface); SkCanvas* canvas = surface->getCanvas(); const SkRect testRect = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(4), SkIntToScalar(5)); SkMatrix testMatrix; testMatrix.reset(); testMatrix.setScale(SkIntToScalar(2), SkIntToScalar(3)); SkPath testPath; testPath.addRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(2), SkIntToScalar(1))); const SkIRect testIRect = SkIRect::MakeXYWH(0, 0, 2, 1); SkRegion testRegion; testRegion.setRect(testIRect); const SkColor testColor = 0x01020304; const SkPaint testPaint; const SkPoint testPoints[3] = { {SkIntToScalar(0), SkIntToScalar(0)}, {SkIntToScalar(2), SkIntToScalar(1)}, {SkIntToScalar(0), SkIntToScalar(2)} }; const size_t testPointCount = 3; SkBitmap testBitmap; testBitmap.allocN32Pixels(10, 10); testBitmap.eraseColor(0); SkRRect testRRect; testRRect.setRectXY(testRect, SK_Scalar1, SK_Scalar1); SkString testText("Hello World"); const SkPoint testPoints2[] = { { SkIntToScalar(0), SkIntToScalar(1) }, { SkIntToScalar(1), SkIntToScalar(1) }, { SkIntToScalar(2), SkIntToScalar(1) }, { SkIntToScalar(3), SkIntToScalar(1) }, { SkIntToScalar(4), SkIntToScalar(1) }, { SkIntToScalar(5), SkIntToScalar(1) }, { SkIntToScalar(6), SkIntToScalar(1) }, { SkIntToScalar(7), SkIntToScalar(1) }, { SkIntToScalar(8), SkIntToScalar(1) }, { SkIntToScalar(9), SkIntToScalar(1) }, { SkIntToScalar(10), SkIntToScalar(1) }, }; #define EXPECT_COPY_ON_WRITE(command) \ { \ SkImage* imageBefore = surface->newImageSnapshot(); \ SkAutoTUnref aur_before(imageBefore); \ canvas-> command ; \ SkImage* imageAfter = surface->newImageSnapshot(); \ SkAutoTUnref aur_after(imageAfter); \ REPORTER_ASSERT(reporter, imageBefore != imageAfter); \ } EXPECT_COPY_ON_WRITE(clear(testColor)) EXPECT_COPY_ON_WRITE(drawPaint(testPaint)) EXPECT_COPY_ON_WRITE(drawPoints(SkCanvas::kPoints_PointMode, testPointCount, testPoints, \ testPaint)) EXPECT_COPY_ON_WRITE(drawOval(testRect, testPaint)) EXPECT_COPY_ON_WRITE(drawRect(testRect, testPaint)) EXPECT_COPY_ON_WRITE(drawRRect(testRRect, testPaint)) EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint)) EXPECT_COPY_ON_WRITE(drawBitmap(testBitmap, 0, 0)) EXPECT_COPY_ON_WRITE(drawBitmapRect(testBitmap, NULL, testRect)) EXPECT_COPY_ON_WRITE(drawBitmapMatrix(testBitmap, testMatrix, NULL)) EXPECT_COPY_ON_WRITE(drawBitmapNine(testBitmap, testIRect, testRect, NULL)) EXPECT_COPY_ON_WRITE(drawSprite(testBitmap, 0, 0, NULL)) EXPECT_COPY_ON_WRITE(drawText(testText.c_str(), testText.size(), 0, 1, testPaint)) EXPECT_COPY_ON_WRITE(drawPosText(testText.c_str(), testText.size(), testPoints2, \ testPaint)) EXPECT_COPY_ON_WRITE(drawTextOnPath(testText.c_str(), testText.size(), testPath, NULL, \ testPaint)) } static void TestSurfaceWritableAfterSnapshotRelease(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context) { // This test succeeds by not triggering an assertion. // The test verifies that the surface remains writable (usable) after // acquiring and releasing a snapshot without triggering a copy on write. SkAutoTUnref surface(createSurface(surfaceType, context)); SkCanvas* canvas = surface->getCanvas(); canvas->clear(1); surface->newImageSnapshot()->unref(); // Create and destroy SkImage canvas->clear(2); // Must not assert internally } #if SK_SUPPORT_GPU static void TestSurfaceInCache(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context) { context->freeGpuResources(); int resourceCount; context->getResourceCacheUsage(&resourceCount, NULL); REPORTER_ASSERT(reporter, 0 == resourceCount); SkAutoTUnref surface(createSurface(surfaceType, context)); // Note: the stencil buffer is always cached, so kGpu_SurfaceType uses // one cached resource, and kGpuScratch_SurfaceType uses two. int expectedCachedResources = surfaceType == kGpuScratch_SurfaceType ? 2 : 1; context->getResourceCacheUsage(&resourceCount, NULL); REPORTER_ASSERT(reporter, expectedCachedResources == resourceCount); // Verify that all the cached resources are locked in cache. context->freeGpuResources(); context->getResourceCacheUsage(&resourceCount, NULL); REPORTER_ASSERT(reporter, expectedCachedResources == resourceCount); // Verify that all the cached resources are unlocked upon surface release surface.reset(0); context->freeGpuResources(); context->getResourceCacheUsage(&resourceCount, NULL); REPORTER_ASSERT(reporter, 0 == resourceCount); } static void Test_crbug263329(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context) { // This is a regression test for crbug.com/263329 // Bug was caused by onCopyOnWrite releasing the old surface texture // back to the scratch texture pool even though the texture is used // by and active SkImage_Gpu. SkAutoTUnref surface1(createSurface(surfaceType, context)); SkAutoTUnref surface2(createSurface(surfaceType, context)); SkCanvas* canvas1 = surface1->getCanvas(); SkCanvas* canvas2 = surface2->getCanvas(); canvas1->clear(1); SkAutoTUnref image1(surface1->newImageSnapshot()); // Trigger copy on write, new backing is a scratch texture canvas1->clear(2); SkAutoTUnref image2(surface1->newImageSnapshot()); // Trigger copy on write, old backing should not be returned to scratch // pool because it is held by image2 canvas1->clear(3); canvas2->clear(4); SkAutoTUnref image3(surface2->newImageSnapshot()); // Trigger copy on write on surface2. The new backing store should not // be recycling a texture that is held by an existing image. canvas2->clear(5); SkAutoTUnref image4(surface2->newImageSnapshot()); REPORTER_ASSERT(reporter, image4->getTexture() != image3->getTexture()); // The following assertion checks crbug.com/263329 REPORTER_ASSERT(reporter, image4->getTexture() != image2->getTexture()); REPORTER_ASSERT(reporter, image4->getTexture() != image1->getTexture()); REPORTER_ASSERT(reporter, image3->getTexture() != image2->getTexture()); REPORTER_ASSERT(reporter, image3->getTexture() != image1->getTexture()); REPORTER_ASSERT(reporter, image2->getTexture() != image1->getTexture()); } static void TestGetTexture(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context) { SkAutoTUnref surface(createSurface(surfaceType, context)); SkAutoTUnref image(surface->newImageSnapshot()); GrTexture* texture = image->getTexture(); if (surfaceType == kGpu_SurfaceType || surfaceType == kGpuScratch_SurfaceType) { REPORTER_ASSERT(reporter, texture); REPORTER_ASSERT(reporter, 0 != texture->getTextureHandle()); } else { REPORTER_ASSERT(reporter, NULL == texture); } surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode); REPORTER_ASSERT(reporter, image->getTexture() == texture); } #endif static void TestSurfaceNoCanvas(skiatest::Reporter* reporter, SurfaceType surfaceType, GrContext* context, SkSurface::ContentChangeMode mode) { // Verifies the robustness of SkSurface for handling use cases where calls // are made before a canvas is created. { // Test passes by not asserting SkSurface* surface = createSurface(surfaceType, context); SkAutoTUnref aur_surface(surface); surface->notifyContentWillChange(mode); SkDEBUGCODE(surface->validate();) } { SkSurface* surface = createSurface(surfaceType, context); SkAutoTUnref aur_surface(surface); SkImage* image1 = surface->newImageSnapshot(); SkAutoTUnref aur_image1(image1); SkDEBUGCODE(image1->validate();) SkDEBUGCODE(surface->validate();) surface->notifyContentWillChange(mode); SkDEBUGCODE(image1->validate();) SkDEBUGCODE(surface->validate();) SkImage* image2 = surface->newImageSnapshot(); SkAutoTUnref aur_image2(image2); SkDEBUGCODE(image2->validate();) SkDEBUGCODE(surface->validate();) REPORTER_ASSERT(reporter, image1 != image2); } } DEF_GPUTEST(Surface, reporter, factory) { test_image(reporter); TestSurfaceCopyOnWrite(reporter, kRaster_SurfaceType, NULL); TestSurfaceWritableAfterSnapshotRelease(reporter, kRaster_SurfaceType, NULL); TestSurfaceNoCanvas(reporter, kRaster_SurfaceType, NULL, SkSurface::kDiscard_ContentChangeMode); TestSurfaceNoCanvas(reporter, kRaster_SurfaceType, NULL, SkSurface::kRetain_ContentChangeMode); test_imagepeek(reporter); test_canvaspeek(reporter, factory); #if SK_SUPPORT_GPU TestGetTexture(reporter, kRaster_SurfaceType, NULL); if (factory) { for (int i= 0; i < GrContextFactory::kGLContextTypeCnt; ++i) { GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i; if (!GrContextFactory::IsRenderingGLContext(glCtxType)) { continue; } GrContext* context = factory->get(glCtxType); if (context) { TestSurfaceInCache(reporter, kGpu_SurfaceType, context); TestSurfaceInCache(reporter, kGpuScratch_SurfaceType, context); Test_crbug263329(reporter, kGpu_SurfaceType, context); Test_crbug263329(reporter, kGpuScratch_SurfaceType, context); TestSurfaceCopyOnWrite(reporter, kGpu_SurfaceType, context); TestSurfaceCopyOnWrite(reporter, kGpuScratch_SurfaceType, context); TestSurfaceWritableAfterSnapshotRelease(reporter, kGpu_SurfaceType, context); TestSurfaceWritableAfterSnapshotRelease(reporter, kGpuScratch_SurfaceType, context); TestSurfaceNoCanvas(reporter, kGpu_SurfaceType, context, SkSurface::kDiscard_ContentChangeMode); TestSurfaceNoCanvas(reporter, kGpuScratch_SurfaceType, context, SkSurface::kDiscard_ContentChangeMode); TestSurfaceNoCanvas(reporter, kGpu_SurfaceType, context, SkSurface::kRetain_ContentChangeMode); TestSurfaceNoCanvas(reporter, kGpuScratch_SurfaceType, context, SkSurface::kRetain_ContentChangeMode); TestGetTexture(reporter, kGpu_SurfaceType, context); TestGetTexture(reporter, kGpuScratch_SurfaceType, context); } } } #endif }