/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include "SkCanvas.h" #include "SkData.h" #include "SkDevice.h" #include "SkImage_Base.h" #include "SkPath.h" #include "SkRRect.h" #include "SkSurface.h" #include "SkUtils.h" #include "Test.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrGpu.h" #endif #include static void release_direct_surface_storage(void* pixels, void* context) { SkASSERT(pixels == context); sk_free(pixels); } static SkSurface* create_surface(SkAlphaType at = kPremul_SkAlphaType, SkImageInfo* requestedInfo = nullptr) { const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at); if (requestedInfo) { *requestedInfo = info; } return SkSurface::NewRaster(info); } static SkSurface* create_direct_surface(SkAlphaType at = kPremul_SkAlphaType, SkImageInfo* requestedInfo = nullptr) { const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at); if (requestedInfo) { *requestedInfo = info; } const size_t rowBytes = info.minRowBytes(); void* storage = sk_malloc_throw(info.getSafeSize(rowBytes)); return SkSurface::NewRasterDirectReleaseProc(info, storage, rowBytes, release_direct_surface_storage, storage); } #if SK_SUPPORT_GPU static SkSurface* create_gpu_surface(GrContext* context, SkAlphaType at = kPremul_SkAlphaType, SkImageInfo* requestedInfo = nullptr) { const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at); if (requestedInfo) { *requestedInfo = info; } return SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0, nullptr); } static SkSurface* create_gpu_scratch_surface(GrContext* context, SkAlphaType at = kPremul_SkAlphaType, SkImageInfo* requestedInfo = nullptr) { const SkImageInfo info = SkImageInfo::MakeN32(10, 10, at); if (requestedInfo) { *requestedInfo = info; } return SkSurface::NewRenderTarget(context, SkSurface::kYes_Budgeted, info, 0, nullptr); } #endif DEF_TEST(SurfaceEmpty, reporter) { const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType); REPORTER_ASSERT(reporter, nullptr == SkSurface::NewRaster(info)); REPORTER_ASSERT(reporter, nullptr == SkSurface::NewRasterDirect(info, nullptr, 0)); } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, context) { const SkImageInfo info = SkImageInfo::Make(0, 0, kN32_SkColorType, kPremul_SkAlphaType); REPORTER_ASSERT(reporter, nullptr == SkSurface::NewRenderTarget(context, SkSurface::kNo_Budgeted, info, 0, nullptr)); } #endif #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, context) { GrGpu* gpu = context->getGpu(); if (!gpu) { return; } // Test the wrapped factory for SkSurface by creating a backend texture and then wrap it in // a SkSurface. static const int kW = 100; static const int kH = 100; static const uint32_t kOrigColor = 0xFFAABBCC; SkAutoTArray pixels(kW * kH); sk_memset32(pixels.get(), kOrigColor, kW * kH); GrBackendObject texHandle = gpu->createTestingOnlyBackendTexture(pixels.get(), kW, kH, kRGBA_8888_GrPixelConfig); GrBackendTextureDesc wrappedDesc; wrappedDesc.fConfig = kRGBA_8888_GrPixelConfig; wrappedDesc.fWidth = kW; wrappedDesc.fHeight = kH; wrappedDesc.fOrigin = kBottomLeft_GrSurfaceOrigin; wrappedDesc.fSampleCnt = 0; wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag; wrappedDesc.fTextureHandle = texHandle; SkAutoTUnref surface( SkSurface::NewWrappedRenderTarget(context, wrappedDesc, nullptr)); REPORTER_ASSERT(reporter, surface); if (surface) { // Validate that we can draw to the canvas and that the original texture color is preserved // in pixels that aren't rendered to via the surface. SkPaint paint; static const SkColor kRectColor = ~kOrigColor | 0xFF000000; paint.setColor(kRectColor); surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2), paint); SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH); surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0); bool stop = false; SkPMColor origColorPM = SkPackARGB32((kOrigColor >> 24 & 0xFF), (kOrigColor >> 0 & 0xFF), (kOrigColor >> 8 & 0xFF), (kOrigColor >> 16 & 0xFF)); SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF), (kRectColor >> 16 & 0xFF), (kRectColor >> 8 & 0xFF), (kRectColor >> 0 & 0xFF)); for (int y = 0; y < kH/2 && !stop; ++y) { for (int x = 0; x < kW && !stop; ++x) { REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]); if (rectColorPM != pixels[x + y * kW]) { stop = true; } } } stop = false; for (int y = kH/2; y < kH && !stop; ++y) { for (int x = 0; x < kW && !stop; ++x) { REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]); if (origColorPM != pixels[x + y * kW]) { stop = true; } } } } gpu->deleteTestingOnlyBackendTexture(texHandle); } #endif static void test_canvas_peek(skiatest::Reporter* reporter, SkSurface* surface, const SkImageInfo& requestInfo, bool expectPeekSuccess) { const SkColor color = SK_ColorRED; const SkPMColor pmcolor = SkPreMultiplyColor(color); SkImageInfo info; size_t rowBytes; surface->getCanvas()->clear(color); const void* addr = surface->getCanvas()->peekPixels(&info, &rowBytes); bool success = SkToBool(addr); REPORTER_ASSERT(reporter, expectPeekSuccess == success); SkImageInfo info2; size_t rb2; const void* addr2 = surface->peekPixels(&info2, &rb2); if (success) { REPORTER_ASSERT(reporter, requestInfo == info); REPORTER_ASSERT(reporter, requestInfo.minRowBytes() <= rowBytes); REPORTER_ASSERT(reporter, pmcolor == *(const SkPMColor*)addr); REPORTER_ASSERT(reporter, addr2 == addr); REPORTER_ASSERT(reporter, info2 == info); REPORTER_ASSERT(reporter, rb2 == rowBytes); } else { REPORTER_ASSERT(reporter, nullptr == addr2); } } DEF_TEST(SurfaceCanvasPeek, reporter) { for (auto& surface_func : { &create_surface, &create_direct_surface }) { SkImageInfo requestInfo; SkAutoTUnref surface(surface_func(kPremul_SkAlphaType, &requestInfo)); test_canvas_peek(reporter, surface, requestInfo, true); } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCanvasPeek_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkImageInfo requestInfo; SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, &requestInfo)); test_canvas_peek(reporter, surface, requestInfo, false); } } #endif // For compatibility with clients that still call accessBitmap(), we need to ensure that we bump // the bitmap's genID when we draw to it, else they won't know it has new values. When they are // exclusively using surface/image, and we can hide accessBitmap from device, we can remove this // test. void test_access_pixels(skiatest::Reporter* reporter, SkSurface* surface) { SkCanvas* canvas = surface->getCanvas(); canvas->clear(0); SkBaseDevice* device = canvas->getDevice_just_for_deprecated_compatibility_testing(); SkBitmap bm = device->accessBitmap(false); uint32_t genID0 = bm.getGenerationID(); // Now we draw something, which needs to "dirty" the genID (sorta like copy-on-write) canvas->drawColor(SK_ColorBLUE); // Now check that we get a different genID uint32_t genID1 = bm.getGenerationID(); REPORTER_ASSERT(reporter, genID0 != genID1); } DEF_TEST(SurfaceAccessPixels, reporter) { for (auto& surface_func : { &create_surface, &create_direct_surface }) { SkAutoTUnref surface(surface_func(kPremul_SkAlphaType, nullptr)); test_access_pixels(reporter, surface); } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceAccessPixels_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); test_access_pixels(reporter, surface); } } #endif static void test_snapshot_alphatype(skiatest::Reporter* reporter, SkSurface* surface, bool expectOpaque) { REPORTER_ASSERT(reporter, surface); if (surface) { SkAutoTUnref image(surface->newImageSnapshot()); REPORTER_ASSERT(reporter, image); if (image) { REPORTER_ASSERT(reporter, image->isOpaque() == SkToBool(expectOpaque)); } } } DEF_TEST(SurfaceSnapshotAlphaType, reporter) { for (auto& surface_func : { &create_surface, &create_direct_surface }) { for (auto& isOpaque : { true, false }) { SkAlphaType alphaType = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; SkAutoTUnref surface(surface_func(alphaType, nullptr)); test_snapshot_alphatype(reporter, surface, isOpaque); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceSnapshotAlphaType_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { for (auto& isOpaque : { true, false }) { SkAlphaType alphaType = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; SkAutoTUnref surface(surface_func(context, alphaType, nullptr)); test_snapshot_alphatype(reporter, surface, isOpaque); } } } #endif static GrBackendObject get_surface_backend_texture_handle( SkSurface* s, SkSurface::BackendHandleAccess a) { return s->getTextureHandle(a); } static GrBackendObject get_surface_backend_render_target_handle( SkSurface* s, SkSurface::BackendHandleAccess a) { GrBackendObject result; if (!s->getRenderTargetHandle(&result, a)) { return 0; } return result; } static void test_backend_handle_access_copy_on_write( skiatest::Reporter* reporter, SkSurface* surface, SkSurface::BackendHandleAccess mode, GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) { GrBackendObject obj1 = func(surface, mode); SkAutoTUnref snap1(surface->newImageSnapshot()); GrBackendObject obj2 = func(surface, mode); SkAutoTUnref snap2(surface->newImageSnapshot()); // If the access mode triggers CoW, then the backend objects should reflect it. REPORTER_ASSERT(reporter, (obj1 == obj2) == (snap1 == snap2)); } DEF_TEST(SurfaceBackendHandleAccessCopyOnWrite, reporter) { const SkSurface::BackendHandleAccess accessModes[] = { SkSurface::kFlushRead_BackendHandleAccess, SkSurface::kFlushWrite_BackendHandleAccess, SkSurface::kDiscardWrite_BackendHandleAccess, }; for (auto& handle_access_func : { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) { for (auto& accessMode : accessModes) { SkAutoTUnref surface(create_surface()); test_backend_handle_access_copy_on_write(reporter, surface, accessMode, handle_access_func); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessCopyOnWrite_Gpu, reporter, context) { const SkSurface::BackendHandleAccess accessModes[] = { SkSurface::kFlushRead_BackendHandleAccess, SkSurface::kFlushWrite_BackendHandleAccess, SkSurface::kDiscardWrite_BackendHandleAccess, }; for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { for (auto& handle_access_func : { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle }) { for (auto& accessMode : accessModes) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); test_backend_handle_access_copy_on_write(reporter, surface, accessMode, handle_access_func); } } } } #endif #if SK_SUPPORT_GPU // May we (soon) eliminate the need to keep testing this, by hiding the bloody device! static uint32_t get_legacy_gen_id(SkSurface* surface) { SkBaseDevice* device = surface->getCanvas()->getDevice_just_for_deprecated_compatibility_testing(); return device->accessBitmap(false).getGenerationID(); } /* * Test legacy behavor of bumping the surface's device's bitmap's genID when we access its * texture handle for writing. * * Note: this needs to be tested separately from checking newImageSnapshot, as calling that * can also incidentally bump the genID (when a new backing surface is created). */ static void test_backend_handle_gen_id( skiatest::Reporter* reporter, SkSurface* surface, GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) { const uint32_t gen0 = get_legacy_gen_id(surface); func(surface, SkSurface::kFlushRead_BackendHandleAccess); const uint32_t gen1 = get_legacy_gen_id(surface); REPORTER_ASSERT(reporter, gen0 == gen1); func(surface, SkSurface::kFlushWrite_BackendHandleAccess); const uint32_t gen2 = get_legacy_gen_id(surface); REPORTER_ASSERT(reporter, gen0 != gen2); func(surface, SkSurface::kDiscardWrite_BackendHandleAccess); const uint32_t gen3 = get_legacy_gen_id(surface); REPORTER_ASSERT(reporter, gen0 != gen3); REPORTER_ASSERT(reporter, gen2 != gen3); } static void test_backend_handle_unique_id( skiatest::Reporter* reporter, SkSurface* surface, GrBackendObject (*func)(SkSurface*, SkSurface::BackendHandleAccess)) { SkAutoTUnref image0(surface->newImageSnapshot()); GrBackendObject obj = func(surface, SkSurface::kFlushRead_BackendHandleAccess); REPORTER_ASSERT(reporter, obj != 0); SkAutoTUnref image1(surface->newImageSnapshot()); // just read access should not affect the snapshot REPORTER_ASSERT(reporter, image0->uniqueID() == image1->uniqueID()); obj = func(surface, SkSurface::kFlushWrite_BackendHandleAccess); REPORTER_ASSERT(reporter, obj != 0); SkAutoTUnref image2(surface->newImageSnapshot()); // expect a new image, since we claimed we would write REPORTER_ASSERT(reporter, image0->uniqueID() != image2->uniqueID()); obj = func(surface, SkSurface::kDiscardWrite_BackendHandleAccess); REPORTER_ASSERT(reporter, obj != 0); SkAutoTUnref image3(surface->newImageSnapshot()); // expect a new(er) image, since we claimed we would write REPORTER_ASSERT(reporter, image0->uniqueID() != image3->uniqueID()); REPORTER_ASSERT(reporter, image2->uniqueID() != image3->uniqueID()); } // No CPU test. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBackendHandleAccessIDs_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { for (auto& test_func : { &test_backend_handle_unique_id, &test_backend_handle_gen_id }) { for (auto& handle_access_func : { &get_surface_backend_texture_handle, &get_surface_backend_render_target_handle}) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); test_func(reporter, surface, handle_access_func); } } } } #endif // Verify that the right canvas commands trigger a copy on write. static void test_copy_on_write(skiatest::Reporter* reporter, SkSurface* surface) { SkCanvas* canvas = surface->getCanvas(); const SkRect testRect = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(4), SkIntToScalar(5)); SkPath testPath; testPath.addRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(2), SkIntToScalar(1))); const SkIRect testIRect = SkIRect::MakeXYWH(0, 0, 2, 1); SkRegion testRegion; testRegion.setRect(testIRect); const SkColor testColor = 0x01020304; const SkPaint testPaint; const SkPoint testPoints[3] = { {SkIntToScalar(0), SkIntToScalar(0)}, {SkIntToScalar(2), SkIntToScalar(1)}, {SkIntToScalar(0), SkIntToScalar(2)} }; const size_t testPointCount = 3; SkBitmap testBitmap; testBitmap.allocN32Pixels(10, 10); testBitmap.eraseColor(0); SkRRect testRRect; testRRect.setRectXY(testRect, SK_Scalar1, SK_Scalar1); SkString testText("Hello World"); const SkPoint testPoints2[] = { { SkIntToScalar(0), SkIntToScalar(1) }, { SkIntToScalar(1), SkIntToScalar(1) }, { SkIntToScalar(2), SkIntToScalar(1) }, { SkIntToScalar(3), SkIntToScalar(1) }, { SkIntToScalar(4), SkIntToScalar(1) }, { SkIntToScalar(5), SkIntToScalar(1) }, { SkIntToScalar(6), SkIntToScalar(1) }, { SkIntToScalar(7), SkIntToScalar(1) }, { SkIntToScalar(8), SkIntToScalar(1) }, { SkIntToScalar(9), SkIntToScalar(1) }, { SkIntToScalar(10), SkIntToScalar(1) }, }; #define EXPECT_COPY_ON_WRITE(command) \ { \ SkImage* imageBefore = surface->newImageSnapshot(); \ SkAutoTUnref aur_before(imageBefore); \ canvas-> command ; \ SkImage* imageAfter = surface->newImageSnapshot(); \ SkAutoTUnref aur_after(imageAfter); \ REPORTER_ASSERT(reporter, imageBefore != imageAfter); \ } EXPECT_COPY_ON_WRITE(clear(testColor)) EXPECT_COPY_ON_WRITE(drawPaint(testPaint)) EXPECT_COPY_ON_WRITE(drawPoints(SkCanvas::kPoints_PointMode, testPointCount, testPoints, \ testPaint)) EXPECT_COPY_ON_WRITE(drawOval(testRect, testPaint)) EXPECT_COPY_ON_WRITE(drawRect(testRect, testPaint)) EXPECT_COPY_ON_WRITE(drawRRect(testRRect, testPaint)) EXPECT_COPY_ON_WRITE(drawPath(testPath, testPaint)) EXPECT_COPY_ON_WRITE(drawBitmap(testBitmap, 0, 0)) EXPECT_COPY_ON_WRITE(drawBitmapRect(testBitmap, testRect, nullptr)) EXPECT_COPY_ON_WRITE(drawBitmapNine(testBitmap, testIRect, testRect, nullptr)) EXPECT_COPY_ON_WRITE(drawText(testText.c_str(), testText.size(), 0, 1, testPaint)) EXPECT_COPY_ON_WRITE(drawPosText(testText.c_str(), testText.size(), testPoints2, \ testPaint)) EXPECT_COPY_ON_WRITE(drawTextOnPath(testText.c_str(), testText.size(), testPath, nullptr, \ testPaint)) } DEF_TEST(SurfaceCopyOnWrite, reporter) { SkAutoTUnref surface(create_surface()); test_copy_on_write(reporter, surface); } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCopyOnWrite_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); test_copy_on_write(reporter, surface); } } #endif static void test_writable_after_snapshot_release(skiatest::Reporter* reporter, SkSurface* surface) { // This test succeeds by not triggering an assertion. // The test verifies that the surface remains writable (usable) after // acquiring and releasing a snapshot without triggering a copy on write. SkCanvas* canvas = surface->getCanvas(); canvas->clear(1); surface->newImageSnapshot()->unref(); // Create and destroy SkImage canvas->clear(2); // Must not assert internally } DEF_TEST(SurfaceWriteableAfterSnapshotRelease, reporter) { SkAutoTUnref surface(create_surface()); test_writable_after_snapshot_release(reporter, surface); } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceWriteableAfterSnapshotRelease_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); test_writable_after_snapshot_release(reporter, surface); } } #endif #if SK_SUPPORT_GPU static void test_crbug263329(skiatest::Reporter* reporter, SkSurface* surface1, SkSurface* surface2) { // This is a regression test for crbug.com/263329 // Bug was caused by onCopyOnWrite releasing the old surface texture // back to the scratch texture pool even though the texture is used // by and active SkImage_Gpu. SkCanvas* canvas1 = surface1->getCanvas(); SkCanvas* canvas2 = surface2->getCanvas(); canvas1->clear(1); SkAutoTUnref image1(surface1->newImageSnapshot()); // Trigger copy on write, new backing is a scratch texture canvas1->clear(2); SkAutoTUnref image2(surface1->newImageSnapshot()); // Trigger copy on write, old backing should not be returned to scratch // pool because it is held by image2 canvas1->clear(3); canvas2->clear(4); SkAutoTUnref image3(surface2->newImageSnapshot()); // Trigger copy on write on surface2. The new backing store should not // be recycling a texture that is held by an existing image. canvas2->clear(5); SkAutoTUnref image4(surface2->newImageSnapshot()); REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image3)->getTexture()); // The following assertion checks crbug.com/263329 REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image2)->getTexture()); REPORTER_ASSERT(reporter, as_IB(image4)->getTexture() != as_IB(image1)->getTexture()); REPORTER_ASSERT(reporter, as_IB(image3)->getTexture() != as_IB(image2)->getTexture()); REPORTER_ASSERT(reporter, as_IB(image3)->getTexture() != as_IB(image1)->getTexture()); REPORTER_ASSERT(reporter, as_IB(image2)->getTexture() != as_IB(image1)->getTexture()); } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceCRBug263329_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkAutoTUnref surface1(surface_func(context, kPremul_SkAlphaType, nullptr)); SkAutoTUnref surface2(surface_func(context, kPremul_SkAlphaType, nullptr)); test_crbug263329(reporter, surface1, surface2); } } #endif DEF_TEST(SurfaceGetTexture, reporter) { SkAutoTUnref surface(create_surface()); SkAutoTUnref image(surface->newImageSnapshot()); REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == nullptr); surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode); REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == nullptr); } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceGetTexture_Gpu, reporter, context) { for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { SkAutoTUnref surface(surface_func(context, kPremul_SkAlphaType, nullptr)); SkAutoTUnref image(surface->newImageSnapshot()); GrTexture* texture = as_IB(image)->getTexture(); REPORTER_ASSERT(reporter, texture); REPORTER_ASSERT(reporter, 0 != texture->getTextureHandle()); surface->notifyContentWillChange(SkSurface::kDiscard_ContentChangeMode); REPORTER_ASSERT(reporter, as_IB(image)->getTexture() == texture); } } #endif #if SK_SUPPORT_GPU #include "GrGpuResourcePriv.h" #include "SkGpuDevice.h" #include "SkImage_Gpu.h" #include "SkSurface_Gpu.h" static SkSurface::Budgeted is_budgeted(SkSurface* surf) { return ((SkSurface_Gpu*)surf)->getDevice()->accessRenderTarget()->resourcePriv().isBudgeted() ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted; } static SkSurface::Budgeted is_budgeted(SkImage* image) { return ((SkImage_Gpu*)image)->getTexture()->resourcePriv().isBudgeted() ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted; } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, context) { SkImageInfo info = SkImageInfo::MakeN32Premul(8,8); for (int i = 0; i < 2; ++i) { SkSurface::Budgeted sbudgeted = i ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted; for (int j = 0; j < 2; ++j) { SkSurface::Budgeted ibudgeted = j ? SkSurface::kYes_Budgeted : SkSurface::kNo_Budgeted; SkAutoTUnref surface(SkSurface::NewRenderTarget(context, sbudgeted, info, 0)); SkASSERT(surface); REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface)); SkAutoTUnref image(surface->newImageSnapshot(ibudgeted)); // Initially the image shares a texture with the surface, and the surface decides // whether it is budgeted or not. REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface)); REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(image)); // Now trigger copy-on-write surface->getCanvas()->clear(SK_ColorBLUE); // They don't share a texture anymore. They should each have made their own budget // decision. REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface)); REPORTER_ASSERT(reporter, ibudgeted == is_budgeted(image)); } } } #endif static void test_no_canvas1(skiatest::Reporter* reporter, SkSurface* surface, SkSurface::ContentChangeMode mode) { // Test passes by not asserting surface->notifyContentWillChange(mode); SkDEBUGCODE(surface->validate();) } static void test_no_canvas2(skiatest::Reporter* reporter, SkSurface* surface, SkSurface::ContentChangeMode mode) { // Verifies the robustness of SkSurface for handling use cases where calls // are made before a canvas is created. SkImage* image1 = surface->newImageSnapshot(); SkAutoTUnref aur_image1(image1); SkDEBUGCODE(image1->validate();) SkDEBUGCODE(surface->validate();) surface->notifyContentWillChange(mode); SkDEBUGCODE(image1->validate();) SkDEBUGCODE(surface->validate();) SkImage* image2 = surface->newImageSnapshot(); SkAutoTUnref aur_image2(image2); SkDEBUGCODE(image2->validate();) SkDEBUGCODE(surface->validate();) REPORTER_ASSERT(reporter, image1 != image2); } DEF_TEST(SurfaceNoCanvas, reporter) { SkSurface::ContentChangeMode modes[] = { SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode}; for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) { for (auto& mode : modes) { SkAutoTUnref surface(create_surface()); test_func(reporter, surface, mode); } } } #if SK_SUPPORT_GPU DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceNoCanvas_Gpu, reporter, context) { SkSurface::ContentChangeMode modes[] = { SkSurface::kDiscard_ContentChangeMode, SkSurface::kRetain_ContentChangeMode}; for (auto& surface_func : { &create_gpu_surface, &create_gpu_scratch_surface }) { for (auto& test_func : { &test_no_canvas1, &test_no_canvas2 }) { for (auto& mode : modes) { SkAutoTUnref surface( surface_func(context, kPremul_SkAlphaType, nullptr)); test_func(reporter, surface, mode); } } } } #endif static void check_rowbytes_remain_consistent(SkSurface* surface, skiatest::Reporter* reporter) { SkImageInfo info; size_t rowBytes; REPORTER_ASSERT(reporter, surface->peekPixels(&info, &rowBytes)); SkAutoTUnref image(surface->newImageSnapshot()); SkImageInfo im_info; size_t im_rowbytes; REPORTER_ASSERT(reporter, image->peekPixels(&im_info, &im_rowbytes)); REPORTER_ASSERT(reporter, rowBytes == im_rowbytes); // trigger a copy-on-write surface->getCanvas()->drawPaint(SkPaint()); SkAutoTUnref image2(surface->newImageSnapshot()); REPORTER_ASSERT(reporter, image->uniqueID() != image2->uniqueID()); SkImageInfo im_info2; size_t im_rowbytes2; REPORTER_ASSERT(reporter, image2->peekPixels(&im_info2, &im_rowbytes2)); REPORTER_ASSERT(reporter, im_rowbytes2 == im_rowbytes); } DEF_TEST(surface_rowbytes, reporter) { const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100); SkAutoTUnref surf0(SkSurface::NewRaster(info)); check_rowbytes_remain_consistent(surf0, reporter); // specify a larger rowbytes SkAutoTUnref surf1(SkSurface::NewRaster(info, 500, nullptr)); check_rowbytes_remain_consistent(surf1, reporter); // Try some illegal rowByte values SkSurface* s = SkSurface::NewRaster(info, 396, nullptr); // needs to be at least 400 REPORTER_ASSERT(reporter, nullptr == s); s = SkSurface::NewRaster(info, 1 << 30, nullptr); // allocation to large REPORTER_ASSERT(reporter, nullptr == s); } #if SK_SUPPORT_GPU void test_surface_clear(skiatest::Reporter* reporter, SkSurface* surfacePtr, std::function grSurfaceGetter, uint32_t expectedValue) { SkAutoTUnref surface(surfacePtr); if (!surface) { ERRORF(reporter, "Could not create GPU SkSurface."); return; } int w = surface->width(); int h = surface->height(); SkAutoTDeleteArray pixels(new uint32_t[w * h]); memset(pixels.get(), ~expectedValue, sizeof(uint32_t) * w * h); SkAutoTUnref grSurface(SkSafeRef(grSurfaceGetter(surface))); if (!grSurface) { ERRORF(reporter, "Could access render target of GPU SkSurface."); return; } SkASSERT(surface->unique()); surface.reset(); grSurface->readPixels(0, 0, w, h, kRGBA_8888_GrPixelConfig, pixels.get()); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { uint32_t pixel = pixels.get()[y * w + x]; if (pixel != expectedValue) { SkString msg; if (expectedValue) { msg = "SkSurface should have left render target unmodified"; } else { msg = "SkSurface should have cleared the render target"; } ERRORF(reporter, "%s but read 0x%08x (instead of 0x%08x) at %x,%d", msg.c_str(), pixel, expectedValue, x, y); return; } } } } DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, context) { std::function grSurfaceGetters[] = { [] (SkSurface* s){ return s->getCanvas()->internal_private_accessTopLayerRenderTarget(); }, [] (SkSurface* s){ SkBaseDevice* d = s->getCanvas()->getDevice_just_for_deprecated_compatibility_testing(); return d->accessRenderTarget(); }, [] (SkSurface* s){ SkAutoTUnref i(s->newImageSnapshot()); return i->getTexture(); }, [] (SkSurface* s){ SkAutoTUnref i(s->newImageSnapshot()); return as_IB(i)->peekTexture(); }, }; for (auto grSurfaceGetter : grSurfaceGetters) { for (auto& surface_func : {&create_gpu_surface, &create_gpu_scratch_surface}) { SkSurface* surface = surface_func(context, kPremul_SkAlphaType, nullptr); test_surface_clear(reporter, surface, grSurfaceGetter, 0x0); } // Wrapped RTs are *not* supposed to clear (to allow client to partially update a surface). static const int kWidth = 10; static const int kHeight = 10; SkAutoTDeleteArray pixels(new uint32_t[kWidth * kHeight]); memset(pixels.get(), 0xAB, sizeof(uint32_t) * kWidth * kHeight); GrBackendObject textureObject = context->getGpu()->createTestingOnlyBackendTexture(pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig); GrBackendTextureDesc desc; desc.fConfig = kRGBA_8888_GrPixelConfig; desc.fWidth = kWidth; desc.fHeight = kHeight; desc.fFlags = kRenderTarget_GrBackendTextureFlag; desc.fTextureHandle = textureObject; SkSurface* surface = SkSurface::NewFromBackendTexture(context, desc, nullptr); test_surface_clear(reporter, surface, grSurfaceGetter, 0xABABABAB); context->getGpu()->deleteTestingOnlyBackendTexture(textureObject); } } #endif