/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkSLContext.h" #include "SkSLMemoryLayout.h" #include "Test.h" #if SK_SUPPORT_GPU DEF_TEST(SkSLMemoryLayout140Test, r) { SkSL::Context context; SkSL::MemoryLayout layout(SkSL::MemoryLayout::k140_Standard); // basic types REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type)); REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type)); REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type)); REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type)); REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type)); REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type)); REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type)); REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type)); REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type)); REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type)); REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type)); REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x2_Type)); REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x4_Type)); REPORTER_ASSERT(r, 48 == layout.size(*context.fMat3x3_Type)); REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x2_Type)); REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x4_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type)); REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type)); REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x4_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat3x3_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x4_Type)); // struct 1 std::vector fields1; fields1.emplace_back(SkSL::Modifiers(), SkString("a"), context.fVec3_Type.get()); SkSL::Type s1(SkSL::Position(), SkString("s1"), fields1); REPORTER_ASSERT(r, 16 == layout.size(s1)); REPORTER_ASSERT(r, 16 == layout.alignment(s1)); fields1.emplace_back(SkSL::Modifiers(), SkString("b"), context.fFloat_Type.get()); SkSL::Type s2(SkSL::Position(), SkString("s2"), fields1); REPORTER_ASSERT(r, 16 == layout.size(s2)); REPORTER_ASSERT(r, 16 == layout.alignment(s2)); fields1.emplace_back(SkSL::Modifiers(), SkString("c"), context.fBool_Type.get()); SkSL::Type s3(SkSL::Position(), SkString("s3"), fields1); REPORTER_ASSERT(r, 32 == layout.size(s3)); REPORTER_ASSERT(r, 16 == layout.alignment(s3)); // struct 2 std::vector fields2; fields2.emplace_back(SkSL::Modifiers(), SkString("a"), context.fInt_Type.get()); SkSL::Type s4(SkSL::Position(), SkString("s4"), fields2); REPORTER_ASSERT(r, 16 == layout.size(s4)); REPORTER_ASSERT(r, 16 == layout.alignment(s4)); fields2.emplace_back(SkSL::Modifiers(), SkString("b"), context.fVec3_Type.get()); SkSL::Type s5(SkSL::Position(), SkString("s5"), fields2); REPORTER_ASSERT(r, 32 == layout.size(s5)); REPORTER_ASSERT(r, 16 == layout.alignment(s5)); // arrays SkSL::Type array1(SkString("float[4]"), SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); REPORTER_ASSERT(r, 64 == layout.size(array1)); REPORTER_ASSERT(r, 16 == layout.alignment(array1)); REPORTER_ASSERT(r, 16 == layout.stride(array1)); SkSL::Type array2(SkString("vec4[4]"), SkSL::Type::kArray_Kind, *context.fVec4_Type, 4); REPORTER_ASSERT(r, 64 == layout.size(array2)); REPORTER_ASSERT(r, 16 == layout.alignment(array2)); REPORTER_ASSERT(r, 16 == layout.stride(array2)); } DEF_TEST(SkSLMemoryLayout430Test, r) { SkSL::Context context; SkSL::MemoryLayout layout(SkSL::MemoryLayout::k430_Standard); // basic types REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type)); REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type)); REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type)); REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type)); REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type)); REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type)); REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type)); REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type)); REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type)); REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type)); REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type)); REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type)); REPORTER_ASSERT(r, 16 == layout.size(*context.fMat2x2_Type)); REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x4_Type)); REPORTER_ASSERT(r, 48 == layout.size(*context.fMat3x3_Type)); REPORTER_ASSERT(r, 32 == layout.size(*context.fMat4x2_Type)); REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x4_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type)); REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type)); REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type)); REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fMat2x2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x4_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat3x3_Type)); REPORTER_ASSERT(r, 8 == layout.alignment(*context.fMat4x2_Type)); REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x4_Type)); // struct 1 std::vector fields1; fields1.emplace_back(SkSL::Modifiers(), SkString("a"), context.fVec3_Type.get()); SkSL::Type s1(SkSL::Position(), SkString("s1"), fields1); REPORTER_ASSERT(r, 16 == layout.size(s1)); REPORTER_ASSERT(r, 16 == layout.alignment(s1)); fields1.emplace_back(SkSL::Modifiers(), SkString("b"), context.fFloat_Type.get()); SkSL::Type s2(SkSL::Position(), SkString("s2"), fields1); REPORTER_ASSERT(r, 16 == layout.size(s2)); REPORTER_ASSERT(r, 16 == layout.alignment(s2)); fields1.emplace_back(SkSL::Modifiers(), SkString("c"), context.fBool_Type.get()); SkSL::Type s3(SkSL::Position(), SkString("s3"), fields1); REPORTER_ASSERT(r, 32 == layout.size(s3)); REPORTER_ASSERT(r, 16 == layout.alignment(s3)); // struct 2 std::vector fields2; fields2.emplace_back(SkSL::Modifiers(), SkString("a"), context.fInt_Type.get()); SkSL::Type s4(SkSL::Position(), SkString("s4"), fields2); REPORTER_ASSERT(r, 4 == layout.size(s4)); REPORTER_ASSERT(r, 4 == layout.alignment(s4)); fields2.emplace_back(SkSL::Modifiers(), SkString("b"), context.fVec3_Type.get()); SkSL::Type s5(SkSL::Position(), SkString("s5"), fields2); REPORTER_ASSERT(r, 32 == layout.size(s5)); REPORTER_ASSERT(r, 16 == layout.alignment(s5)); // arrays SkSL::Type array1(SkString("float[4]"), SkSL::Type::kArray_Kind, *context.fFloat_Type, 4); REPORTER_ASSERT(r, 16 == layout.size(array1)); REPORTER_ASSERT(r, 4 == layout.alignment(array1)); REPORTER_ASSERT(r, 4 == layout.stride(array1)); SkSL::Type array2(SkString("vec4[4]"), SkSL::Type::kArray_Kind, *context.fVec4_Type, 4); REPORTER_ASSERT(r, 64 == layout.size(array2)); REPORTER_ASSERT(r, 16 == layout.alignment(array2)); REPORTER_ASSERT(r, 16 == layout.stride(array2)); } #endif