/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkLiteDL.h" #include "SkLiteRecorder.h" DEF_TEST(SkLiteDL_basics, r) { SkLiteDL p; p.save(); p.clipRect(SkRect{2,3,4,5}, kIntersect_SkClipOp, true); p.drawRect(SkRect{0,0,9,9}, SkPaint{}); p.restore(); } DEF_TEST(SkLiteDL_unbalanced, r) { SkLiteRecorder rec; SkCanvas* c = &rec; SkLiteDL p; rec.reset(&p, {2,2,3,3}); c->save(); c->scale(2,2); c->save(); c->translate(1,1); // missing restore() but SkLiteDL::draw should balance it for us c->restore(); // reinit the recorder so we can playback the original SkLiteDL SkLiteDL p2; rec.reset(&p2, {2,2,3,3}); REPORTER_ASSERT(r, 1 == rec.getSaveCount()); p.draw(c); REPORTER_ASSERT(r, 1 == rec.getSaveCount()); } DEF_TEST(SkLiteRecorder, r) { SkLiteDL p; SkLiteRecorder rec; SkCanvas* c = &rec; rec.reset(&p, {2,2,3,3}); c->save(); c->clipRect(SkRect{2,3,4,5}, kIntersect_SkClipOp, true); c->drawRect(SkRect{0,0,9,9}, SkPaint{}); c->restore(); }