/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkLinearBitmapPipeline.h" #include "SkColor.h" #include "Test.h" struct SinkBilerpProcessor final : public PointProcessorInterface { void pointListFew(int n, Sk4fArg xs, Sk4fArg ys) override { fXs = xs; fYs = ys; } void pointList4(Sk4fArg Xs, Sk4fArg Ys) override { fXs = Xs; fYs = Ys; } Sk4f fXs; Sk4f fYs; }; using Pixel = float[4]; DEF_TEST(SkBitmapFP, reporter) { int width = 10; int height = 10; uint32_t* bitmap = new uint32_t[width * height]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { bitmap[y * width + x] = (y << 8) + x + (128<<24); } } SkPM4f* FPbuffer = new SkPM4f[width * height]; SkMatrix m = SkMatrix::I(); //m.setRotate(30.0f, 1.0f, 1.0f); SkMatrix invert; bool trash = m.invert(&invert); sk_ignore_unused_variable(trash); const SkImageInfo info = SkImageInfo::MakeN32Premul(width, height, kLinear_SkColorProfileType); SkLinearBitmapPipeline pipeline{invert, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, info, bitmap}; int count = 10; pipeline.shadeSpan4f(3, 6, FPbuffer, count); Pixel* pixelBuffer = (Pixel*)FPbuffer; for (int i = 0; i < count; i++) { printf("i: %d - (%g, %g, %g, %g)\n", i, pixelBuffer[i][0] * 255.0f, pixelBuffer[i][1] * 255.0f, pixelBuffer[i][2] * 255.0f, pixelBuffer[i][3] * 255.0f); } delete [] bitmap; delete [] FPbuffer; }