/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkCanvas.h" #include "SkPath.h" #include "SkShadowTessellator.h" #include "SkShadowUtils.h" #include "Test.h" void tessellate_shadow(skiatest::Reporter* reporter, const SkPath& path, bool expectSuccess) { static constexpr SkScalar kRadius = 2.f; static constexpr SkColor kUmbraColor = 0xFFFFFFFF; static constexpr SkColor kPenumbraColor = 0x20202020; auto verts = SkShadowVertices::MakeAmbient(path, kRadius, kUmbraColor, kPenumbraColor, true); if (expectSuccess != SkToBool(verts)) { ERRORF(reporter, "Expected shadow tessellation to % but it did not.", expectSuccess ? "succeed" : "fail"); } verts = SkShadowVertices::MakeAmbient(path, kRadius, kUmbraColor, kPenumbraColor, false); if (expectSuccess != SkToBool(verts)) { ERRORF(reporter, "Expected shadow tessellation to % but it did not.", expectSuccess ? "succeed" : "fail"); } verts = SkShadowVertices::MakeSpot(path, 1.5f, {0, 0}, kRadius, kUmbraColor, kPenumbraColor, false); if (expectSuccess != SkToBool(verts)) { ERRORF(reporter, "Expected shadow tessellation to % but it did not.", expectSuccess ? "succeed" : "fail"); } verts = SkShadowVertices::MakeSpot(path, 1.5f, {0, 0}, kRadius, kUmbraColor, kPenumbraColor, true); if (expectSuccess != SkToBool(verts)) { ERRORF(reporter, "Expected shadow tessellation to % but it did not.", expectSuccess ? "succeed" : "fail"); } } DEF_TEST(ShadowUtils, reporter) { SkCanvas canvas(100, 100); // Currently SkShadowUtils doesn't really stupport cubics when compiled without SK_SUPPORT_GPU. // However, this should now crash. SkPath path; path.cubicTo(100, 50, 20, 100, 0, 0); tessellate_shadow(reporter, path, (bool)SK_SUPPORT_GPU); // This line segment has no area and no shadow. path.reset(); path.lineTo(10.f, 10.f); tessellate_shadow(reporter, path, false); // A series of colinear line segments path.reset(); for (int i = 0; i < 10; ++i) { path.lineTo((SkScalar)i, (SkScalar)i); } tessellate_shadow(reporter, path, false); }