/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkRegion.h" #include "SkRandom.h" static void rand_rect(SkIRect* rect, SkRandom& rand) { int bits = 6; int shift = 32 - bits; rect->set(rand.nextU() >> shift, rand.nextU() >> shift, rand.nextU() >> shift, rand.nextU() >> shift); rect->sort(); } static bool test_rects(const SkIRect rect[], int count) { SkRegion rgn0, rgn1; for (int i = 0; i < count; i++) { rgn0.op(rect[i], SkRegion::kUnion_Op); } rgn1.setRects(rect, count); if (rgn0 != rgn1) { SkDebugf("\n"); for (int i = 0; i < count; i++) { SkDebugf(" { %d, %d, %d, %d },\n", rect[i].fLeft, rect[i].fTop, rect[i].fRight, rect[i].fBottom); } SkDebugf("\n"); return false; } return true; } static void TestRegion(skiatest::Reporter* reporter) { const SkIRect r2[] = { { 0, 0, 1, 1 }, { 2, 2, 3, 3 }, }; REPORTER_ASSERT(reporter, test_rects(r2, SK_ARRAY_COUNT(r2))); const SkIRect rects[] = { { 0, 0, 1, 2 }, { 2, 1, 3, 3 }, { 4, 0, 5, 1 }, { 6, 0, 7, 4 }, }; REPORTER_ASSERT(reporter, test_rects(rects, SK_ARRAY_COUNT(rects))); SkRandom rand; for (int i = 0; i < 1000; i++) { SkRegion rgn0, rgn1; const int N = 8; SkIRect rect[N]; for (int j = 0; j < N; j++) { rand_rect(&rect[j], rand); } REPORTER_ASSERT(reporter, test_rects(rect, N)); } } #include "TestClassDef.h" DEFINE_TESTCLASS("Region", RegionTestClass, TestRegion)