/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #include "SkDebugCanvas.h" #include "SkRecord.h" #include "SkRecordCulling.h" #include "SkRecordDraw.h" #include "SkRecorder.h" #include "SkRecords.h" static const int W = 1920, H = 1080; DEF_TEST(RecordDraw_Culling, r) { // Record these 7 drawing commands verbatim. SkRecord record; SkRecorder recorder(SkRecorder::kWriteOnly_Mode, &record, W, H); recorder.pushCull(SkRect::MakeWH(100, 100)); recorder.drawRect(SkRect::MakeWH(10, 10), SkPaint()); recorder.drawRect(SkRect::MakeWH(30, 30), SkPaint()); recorder.pushCull(SkRect::MakeWH(5, 5)); recorder.drawRect(SkRect::MakeWH(1, 1), SkPaint()); recorder.popCull(); recorder.popCull(); // Take a pass over to match up pushCulls and popCulls. SkRecordAnnotateCullingPairs(&record); // Rerecord into another SkRecord using full SkCanvas semantics, // tracking clips and allowing SkRecordDraw's quickReject() calls to work. SkRecord rerecord; SkRecorder rerecorder(SkRecorder::kReadWrite_Mode, &rerecord, W, H); // This clip intersects the outer cull, but allows us to quick reject the inner one. rerecorder.clipRect(SkRect::MakeLTRB(20, 20, 200, 200)); SkRecordDraw(record, &rerecorder); // We'll keep the clipRect call from above, and the outer two drawRects, and the push/pop pair. // If culling weren't working, we'd see 8 commands recorded here. REPORTER_ASSERT(r, 5 == rerecord.count()); } DEF_TEST(RecordDraw_Clipping, r) { SkRecord record; SkRecorder recorder(SkRecorder::kWriteOnly_Mode, &record, W, H); // 9 draw commands. recorder.save(); recorder.clipRect(SkRect::MakeLTRB(0, 0, 100, 100)); recorder.drawRect(SkRect::MakeLTRB(20, 20, 40, 40), SkPaint()); recorder.save(); // This first clipRect makes the clip empty, so the next two commands do nothing. recorder.clipRect(SkRect::MakeLTRB(200, 200, 300, 300)); recorder.clipRect(SkRect::MakeLTRB(210, 210, 250, 250)); // Skipped recorder.drawRect(SkRect::MakeLTRB(220, 220, 240, 240), SkPaint()); // Skipped recorder.restore(); recorder.restore(); // Same deal as above: we need full SkCanvas semantics for clip skipping to work. SkRecord rerecord; SkRecorder rerecorder(SkRecorder::kReadWrite_Mode, &rerecord, W, H); SkRecordDraw(record, &rerecorder); // All commands except the two marked // Skipped above will be preserved. REPORTER_ASSERT(r, 7 == rerecord.count()); }