/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRTree.h" #include "SkRandom.h" #include "SkTSort.h" #include "Test.h" static const size_t MIN_CHILDREN = 6; static const size_t MAX_CHILDREN = 11; static const int NUM_RECTS = 200; static const size_t NUM_ITERATIONS = 100; static const size_t NUM_QUERIES = 50; static SkRect random_rect(SkRandom& rand) { SkRect rect = {0,0,0,0}; while (rect.isEmpty()) { rect.fLeft = rand.nextRangeF(0, 1000); rect.fRight = rand.nextRangeF(0, 1000); rect.fTop = rand.nextRangeF(0, 1000); rect.fBottom = rand.nextRangeF(0, 1000); rect.sort(); } return rect; } static void random_data_rects(SkRandom& rand, SkRect out[], int n) { for (int i = 0; i < n; ++i) { out[i] = random_rect(rand); } } static bool verify_query(SkRect query, SkRect rects[], SkTDArray& found) { // TODO(mtklein): no need to do this after everything's SkRects query.roundOut(); SkTDArray expected; // manually intersect with every rectangle for (int i = 0; i < NUM_RECTS; ++i) { if (SkRect::Intersects(query, rects[i])) { expected.push(i); } } if (expected.count() != found.count()) { return false; } if (0 == expected.count()) { return true; } // skia:2834. RTree doesn't always return results in order. SkTQSort(expected.begin(), expected.end() -1); SkTQSort(found.begin(), found.end() -1); return found == expected; } static void run_queries(skiatest::Reporter* reporter, SkRandom& rand, SkRect rects[], SkRTree& tree) { for (size_t i = 0; i < NUM_QUERIES; ++i) { SkTDArray hits; SkRect query = random_rect(rand); tree.search(query, &hits); REPORTER_ASSERT(reporter, verify_query(query, rects, hits)); } } static void rtree_test_main(SkRTree* rtree, skiatest::Reporter* reporter) { SkRect rects[NUM_RECTS]; SkRandom rand; REPORTER_ASSERT(reporter, rtree); int expectedDepthMin = -1; int expectedDepthMax = -1; int tmp = NUM_RECTS; while (tmp > 0) { tmp -= static_cast(pow(static_cast(MAX_CHILDREN), static_cast(expectedDepthMin + 1))); ++expectedDepthMin; } tmp = NUM_RECTS; while (tmp > 0) { tmp -= static_cast(pow(static_cast(MIN_CHILDREN), static_cast(expectedDepthMax + 1))); ++expectedDepthMax; } for (size_t i = 0; i < NUM_ITERATIONS; ++i) { random_data_rects(rand, rects, NUM_RECTS); // First try bulk-loaded inserts for (int i = 0; i < NUM_RECTS; ++i) { rtree->insert(i, rects[i], true); } rtree->flushDeferredInserts(); run_queries(reporter, rand, rects, *rtree); REPORTER_ASSERT(reporter, NUM_RECTS == rtree->getCount()); REPORTER_ASSERT(reporter, expectedDepthMin <= rtree->getDepth() && expectedDepthMax >= rtree->getDepth()); rtree->clear(); REPORTER_ASSERT(reporter, 0 == rtree->getCount()); // Then try immediate inserts for (int i = 0; i < NUM_RECTS; ++i) { rtree->insert(i, rects[i]); } run_queries(reporter, rand, rects, *rtree); REPORTER_ASSERT(reporter, NUM_RECTS == rtree->getCount()); REPORTER_ASSERT(reporter, expectedDepthMin <= rtree->getDepth() && expectedDepthMax >= rtree->getDepth()); rtree->clear(); REPORTER_ASSERT(reporter, 0 == rtree->getCount()); // And for good measure try immediate inserts, but in reversed order for (int i = NUM_RECTS - 1; i >= 0; --i) { rtree->insert(i, rects[i]); } run_queries(reporter, rand, rects, *rtree); REPORTER_ASSERT(reporter, NUM_RECTS == rtree->getCount()); REPORTER_ASSERT(reporter, expectedDepthMin <= rtree->getDepth() && expectedDepthMax >= rtree->getDepth()); rtree->clear(); REPORTER_ASSERT(reporter, 0 == rtree->getCount()); } } DEF_TEST(RTree, reporter) { SkRTree* rtree = SkRTree::Create(MIN_CHILDREN, MAX_CHILDREN); SkAutoUnref au(rtree); rtree_test_main(rtree, reporter); // Rtree that orders input rectangles on deferred insert. SkRTree* unsortedRtree = SkRTree::Create(MIN_CHILDREN, MAX_CHILDREN, 1, false); SkAutoUnref auo(unsortedRtree); rtree_test_main(unsortedRtree, reporter); }