/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkMipMap.h" #include "SkRandom.h" #include "Test.h" static void make_bitmap(SkBitmap* bm, int width, int height) { bm->allocN32Pixels(width, height); bm->eraseColor(SK_ColorWHITE); } DEF_TEST(MipMap, reporter) { SkBitmap bm; SkRandom rand; for (int i = 0; i < 500; ++i) { // for now, Build needs a min size of 2, otherwise it will return nullptr. // should fix that to support 1 X N, where N > 1 to return non-null. int width = 2 + rand.nextU() % 1000; int height = 2 + rand.nextU() % 1000; make_bitmap(&bm, width, height); SkAutoTUnref mm(SkMipMap::Build(bm, nullptr)); REPORTER_ASSERT(reporter, mm->countLevels() == SkMipMap::ComputeLevelCount(width, height)); REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1, SK_Scalar1), nullptr)); REPORTER_ASSERT(reporter, !mm->extractLevel(SkSize::Make(SK_Scalar1 * 2, SK_Scalar1 * 2), nullptr)); SkMipMap::Level prevLevel; sk_bzero(&prevLevel, sizeof(prevLevel)); SkScalar scale = SK_Scalar1; for (int j = 0; j < 30; ++j) { scale = scale * 2 / 3; SkMipMap::Level level; if (mm->extractLevel(SkSize::Make(scale, scale), &level)) { REPORTER_ASSERT(reporter, level.fPixmap.addr()); REPORTER_ASSERT(reporter, level.fPixmap.width() > 0); REPORTER_ASSERT(reporter, level.fPixmap.height() > 0); REPORTER_ASSERT(reporter, (int)level.fPixmap.rowBytes() >= level.fPixmap.width() * 4); if (prevLevel.fPixmap.addr()) { REPORTER_ASSERT(reporter, level.fPixmap.width() <= prevLevel.fPixmap.width()); REPORTER_ASSERT(reporter, level.fPixmap.height() <= prevLevel.fPixmap.height()); } prevLevel = level; } } } } static void test_mipmap_generation(int width, int height, int expectedMipLevelCount, skiatest::Reporter* reporter) { SkBitmap bm; bm.allocN32Pixels(width, height); bm.eraseColor(SK_ColorWHITE); SkAutoTUnref mm(SkMipMap::Build(bm, nullptr)); const int mipLevelCount = mm->countLevels(); REPORTER_ASSERT(reporter, mipLevelCount == expectedMipLevelCount); for (int i = 0; i < mipLevelCount; ++i) { SkMipMap::Level level; REPORTER_ASSERT(reporter, mm->getLevel(i, &level)); // Make sure the mipmaps contain valid data and that the sizes are correct REPORTER_ASSERT(reporter, level.fPixmap.addr()); // + 1 because SkMipMap does not include the base mipmap level. int twoToTheMipLevel = 1 << (i + 1); int currentWidth = width / twoToTheMipLevel; int currentHeight = height / twoToTheMipLevel; REPORTER_ASSERT(reporter, level.fPixmap.width() == currentWidth); REPORTER_ASSERT(reporter, level.fPixmap.height() == currentHeight); } } DEF_TEST(MipMap_DirectLevelAccess, reporter) { // create mipmap with invalid size { // SkMipMap current requires the dimensions be greater than 2x2 SkBitmap bm; bm.allocN32Pixels(1, 1); bm.eraseColor(SK_ColorWHITE); SkAutoTUnref mm(SkMipMap::Build(bm, nullptr)); REPORTER_ASSERT(reporter, mm == nullptr); } // check small mipmap's count and levels // There should be 5 mipmap levels generated: // 16x16, 8x8, 4x4, 2x2, 1x1 test_mipmap_generation(32, 32, 5, reporter); // check large mipmap's count and levels // There should be 9 mipmap levels generated: // 500x500, 250x250, 125x125, 62x62, 31x31, 15x15, 7x7, 3x3, 1x1 test_mipmap_generation(1000, 1000, 9, reporter); } struct LevelCountScenario { int fWidth; int fHeight; int fExpectedLevelCount; }; DEF_TEST(MipMap_ComputeLevelCount, reporter) { const LevelCountScenario tests[] = { // Test mipmaps with negative sizes {-100, 100, 0}, {100, -100, 0}, {-100, -100, 0}, // Test mipmaps with 0, 1, 2 as dimensions // (SkMipMap::Build requires a min size of 2) // // 0 {0, 100, 0}, {100, 0, 0}, {0, 0, 0}, // 1 {1, 100, 0}, {100, 1, 0}, {1, 1, 0}, // 2 {2, 100, 1}, {100, 2, 1}, {2, 2, 1}, // Test a handful of boundaries such as 63x63 and 64x64 {63, 63, 5}, {64, 64, 6}, {127, 127, 6}, {128, 128, 7}, {255, 255, 7}, {256, 256, 8}, // Test different dimensions, such as 256x64 {64, 129, 6}, {255, 32, 5}, {500, 1000, 8} }; for (auto& currentTest : tests) { int levelCount = SkMipMap::ComputeLevelCount(currentTest.fWidth, currentTest.fHeight); REPORTER_ASSERT(reporter, currentTest.fExpectedLevelCount == levelCount); } }