/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #if SK_SUPPORT_GPU #include "GrFragmentProcessor.h" #include "GrInvariantOutput.h" #include "GrRenderTargetContext.h" #include "GrTexture.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageStorageLoad, reporter, ctxInfo) { class TestFP : public GrFragmentProcessor { public: static sk_sp Make(sk_sp texture, GrSLMemoryModel mm, GrSLRestrict restrict) { return sk_sp(new TestFP(std::move(texture), mm, restrict)); } const char* name() const override { return "Image Load Test FP"; } private: TestFP(sk_sp texture, GrSLMemoryModel mm, GrSLRestrict restrict) : INHERITED(kNone_OptimizationFlags) , fImageStorageAccess(std::move(texture), kRead_GrIOType, mm, restrict) { this->initClassID(); this->setWillReadFragmentPosition(); this->addImageStorageAccess(&fImageStorageAccess); } void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} void onComputeInvariantOutput(GrInvariantOutput* inout) const override { inout->setToUnknown(); } bool onIsEqual(const GrFragmentProcessor& that) const override { return true; } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { class GLSLProcessor : public GrGLSLFragmentProcessor { public: GLSLProcessor() = default; void emitCode(EmitArgs& args) override { const TestFP& tfp = args.fFp.cast(); GrGLSLFPFragmentBuilder* fb = args.fFragBuilder; SkString imageLoadStr; fb->codeAppendf("highp vec2 coord = %s.xy;", args.fFragBuilder->fragmentPosition()); fb->appendImageStorageLoad(&imageLoadStr, args.fImageStorages[0], "ivec2(coord)"); if (GrPixelConfigIsSint(tfp.fImageStorageAccess.texture()->config())) { // Map the signed bytes so that when then get read back as unorm values they // will have their original bit pattern. fb->codeAppendf("highp ivec4 ivals = %s;", imageLoadStr.c_str()); // NV gives a linker error for this: // fb->codeAppend("ivals += // "mix(ivec4(0), ivec4(256), lessThan(ivals, ivec4(0)));"); fb->codeAppend("if (ivals.r < 0) { ivals.r += 256; }"); fb->codeAppend("if (ivals.g < 0) { ivals.g += 256; }"); fb->codeAppend("if (ivals.b < 0) { ivals.b += 256; }"); fb->codeAppend("if (ivals.a < 0) { ivals.a += 256; }"); fb->codeAppendf("%s = vec4(ivals)/255;", args.fOutputColor); } else { fb->codeAppendf("%s = %s;", args.fOutputColor, imageLoadStr.c_str()); } } }; return new GLSLProcessor; } ImageStorageAccess fImageStorageAccess; typedef GrFragmentProcessor INHERITED; }; static constexpr int kS = 256; GrContext* context = ctxInfo.grContext(); if (context->caps()->shaderCaps()->maxFragmentImageStorages() < 1) { return; } std::unique_ptr data(new uint32_t[kS * kS]); for (int j = 0; j < kS; ++j) { for (int i = 0; i < kS; ++i) { data[i + kS * j] = GrColorPackRGBA(i, j, 0, 0); } } std::unique_ptr idata(new uint32_t[kS * kS]); for (int j = 0; j < kS; ++j) { for (int i = 0; i < kS; ++i) { int8_t r = i - 128; int8_t g = j - 128; int8_t b = -128; int8_t a = -128; idata[i + kS * j] = ((uint8_t)a << 24) | ((uint8_t)b << 16) | ((uint8_t)g << 8) | (uint8_t)r; } } // Currently image accesses always have "top left" semantics. GrSurfaceDesc desc; desc.fOrigin = kTopLeft_GrSurfaceOrigin; desc.fWidth = kS; desc.fHeight = kS; struct { GrPixelConfig fConfig; std::unique_ptr fData; } tests[] = { { kRGBA_8888_GrPixelConfig, std::move(data) }, { kRGBA_8888_sint_GrPixelConfig, std::move(idata) }, }; for (const auto& test : tests) { // This test should work with any memory model and with or without restrict for (auto mm : {GrSLMemoryModel::kNone, GrSLMemoryModel::kCoherent, GrSLMemoryModel::kVolatile}) { for (auto restrict : {GrSLRestrict::kNo, GrSLRestrict::kYes}) { if (!context->caps()->canConfigBeImageStorage(test.fConfig)) { continue; } desc.fConfig = test.fConfig; sk_sp imageStorageTexture(context->textureProvider()->createTexture(desc, SkBudgeted::kYes, test.fData.get(), 0)); sk_sp rtContext = context->makeRenderTargetContext(SkBackingFit::kExact, kS, kS, kRGBA_8888_GrPixelConfig, nullptr); GrPaint paint; paint.setPorterDuffXPFactory(SkBlendMode::kSrc); paint.addColorFragmentProcessor(TestFP::Make(imageStorageTexture, mm, restrict)); rtContext->drawPaint(GrNoClip(), std::move(paint), SkMatrix::I()); std::unique_ptr readData(new uint32_t[kS * kS]); SkImageInfo info = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType, kPremul_SkAlphaType); rtContext->readPixels(info, readData.get(), 0, 0, 0); int failed = false; for (int j = 0; j < kS && !failed; ++j) { for (int i = 0; i < kS && !failed; ++i) { uint32_t d = test.fData[j * kS + i]; uint32_t rd = readData[j * kS + i]; if (d != rd) { failed = true; ERRORF(reporter, "Expected 0x%08x, got 0x%08x at %d, %d.", d, rd, i, j); } } } } } } } #endif