/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Test.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrContextPriv.h" #include "GrGpu.h" #include "GrTextureStripAtlas.h" #include "GrTypes.h" // This tests that GrTextureStripAtlas flushes pending IO on the texture it acquires. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrTextureStripAtlasFlush, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); GrSurfaceDesc desc; desc.fWidth = 32; desc.fHeight = 32; desc.fConfig = kRGBA_8888_GrPixelConfig; sk_sp srcProxy; { SkAutoTMalloc pixels(desc.fWidth * desc.fHeight); memset(pixels.get(), 0xFF, sizeof(uint32_t) * desc.fWidth * desc.fHeight); srcProxy = GrSurfaceProxy::MakeDeferred(*context->caps(), context->textureProvider(), desc, SkBudgeted::kYes, pixels.get(), 0); } // Add a pending read to the src texture, and then make it available for reuse. sk_sp dstContext; GrSurface* srcSurface; { GrSurfaceDesc targetDesc = desc; targetDesc.fFlags = kRenderTarget_GrSurfaceFlag; // We can't use GrSurfaceProxy::Copy bc we may be changing the dst proxy type dstContext = context->contextPriv().makeDeferredSurfaceContext(targetDesc, SkBackingFit::kExact, SkBudgeted::kYes); REPORTER_ASSERT(reporter, dstContext); if (!dstContext->copy(srcProxy.get())) { return; } srcSurface = srcProxy->instantiate(context->textureProvider()); srcProxy.reset(); } // Create an atlas with parameters that allow it to reuse the texture. GrTextureStripAtlas* atlas; { GrTextureStripAtlas::Desc atlasDesc; atlasDesc.fContext = context; atlasDesc.fConfig = desc.fConfig; atlasDesc.fWidth = desc.fWidth; atlasDesc.fHeight = desc.fHeight; atlasDesc.fRowHeight = 1; atlas = GrTextureStripAtlas::GetAtlas(atlasDesc); } // Write to the atlas' texture. int lockedRow; { SkImageInfo info = SkImageInfo::MakeN32(desc.fWidth, desc.fHeight, kPremul_SkAlphaType); size_t rowBytes = desc.fWidth * GrBytesPerPixel(desc.fConfig); SkBitmap bitmap; bitmap.allocPixels(info, rowBytes); memset(bitmap.getPixels(), 1, rowBytes * desc.fHeight); lockedRow = atlas->lockRow(bitmap); } // The atlas' use of its texture shouldn't change which pixels got copied to the target. { SkAutoTMalloc actualPixels(sizeof(uint32_t) * desc.fWidth * desc.fHeight); SkImageInfo ii = SkImageInfo::Make(desc.fWidth, desc.fHeight, kRGBA_8888_SkColorType, kPremul_SkAlphaType); bool success = dstContext->readPixels(ii, actualPixels.get(), 0, 0, 0); REPORTER_ASSERT(reporter, success); bool good = true; const uint8_t* bytes = actualPixels.get(); for (size_t i = 0; i < sizeof(uint32_t) * desc.fWidth * desc.fHeight; ++i, ++bytes) { if (0xFF != *bytes) { good = false; break; } } REPORTER_ASSERT(reporter, good); } if (!context->caps()->preferVRAMUseOverFlushes()) { // This is kindof dodgy since we released it! REPORTER_ASSERT(reporter, srcSurface == atlas->getTexture()); } atlas->unlockRow(lockedRow); } #endif