/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #if SK_SUPPORT_GPU #include "GrContext.h" #include "GrContextFactory.h" #include "GrRenderTarget.h" #include "GrTexture.h" #include "GrSurfacePriv.h" #include "Test.h" // Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture // and render targets to GrSurface all work as expected. DEF_GPUTEST(GrSurface, reporter, factory) { GrContext* context = factory->get(GrContextFactory::kNull_GLContextType); if (context) { GrSurfaceDesc desc; desc.fConfig = kSkia8888_GrPixelConfig; desc.fFlags = kRenderTarget_GrSurfaceFlag; desc.fWidth = 256; desc.fHeight = 256; desc.fSampleCnt = 0; GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, NULL, 0); REPORTER_ASSERT(reporter, texRT1 == texRT1->asRenderTarget()); REPORTER_ASSERT(reporter, texRT1 == texRT1->asTexture()); REPORTER_ASSERT(reporter, static_cast(texRT1->asRenderTarget()) == texRT1->asTexture()); REPORTER_ASSERT(reporter, texRT1->asRenderTarget() == static_cast(texRT1->asTexture())); REPORTER_ASSERT(reporter, static_cast(texRT1->asRenderTarget()) == static_cast(texRT1->asTexture())); desc.fFlags = kNone_GrSurfaceFlags; GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, NULL, 0); REPORTER_ASSERT(reporter, NULL == tex1->asRenderTarget()); REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); REPORTER_ASSERT(reporter, static_cast(tex1) == tex1->asTexture()); GrBackendTextureDesc backendDesc; backendDesc.fConfig = kSkia8888_GrPixelConfig; backendDesc.fFlags = kRenderTarget_GrBackendTextureFlag; backendDesc.fWidth = 256; backendDesc.fHeight = 256; backendDesc.fSampleCnt = 0; backendDesc.fTextureHandle = 5; GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture(backendDesc); REPORTER_ASSERT(reporter, texRT2 == texRT2->asRenderTarget()); REPORTER_ASSERT(reporter, texRT2 == texRT2->asTexture()); REPORTER_ASSERT(reporter, static_cast(texRT2->asRenderTarget()) == texRT2->asTexture()); REPORTER_ASSERT(reporter, texRT2->asRenderTarget() == static_cast(texRT2->asTexture())); REPORTER_ASSERT(reporter, static_cast(texRT2->asRenderTarget()) == static_cast(texRT2->asTexture())); texRT1->unref(); texRT2->unref(); tex1->unref(); } } #endif