/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkTypes.h" #include "GrBackendSurface.h" #include "GrBackendTextureImageGenerator.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrGpu.h" #include "GrRenderTargetContext.h" #include "GrSemaphore.h" #include "GrSurfaceProxyPriv.h" #include "GrTest.h" #include "GrTexturePriv.h" #include "GrTextureProxy.h" #include "SkCanvas.h" #include "SkImage_Base.h" #include "SkGpuDevice.h" #include "SkPoint.h" #include "SkSurface.h" #include "SkSurface_Gpu.h" #include "Test.h" static constexpr int kSize = 8; // Test that the correct mip map states are on the GrTextures when wrapping GrBackendTextures in // SkImages and SkSurfaces DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrWrappedMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->contextPriv().caps()->mipMapSupport()) { return; } GrGpu* gpu = context->contextPriv().getGpu(); for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) { for (auto isRT : {false, true}) { // CreateTestingOnlyBackendTexture currently doesn't support uploading data to mip maps // so we don't send any. However, we pretend there is data for the checks below which is // fine since we are never actually using these textures for any work on the gpu. GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, isRT, mipMapped); sk_sp proxy; sk_sp image; if (isRT) { sk_sp surface = SkSurface::MakeFromBackendTexture( context, backendTex, kTopLeft_GrSurfaceOrigin, 0, kRGBA_8888_SkColorType, nullptr, nullptr); SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice(); proxy = device->accessRenderTargetContext()->asTextureProxyRef(); } else { image = SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr, nullptr); proxy = as_IB(image)->asTextureProxyRef(); } REPORTER_ASSERT(reporter, proxy); if (!proxy) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } REPORTER_ASSERT(reporter, proxy->priv().isInstantiated()); GrTexture* texture = proxy->priv().peekTexture(); REPORTER_ASSERT(reporter, texture); if (!texture) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } if (GrMipMapped::kYes == mipMapped) { REPORTER_ASSERT(reporter, GrMipMapped::kYes == texture->texturePriv().mipMapped()); if (isRT) { REPORTER_ASSERT(reporter, texture->texturePriv().mipMapsAreDirty()); } else { REPORTER_ASSERT(reporter, !texture->texturePriv().mipMapsAreDirty()); } } else { REPORTER_ASSERT(reporter, GrMipMapped::kNo == texture->texturePriv().mipMapped()); } gpu->deleteTestingOnlyBackendTexture(backendTex); } } } // Test that we correctly copy or don't copy GrBackendTextures in the GrBackendTextureImageGenerator // based on if we will use mips in the draw and the mip status of the GrBackendTexture. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->contextPriv().caps()->mipMapSupport()) { return; } GrGpu* gpu = context->contextPriv().getGpu(); for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) { for (auto willUseMips : {false, true}) { GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, mipMapped); sk_sp image = SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr, nullptr, nullptr); GrTextureProxy* proxy = as_IB(image)->peekProxy(); REPORTER_ASSERT(reporter, proxy); if (!proxy) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } REPORTER_ASSERT(reporter, proxy->priv().isInstantiated()); sk_sp texture = sk_ref_sp(proxy->priv().peekTexture()); REPORTER_ASSERT(reporter, texture); if (!texture) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } std::unique_ptr imageGen = GrBackendTextureImageGenerator::Make( texture, kTopLeft_GrSurfaceOrigin, nullptr, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr); REPORTER_ASSERT(reporter, imageGen); if (!imageGen) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } SkIPoint origin = SkIPoint::Make(0,0); SkImageInfo imageInfo = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType); sk_sp genProxy = imageGen->generateTexture(context, imageInfo, origin, willUseMips); REPORTER_ASSERT(reporter, genProxy); if (!genProxy) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } if (GrSurfaceProxy::LazyState::kNot != genProxy->lazyInstantiationState()) { genProxy->priv().doLazyInstantiation(context->contextPriv().resourceProvider()); } else if (!genProxy->priv().isInstantiated()) { genProxy->instantiate(context->contextPriv().resourceProvider()); } REPORTER_ASSERT(reporter, genProxy->priv().isInstantiated()); if (!genProxy->priv().isInstantiated()) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } GrTexture* genTexture = genProxy->priv().peekTexture(); REPORTER_ASSERT(reporter, genTexture); if (!genTexture) { gpu->deleteTestingOnlyBackendTexture(backendTex); return; } GrBackendTexture genBackendTex = genTexture->getBackendTexture(); if (kOpenGL_GrBackend == genBackendTex.backend()) { GrGLTextureInfo genTexInfo; GrGLTextureInfo origTexInfo; if (genBackendTex.getGLTextureInfo(&genTexInfo) && backendTex.getGLTextureInfo(&origTexInfo)) { if (willUseMips && GrMipMapped::kNo == mipMapped) { // We did a copy so the texture IDs should be different REPORTER_ASSERT(reporter, origTexInfo.fID != genTexInfo.fID); } else { REPORTER_ASSERT(reporter, origTexInfo.fID == genTexInfo.fID); } } else { ERRORF(reporter, "Failed to get GrGLTextureInfo"); } #ifdef SK_VULKAN } else if (kVulkan_GrBackend == genBackendTex.backend()) { GrVkImageInfo genImageInfo; GrVkImageInfo origImageInfo; if (genBackendTex.getVkImageInfo(&genImageInfo) && backendTex.getVkImageInfo(&origImageInfo)) { if (willUseMips && GrMipMapped::kNo == mipMapped) { // We did a copy so the texture IDs should be different REPORTER_ASSERT(reporter, origImageInfo.fImage != genImageInfo.fImage); } else { REPORTER_ASSERT(reporter, origImageInfo.fImage == genImageInfo.fImage); } } else { ERRORF(reporter, "Failed to get GrVkImageInfo"); } #endif } else { REPORTER_ASSERT(reporter, false); } // Must make sure the uses of the backend texture have finished (we possibly have a // queued up copy) before we delete the backend texture. context->flush(); gpu->testingOnly_flushGpuAndSync(); gpu->deleteTestingOnlyBackendTexture(backendTex); } } } // Test that when we call makeImageSnapshot on an SkSurface we retains the same mip status as the // resource we took the snapshot of. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrImageSnapshotMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->contextPriv().caps()->mipMapSupport()) { return; } auto resourceProvider = context->contextPriv().resourceProvider(); GrGpu* gpu = context->contextPriv().getGpu(); for (auto willUseMips : {false, true}) { for (auto isWrapped : {false, true}) { GrMipMapped mipMapped = willUseMips ? GrMipMapped::kYes : GrMipMapped::kNo; sk_sp surface; GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture( nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, true, mipMapped); if (isWrapped) { surface = SkSurface::MakeFromBackendTexture(context, backendTex, kTopLeft_GrSurfaceOrigin, 0, kRGBA_8888_SkColorType, nullptr, nullptr); } else { SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType); surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0, kTopLeft_GrSurfaceOrigin, nullptr, willUseMips); } REPORTER_ASSERT(reporter, surface); if (!surface) { gpu->deleteTestingOnlyBackendTexture(backendTex); } SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice(); GrTextureProxy* texProxy = device->accessRenderTargetContext()->asTextureProxy(); REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped()); texProxy->instantiate(resourceProvider); GrTexture* texture = texProxy->priv().peekTexture(); REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped()); sk_sp image = surface->makeImageSnapshot(); REPORTER_ASSERT(reporter, image); if (!image) { gpu->deleteTestingOnlyBackendTexture(backendTex); } texProxy = as_IB(image)->peekProxy(); REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped()); texProxy->instantiate(resourceProvider); texture = texProxy->priv().peekTexture(); REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped()); // Must flush the context to make sure all the cmds (copies, etc.) from above are sent // to the gpu before we delete the backendHandle. context->flush(); gpu->testingOnly_flushGpuAndSync(); gpu->deleteTestingOnlyBackendTexture(backendTex); } } } // Test that we don't create a mip mapped texture if the size is 1x1 even if the filter mode is set // to use mips. This test passes by not crashing or hitting asserts in code. DEF_GPUTEST_FOR_RENDERING_CONTEXTS(Gr1x1TextureMipMappedTest, reporter, ctxInfo) { GrContext* context = ctxInfo.grContext(); if (!context->contextPriv().caps()->mipMapSupport()) { return; } // Make surface to draw into SkImageInfo info = SkImageInfo::MakeN32(16, 16, kPremul_SkAlphaType); sk_sp surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info); // Make 1x1 raster bitmap SkBitmap bmp; bmp.allocN32Pixels(1, 1); SkPMColor* pixel = reinterpret_cast(bmp.getPixels()); *pixel = 0; sk_sp bmpImage = SkImage::MakeFromBitmap(bmp); // Make sure we scale so we don't optimize out the use of mips. surface->getCanvas()->scale(0.5f, 0.5f); SkPaint paint; // This should upload the image to a non mipped GrTextureProxy. surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint); surface->flush(); // Now set the filter quality to high so we use mip maps. We should find the non mipped texture // in the cache for the SkImage. Since the texture is 1x1 we should just use that texture // instead of trying to do a copy to a mipped texture. paint.setFilterQuality(kHigh_SkFilterQuality); surface->getCanvas()->drawImage(bmpImage, 0, 0, &paint); surface->flush(); }